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Related papers: Triangulation of Points Constrained to a Plane

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We present a novel method to reconstruct the 3D layout of a room (walls, floors, ceilings) from a single perspective view in challenging conditions, by contrast with previous single-view methods restricted to cuboid-shaped layouts. This…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Sinisa Stekovic , Shreyas Hampali , Mahdi Rad , Sayan Deb Sarkar , Friedrich Fraundorfer , Vincent Lepetit

We present a novel method to estimate the motion matrix between overlapping pairs of 3D views in the context of indoor scenes. We use the Manhattan world assumption to introduce lightweight geometric constraints under the form of planes…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Adrien Kaiser , José Alonso Ybanez Zepeda , Tamy Boubekeur

To address the issue of increased triangulation uncertainty caused by selecting views with small camera baselines in Structure from Motion (SFM) view selection, this paper proposes a robust error-resistant view selection method. The method…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Shaojie Zhang , Yinghui Wang , Bin Nan , Wei Li , Jinlong Yang , Tao Yan , Yukai Wang , Liangyi Huang , Mingfeng Wang , Ibragim R. Atadjanov

We show that among any $n$ points in the unit cube one can find a triangle of area at most $n^{-2/3-c}$ for some absolute constant $c >0$. This gives the first non-trivial upper bound for the three-dimensional version of Heilbronn's…

Combinatorics · Mathematics 2025-10-31 Dominique Maldague , Hong Wang , Dmitrii Zakharov

We study algebraic varieties associated with the camera resectioning problem. We characterize these resectioning varieties' multigraded vanishing ideals using Gr\"obner basis techniques. As an application, we derive and re-interpret…

Algebraic Geometry · Mathematics 2023-09-11 Erin Connelly , Timothy Duff , Jessie Loucks-Tavitas

State of the art methods in astronomical image reconstruction rely on the resolution of a regularized or constrained optimization problem. Solving this problem can be computationally intensive and usually leads to a quadratic or at least…

Computer Vision and Pattern Recognition · Computer Science 2017-06-08 Rémi Flamary

The Perspective-Three-Point Problem (P3P) is solved by first focusing on determining the directions of the lines through pairs of control points, relative to the camera, rather than the distances from the camera to the control points. The…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Michael Q. Rieck

Multi-camera systems offer rich observation capabilities for visual navigation and 3D scene reconstruction; however, the resulting feature redundancy often compromises computational efficiency. This challenge is particularly pronounced…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Shunkun Liang , Banglei Guan , Bin Li , Qifeng Yu , Yang Shang

Let $P$ be a set of $n$ points in the plane. A crossing-free structure on $P$ is a plane graph with vertex set $P$. Examples of crossing-free structures include triangulations of $P$, spanning cycles of $P$, also known as polygonalizations…

Computational Geometry · Computer Science 2013-12-18 Victor Alvarez , Karl Bringmann , Radu Curticapean , Saurabh Ray

Structure from motion using uncalibrated multi-camera systems is a challenging task. This paper proposes a bundle adjustment solution that implements a baseline constraint respecting that these cameras are static to each other. We assume…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Debao Huang , Mostafa Elhashash , Rongjun Qin

This paper proposes a new approach for monocular dense 3D reconstruction of a complex dynamic scene from two perspective frames. By applying superpixel over-segmentation to the image, we model a generically dynamic (hence non-rigid) scene…

Computer Vision and Pattern Recognition · Computer Science 2017-12-21 Suryansh Kumar , Yuchao Dai , Hongdong Li

We refine the bit complexity analysis of an algorithm for the computation of at least one point per connected component of a smooth real algebraic set, yielding exponential speedup (with respect to the number of variables) compared to prior…

Symbolic Computation · Computer Science 2025-08-29 Jesse Elliott , Mark Giesbrecht , Edern Gillot , Mohab Safey El Din , Éric Schost

A simple, yet general, formalism for the optimized linear combination of astrophysical images is constructed and demonstrated. The formalism allows the user to combine multiple undersampled images to provide oversampled output at high…

Instrumentation and Methods for Astrophysics · Physics 2015-05-28 Barnaby Rowe , Christopher Hirata , Jason Rhodes

We solve three enumerative problems concerning families of planar maps. More precisely, we establish algebraic equations for the generating function of non-separable triangulations in which all vertices have degree at least d, for a certain…

Combinatorics · Mathematics 2009-06-18 Olivier Bernardi

In this paper we study the problem of augmenting a planar graph such that it becomes 3-regular and remains planar. We show that it is NP-hard to decide whether such an augmentation exists. On the other hand, we give an efficient algorithm…

Combinatorics · Mathematics 2012-09-19 Tanja Hartmann , Jonathan Rollin , Ignaz Rutter

We target the problem of sparse 3D reconstruction of dynamic objects observed by multiple unsynchronized video cameras with unknown temporal overlap. To this end, we develop a framework to recover the unknown structure without sequencing…

Computer Vision and Pattern Recognition · Computer Science 2016-05-24 Enliang Zheng , Dinghuang Ji , Enrique Dunn , Jan-Michael Frahm

A triangulation of a surface is irreducible if there is no edge whose contraction produces another triangulation of the surface. In this work we propose an algorithm that constructs the set of irreducible triangulations of any surface with…

Reconstructing surfaces from normals is a key component of photometric stereo. This work introduces an adaptive surface triangulation in the image domain and afterwards performs the normal integration on a triangle mesh. Our key insight is…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Moritz Heep , Eduard Zell

The multi-dissipative photogravitational triaxial elliptic restricted three body problem is treated. The perturbed locations of triangular points are computed. The stability of the triangular points under changing one or more perturbing…

Earth and Planetary Astrophysics · Physics 2015-06-10 F. A. Abd El-Salam

Solving the challenging problem of 3D object reconstruction from a single image appropriately gives existing technologies the ability to perform with a single monocular camera rather than requiring depth sensors. In recent years, thanks to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Guiju Ping , Mahdi Abolfazli Esfahani , Han Wang
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