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Large language models (LLMs) show their powerful automatic reasoning and planning capability with a wealth of semantic knowledge about the human world. However, the grounding problem still hinders the applications of LLMs in the real-world…

Computation and Language · Computer Science 2023-09-06 Shaohui Peng , Xing Hu , Qi Yi , Rui Zhang , Jiaming Guo , Di Huang , Zikang Tian , Ruizhi Chen , Zidong Du , Qi Guo , Yunji Chen , Ling Li

Robotic manipulation requires precise spatial understanding to interact with objects in the real world. Point-based methods suffer from sparse sampling, leading to the loss of fine-grained semantics. Image-based methods typically feed RGB…

Robotics · Computer Science 2026-01-14 Hao Shi , Bin Xie , Yingfei Liu , Yang Yue , Tiancai Wang , Haoqiang Fan , Xiangyu Zhang , Gao Huang

Recent advances in vision language models (VLMs) have shown strong potential for spatial reasoning and 3D scene layout generation from open-ended language instructions. However, generating layouts that are not only semantically coherent but…

Artificial Intelligence · Computer Science 2026-03-10 Ali Shamsaddinlou

The applications of LLM Agents are becoming increasingly complex and diverse, leading to a high demand for structured outputs that can be parsed into code, structured function calls, and embodied agent commands. These developments bring…

Computation and Language · Computer Science 2025-05-13 Yixin Dong , Charlie F. Ruan , Yaxing Cai , Ruihang Lai , Ziyi Xu , Yilong Zhao , Tianqi Chen

Recent advances in metric, semantic, and topological mapping have equipped autonomous robots with semantic concept grounding capabilities to interpret natural language tasks. This work aims to leverage these new capabilities with an…

Vision-language model (VLM) fine-tuning for application-specific visual grounding based on natural language instructions has become one of the most popular approaches for learning-enabled autonomous systems. However, such fine-tuning relies…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Joshua R. Waite , Md. Zahid Hasan , Qisai Liu , Zhanhong Jiang , Chinmay Hegde , Soumik Sarkar

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

Visual-spatial understanding, the ability to infer object relationships and layouts from visual input, is fundamental to downstream tasks such as robotic navigation and embodied interaction. However, existing methods face spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Haoyu Zhang , Meng Liu , Zaijing Li , Haokun Wen , Weili Guan , Yaowei Wang , Liqiang Nie

We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Chenyangguang Zhang , Alexandros Delitzas , Fangjinhua Wang , Ruida Zhang , Xiangyang Ji , Marc Pollefeys , Francis Engelmann

We present SpatialPrompt, an Extended Reality(XR) system that turns spatial sketches into executable constraints for controllable 3D generation. Users draw rough structures with a 3D pen and add voice prompts for semantic and stylistic…

Human-Computer Interaction · Computer Science 2026-05-11 Yichen Andy Yu , Wanru Li , Qiaoran Wang , Jymon Ross , Gavin Johnson , Mandy Lui , Qiao Jin

Compositional 3D scene synthesis has diverse applications across a spectrum of industries such as robotics, films, and video games, as it closely mirrors the complexity of real-world multi-object environments. Conventional works typically…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yao Wei , Martin Renqiang Min , George Vosselman , Li Erran Li , Michael Ying Yang

Mixed reality (MR) environments offer embodied spatial interaction, providing intuitive 3D manipulation capabilities that enhance the conceptual design process. Parametric modeling, a powerful and advanced architectural design method,…

Human-Computer Interaction · Computer Science 2025-06-09 Ruochen Ji , Lyu Tiangang

This paper presents the development of an AI-powered workflow that uses Large Language Models (LLMs) to assist in drafting schematic architectural floor plans from natural language prompts. The proposed system interprets textual input to…

Artificial Intelligence · Computer Science 2025-09-03 Jayakrishna Duggempudi , Lu Gao , Ahmed Senouci , Zhe Han , Yunpeng Zhang

Building 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (eg,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

Multimodal large language models (MLLMs) have achieved remarkable progress in vision-language tasks, but they continue to struggle with spatial understanding. Existing spatial MLLMs often rely on explicit 3D inputs or architecture-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Hunar Batra , Haoqin Tu , Hardy Chen , Yuanze Lin , Cihang Xie , Ronald Clark

Visual Simultaneous Localization and Mapping (vSLAM) is a widely used technique in robotics and computer vision that enables a robot to create a map of an unfamiliar environment using a camera sensor while simultaneously tracking its…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Yasaman Haghighi , Suryansh Kumar , Jean-Philippe Thiran , Luc Van Gool

We introduce SceneLinker, a novel framework that generates compositional 3D scenes via semantic scene graph from RGB sequences. To adaptively experience Mixed Reality (MR) content based on each user's space, it is essential to generate a 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Seok-Young Kim , Dooyoung Kim , Woojin Cho , Hail Song , Suji Kang , Woontack Woo

Despite achieving significant progress in 2D image understanding, large multimodal models (LMMs) struggle in the physical world due to the lack of spatial representation. Typically, existing 3D LMMs mainly embed 3D positions as fixed…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Hanyu Zhou , Gim Hee Lee

Recent advances in Large Language Models (LLMs) have helped facilitate exciting progress for robotic planning in real, open-world environments. 3D scene graphs (3DSGs) offer a promising environment representation for grounding such…

Robotics · Computer Science 2024-11-01 Meghan Booker , Grayson Byrd , Bethany Kemp , Aurora Schmidt , Corban Rivera

In this work we study indoor scene object placement. Given a 3D indoor scene and an object, the task is to predict placement locations within the scene. Empirical observations of data-driven approaches to the problem show their tendency to…

Graphics · Computer Science 2026-05-05 Adrian Chang , Kai Wang , Yuanbo Li , Manolis Savva , Angel X. Chang , Daniel Ritchie
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