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The research presented in this thesis was motivated by the need to improve introductory physics courses. Introductory physics courses are generally the first courses in which students learn to create models to solve complex problems.…

Physics Education · Physics 2011-12-26 Marcos D. Caballero

Prompt engineering is critical for effective interaction with large language models (LLMs) such as ChatGPT. However, efforts to teach this skill to students have been limited. This study designed and implemented a prompt engineering…

Computers and Society · Computer Science 2025-12-11 David James Woo , Deliang Wang , Tim Yung , Kai Guo

Team project-based learning (TPBL) combines two learning techniques: project-based learning (PBL) and teamwork. This combination leverages the learning outcomes of both methods and places students in a real work situation where they must…

Databases · Computer Science 2026-05-04 S. Iserte , V. R. Tomas , M. Pérez , M. Castillo , P. Boronat , L. A. García

We present an investigation regarding the challenges faced by student teams across four consecutive iterations of a team-focused, project-based course in software engineering. The studied period includes the switch to fully online…

Computers and Society · Computer Science 2023-09-25 Dan Mircea Suciu , Simona Motogna , Arthur-Jozsef Molnar

Computation is becoming an increasingly important part of physics education. However, there are currently few theories of learning that can be used to help explain and predict the unique challenges and affordances associated with…

Physics Education · Physics 2020-01-01 Tor Ole B. Odden , Elise Lockwood , Marcos D. Caballero

In the era of m-Learning, it is found that educational institutions have onus of incorporating the latest technological innovations that can be accepted and understood widely. While investigating the important theme of fast-paced…

Computers and Society · Computer Science 2015-12-01 Muasaad Alrasheedi , Luiz Fernando Capretz

The QuVis Quantum Mechanics Visualization project aims to address challenges of quantum mechanics instruction through the development of interactive simulations for the learning and teaching of quantum mechanics. In this article, we…

Physics Education · Physics 2015-06-11 Antje Kohnle , Charles Baily , Anna Campbell , Natalia Korolkova , Mark J. Paetkau

The emergence of generative AI, particularly large language models (LLMs), has opened the door for student-centered and active learning methods like project-based learning (PBL). However, PBL poses practical implementation challenges for…

Human-Computer Interaction · Computer Science 2025-02-17 Prerna Ravi , John Masla , Gisella Kakoti , Grace Lin , Emma Anderson , Matt Taylor , Anastasia Ostrowski , Cynthia Breazeal , Eric Klopfer , Hal Abelson

Quantum Information Science and Engineering (QISE) education and workforce development are top priorities at the national level in the US. This has included a push for academia to support the development of programs that will prepare…

Physics Education · Physics 2025-10-29 A. R. Pina , Shams El-Adawy , H. J. Lewandowski , Benjamin M. Zwickl

Aiming at the current problems of theory-oriented,practice-light,and lack of innovation ability in the teaching of postgraduate software engineering courses,a multi-stage feedback teaching mode for software engineering postgraduates based…

Software Engineering · Computer Science 2022-12-20 Xiangdong Pei , Rui Zhang

Quantum computing (QC) promises to be a transformative technology with impact on various application domains, such as optimization, cryptography, and material science. However, the technology has a sharp learning curve, and practical…

As quantum computing advances from theoretical promise to experimental reality, the need for rigorous experiment tracking becomes critical. Drawing inspiration from best practices in machine learning (ML) and artificial intelligence (AI),…

Quantum Physics · Physics 2025-07-10 Mahee Gamage , Otso Kinanen , Jake Muff , Vlad Stirbu

This second paper in a multi-part series builds on the first, which introduced the Ways of Thinking for Engineering Design-based Physics (WoT4EDP) framework for STEM education in an introductory undergraduate physics course. Here, we apply…

This Full Paper in the Research-To-Practice Category presents a long-term study about the effects of a student-centered course on communication and professional skills on students' thoughts, attitudes, and behavior. The course is offered at…

Computers and Society · Computer Science 2021-01-05 Renate Motschnig , Michael Silber , Valdemar Švábenský

As more physics educators are developing courses and programs to prepare students for careers in quantum information science, understanding the quantum industry's future workforce needs has become increasingly important. As part of ongoing…

Physics Education · Physics 2025-10-30 Shams El-Adawy , A. R. Piña , Benjamin M. Zwickl , H. J. Lewandowski

This study examines the development of reflective practice among students on a four-year work-based Software Engineering program. Using two established models of reflection - Boud et al.'s Model of Reflective Process and Bain et al.'s 5R…

Software Engineering · Computer Science 2026-05-19 Matthew Barr , Syed Waqar Nabi , Oana Andrei

Due in part to the increased pace of cultural and environmental change, as well as increased competition due to globalization, innovation is become one of the primary concerns of the 21st century. We present an academic course designed to…

Physics Education · Physics 2016-02-09 Sophie Morin , Jean-Marc Robert , Liane Gabora

Resulting from cross-disciplinary dialogue between physicists, computer scientists, educationalists, and industrial end users, we propose the concept of quantum literacy as one means of addressing the transdisciplinary nature of the complex…

Physics Education · Physics 2021-05-06 Laurentiu Nita , Laura Mazzoli Smith , Nicholas Chancellor , Helen Cramman

Workplaces of the future require advanced competence profiles from employees, not least due to new options for teleworking and new complex digital tools. The acquisition of advanced competence profiles is to be addressed by formal…

Computers and Society · Computer Science 2022-09-05 Sebastian Damek , Heinrich Söbke , Franziska Weise , Maria Reichelt

In the rapidly evolving landscape of education, digital technologies have repeatedly disrupted traditional pedagogical methods. This paper explores the latest of these disruptions: the potential integration of large language models (LLMs)…

Computers and Society · Computer Science 2023-12-21 Mahyar Abedi , Ibrahem Alshybani , Muhammad Rubayat Bin Shahadat , Michael S. Murillo