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Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Li Hu , Xin Gao , Peng Zhang , Ke Sun , Bang Zhang , Liefeng Bo

Instructional video generation is an emerging task that aims to synthesize coherent demonstrations of procedural activities from textual descriptions. Such capability has broad implications for content creation, education, and human-AI…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Cheeun Hong , German Barquero , Fadime Sener , Markos Georgopoulos , Edgar Schönfeld , Stefan Popov , Yuming Du , Oscar Mañas , Albert Pumarola

Generating visual instructions in a given context is essential for developing interactive world simulators. While prior works address this problem through either text-guided image manipulation or video prediction, these tasks are typically…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yujiang Pu , Zhanbo Huang , Vishnu Boddeti , Yu Kong

Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of applications from 3D printing to the creation of robot…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Rundong Luo , Haoran Geng , Congyue Deng , Puhao Li , Zan Wang , Baoxiong Jia , Leonidas Guibas , Siyuan Huang

Existing methods for human motion control in video generation typically rely on either 2D poses or explicit 3D parametric models (e.g., SMPL) as control signals. However, 2D poses rigidly bind motion to the driving viewpoint, precluding…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Zhixue Fang , Xu He , Songlin Tang , Haoxian Zhang , Qingfeng Li , Xiaoqiang Liu , Pengfei Wan , Kun Gai

Image diffusion models are trained on independently sampled static images. While this is the bedrock task protocol in generative modeling, capturing the temporal world through the lens of static snapshots is information-deficient by design.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Juhun Lee , Simon S. Woo

To generate accurate videos, algorithms have to understand the spatial and temporal dependencies in the world. Current algorithms enable accurate predictions over short horizons but tend to suffer from temporal inconsistencies. When…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Wilson Yan , Danijar Hafner , Stephen James , Pieter Abbeel

While modern diffusion models excel at generating high-quality and diverse images, they still struggle with high-fidelity compositional and multimodal control, particularly when users simultaneously specify text prompts, subject references,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yusuf Dalva , Guocheng Gordon Qian , Maya Goldenberg , Tsai-Shien Chen , Kfir Aberman , Sergey Tulyakov , Pinar Yanardag , Kuan-Chieh Jackson Wang

Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Yue Gao , Yuan Zhou , Jinglu Wang , Xiao Li , Xiang Ming , Yan Lu

Customized generation using diffusion models has made impressive progress in image generation, but remains unsatisfactory in the challenging video generation task, as it requires the controllability of both subjects and motions. To that…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Yujie Wei , Shiwei Zhang , Zhiwu Qing , Hangjie Yuan , Zhiheng Liu , Yu Liu , Yingya Zhang , Jingren Zhou , Hongming Shan

Current methods for generating human motion videos rely on extracting pose sequences from reference videos, which restricts flexibility and control. Additionally, due to the limitations of pose detection techniques, the extracted pose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yuhang Zhang , Yuan Zhou , Zeyu Liu , Yuxuan Cai , Qiuyue Wang , Aidong Men , Huan Yang

Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

A long-standing question in physical reasoning is whether video-based models need to rely on factorized representations of physical variables in order to make physically accurate predictions, or whether they can implicitly represent such…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Sonia Joseph , Quentin Garrido , Randall Balestriero , Matthew Kowal , Thomas Fel , Shahab Bakhtiari , Blake Richards , Mike Rabbat

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang

Current video diffusion models generate visually compelling content but often violate basic laws of physics, producing subtle artifacts like rubber-sheet deformations and inconsistent object motion. We introduce a frequency-domain physics…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Bowen Xue , Giuseppe Claudio Guarnera , Shuang Zhao , Zahra Montazeri

Existing generative models for 3D shapes can synthesize high-fidelity and visually plausible shapes. For certain classes of shapes that have undergone an engineering design process, the realism of the shape is tightly coupled with the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yingxuan You , Chen Zhao , Hantao Zhang , Ming Xu , Pascal Fua

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

Text-to-video (T2V) generation has been recently enabled by transformer-based diffusion models, but current T2V models lack capabilities in adhering to the real-world common knowledge and physical rules, due to their limited understanding…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Qiyao Xue , Xiangyu Yin , Boyuan Yang , Wei Gao

Physically Plausible Video Generation (PPVG) has emerged as a promising avenue for modeling real-world physical phenomena. PPVG requires an understanding of commonsense knowledge, which remains a challenge for video diffusion models.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zixuan Wang , Yixin Hu , Haolan Wang , Feng Chen , Yan Liu , Wen Li , Yinjie Lei
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