Related papers: TAFA-GSGC: Group-wise Scalable Point Cloud Geometr…
Feature generation is a critical step in machine learning, aiming to enhance model performance by capturing complex relationships within the data and generating meaningful new features. Traditional feature generation methods heavily rely on…
Learning-based point cloud compression presents superior performance to handcrafted codecs. However, pretrained-based methods, which are based on end-to-end training and expected to generalize to all the potential samples, suffer from…
The end-to-end learning-based video compression has attracted substantial attentions by paving another way to compress video signals as stacked visual features. This paper proposes an efficient end-to-end deep video codec with jointly…
We introduce a video compression algorithm based on instance-adaptive learning. On each video sequence to be transmitted, we finetune a pretrained compression model. The optimal parameters are transmitted to the receiver along with the…
This paper proposes a novel module called middle spectrum grouped convolution (MSGC) for efficient deep convolutional neural networks (DCNNs) with the mechanism of grouped convolution. It explores the broad "middle spectrum" area between…
Controllable generative models have been widely used to improve the realism of synthetic visual content. However, such models must handle control conditions and content generation computational requirements, resulting in generally low…
Fine-Grained Image Classification (FGIC) remains a complex task in computer vision, as it requires models to distinguish between categories with subtle localized visual differences. Well-studied CNN-based models, while strong in local…
The evolution of 3D visualization techniques has fundamentally transformed how we interact with digital content. At the forefront of this change is point cloud technology, offering an immersive experience that surpasses traditional 2D…
Recent advancements in 3D Gaussian Splatting (3DGS) have shifted the focus toward balancing reconstruction fidelity with computational efficiency. In this work, we propose ImprovedGS+, a high-performance, low-level reinvention of the…
Scene Graph Generation, which generally follows a regular encoder-decoder pipeline, aims to first encode the visual contents within the given image and then parse them into a compact summary graph. Existing SGG approaches generally not only…
Recently, Learning-based image compression has reached comparable performance with traditional image codecs(such as JPEG, BPG, WebP). However, computational complexity and rate flexibility are still two major challenges for its practical…
To accelerate distributed training, many gradient compression methods have been proposed to alleviate the communication bottleneck in synchronous stochastic gradient descent (S-SGD), but their efficacy in real-world applications still…
Channel state information (CSI) at transmitter is crucial for massive MIMO downlink systems to achieve high spectrum and energy efficiency. Existing works have provided deep learning architectures for CSI feedback and recovery at the…
Federated learning (FL) has achieved great success as a privacy-preserving distributed training paradigm, where many edge devices collaboratively train a machine learning model by sharing the model updates instead of the raw data with a…
3D Gaussian Splatting and its extension to 4D dynamic scenes enable photorealistic, real-time rendering from real-world captures, positioning Gaussian Splats (GS) as a promising format for next-generation immersive media. However, their…
Federated learning (FL) enables collaborative model training without exposing clients' private data, but its deployment is often constrained by the communication cost of transmitting gradients between clients and the central server,…
The wave-appropriate reconstruction approach decomposes the reconstruction procedure into characteristic wave families, centralizing non-acoustic waves to minimize dissipation while retaining an upwind bias for acoustic waves. In previous…
We study federated machine learning at the wireless network edge, where limited power wireless devices, each with its own dataset, build a joint model with the help of a remote parameter server (PS). We consider a bandwidth-limited fading…
High-fidelity general audio compression at ultra-low bitrates is crucial for applications ranging from low-bandwidth communication to generative audio-language modeling. Traditional audio compression methods and contemporary neural codecs…
We study the problem of attribute compression for large-scale unstructured 3D point clouds. Through an in-depth exploration of the relationships between different encoding steps and different attribute channels, we introduce a deep…