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We study social welfare in one-sided matching markets where the goal is to efficiently allocate n items to n agents that each have a complete, private preference list and a unit demand over the items. Our focus is on allocation mechanisms…

Computer Science and Game Theory · Computer Science 2011-04-18 Anand Bhalgat , Deeparnab Chakrabarty , Sanjeev Khanna

Price controls kill the incentive for arbitrage. We prove a Chaos Theorem: under a binding price ceiling, suppliers are indifferent across destinations, so arbitrarily small cost differences can determine the entire allocation. The economy…

General Economics · Economics 2026-03-31 Brian C. Albrecht , Alex Tabarrok , Mark Whitmeyer

Recommendation systems (RSs) are increasingly used to guide job seekers on online platforms, yet the algorithms currently deployed are typically optimized for predictive objectives such as clicks, applications, or hires, rather than job…

Dynamic resource allocation problems are ubiquitous, arising in inventory management, order fulfillment, online advertising, and other applications. We initially focus on one of the simplest models of online resource allocation: the…

Probability · Mathematics 2025-06-04 Omar Besbes , Yash Kanoria , Akshit Kumar

We study the efficiency of allocations in large markets with a network structure where every seller owns an edge in a graph and every buyer desires a path connecting some nodes. While it is known that stable allocations in such settings can…

Computer Science and Game Theory · Computer Science 2015-10-06 Elliot Anshelevich , Shreyas Sekar

This paper studies the efficiency of battery storage operations in electricity markets by comparing the social welfare gain achieved by a central planner to that of a decentralized profit-maximizing operator. The problem is formulated in a…

Computer Science and Game Theory · Computer Science 2026-02-24 Zhile Jiang , Xinhao Nie , Stratis Skoulakis

Research on promoting cooperation among autonomous, self-regarding agents has often focused on the bi-objective optimisation problem: minimising the total incentive cost while maximising the frequency of cooperation. However, the optimal…

We study information design in multi-agent systems (MAS) with binary actions and strategic complementarities, where an external designer influences behavior only through signals. Agents play the smallest-equilibrium of the induced Bayesian…

Computer Science and Game Theory · Computer Science 2026-02-27 Farzaneh Farhadi , Maria Chli

We initiate the study of the heterogeneous facility location problem with limited resources. We mainly focus on the fundamental case where a set of agents are positioned in the line segment [0,1] and have approval preferences over two…

Computer Science and Game Theory · Computer Science 2021-05-07 Argyrios Deligkas , Aris Filos-Ratsikas , Alexandros A. Voudouris

A principal delegates a project to a team $S$ from a pool of $n$ agents. The project's value if all agents in $S$ exert costly effort is $f(S)$. To incentivize the agents to participate, the principal assigns each agent $i\in S$ a share…

Computer Science and Game Theory · Computer Science 2025-04-29 Gil Aharoni , Martin Hoefer , Inbal Talgam-Cohen

Collaborative Edge Computing (CEC) is an effective method that improves the performance of Mobile Edge Computing (MEC) systems by offloading computation tasks from busy edge servers (ESs) to idle ones. However, ESs usually belong to…

Networking and Internet Architecture · Computer Science 2022-11-15 Xingqiu He , Yuhang Shen , Hongxi Zhu , Sheng Wang , Chaoqun You , Tony Q. S. Quek

The Synergistic Collapse occurs when scaling beyond 100 agents causes superlinear performance degradation that individual optimizations cannot prevent. We observe this collapse with 150 cameras in Smart City deployment using MADDPG, where…

Machine Learning · Computer Science 2026-04-23 Samaresh Kumar Singh , Joyjit Roy

We develop a versatile methodology for multidimensional mechanism design that incorporates side information about agents to generate high welfare and high revenue simultaneously. Side information sources include advice from domain experts,…

Computer Science and Game Theory · Computer Science 2026-05-14 Maria-Florina Balcan , Siddharth Prasad , Tuomas Sandholm

Query optimizer is a crucial module for database management systems. Existing optimizers exhibit two flawed paradigms: (1) cost-based optimizers use dynamic programming with cost models but face search space explosion and heuristic pruning…

Databases · Computer Science 2025-06-23 Jiazhen Peng , Zheng Qu , Xiaoye Miao , Rong Zhu

Consider a causal structure with endogeneity (i.e., unobserved confoundedness) in empirical data, where an instrumental variable is available. In this setting, we show that the mean social welfare function can be identified and represented…

Econometrics · Economics 2020-12-15 Yuya Sasaki , Takuya Ura

We study distributed (strongly convex) optimization problems over a network of agents, with no centralized nodes. The loss functions of the agents are assumed to be \textit{similar}, due to statistical data similarity or otherwise. In order…

Optimization and Control · Mathematics 2022-04-12 Ye Tian , Gesualdo Scutari , Tianyu Cao , Alexander Gasnikov

In this work, we propose an axiomatic approach for measuring the performance/welfare of a system consisting of concurrent agents in a resource-driven system. Our approach provides a unifying view on popular system optimality principles,…

Systems and Control · Electrical Eng. & Systems 2021-04-19 Ezra Tampubolon , Holger Boche

We derive the revenue-optimal efficient (welfare-maximizing) mechanism in a general multidimensional mechanism design setting when type spaces -- that is, the underlying domains from which agents' values come from -- can capture arbitrarily…

Computer Science and Game Theory · Computer Science 2025-05-21 Siddharth Prasad , Maria-Florina Balcan , Tuomas Sandholm

A common objective in mechanism design is to choose the outcome (for example, allocation of resources) that maximizes the sum of the agents' valuations, without introducing incentives for agents to misreport their preferences. The class of…

Computer Science and Game Theory · Computer Science 2008-10-17 Krzysztof R. Apt , Vincent Conitzer , Mingyu Guo , Evangelos Markakis

Mobile crowdsensing (MCS) is a promising sensing paradigm that leverages the diverse embedded sensors in massive mobile devices. A key objective in MCS is to efficiently schedule mobile users to perform multiple sensing tasks. Prior work…

Computer Science and Game Theory · Computer Science 2017-05-18 Changkun Jiang , Lin Gao , Lingjie Duan , Jianwei Huang
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