English
Related papers

Related papers: GS-Playground: A High-Throughput Photorealistic Si…

200 papers

The ability to navigate and interact with complex environments is central to real-world embodied agents, yet navigation in unseen environments remains challenging due to "experiential amnesia," where existing trajectory-driven or reactive…

Developing learning-based methods for navigation of aerial robots is an intensive data-driven process that requires highly parallelized simulation. The full utilization of such simulators is hindered by the lack of parallelized high-level…

Robotics · Computer Science 2023-05-29 Mihir Kulkarni , Theodor J. L. Forgaard , Kostas Alexis

Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they…

Robotics · Computer Science 2026-03-18 Mutian Xu , Tianbao Zhang , Tianqi Liu , Zhaoxi Chen , Xiaoguang Han , Ziwei Liu

In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D…

Robotics · Computer Science 2024-10-23 Yusen Xie , Zhenmin Huang , Jin Wu , Jun Ma

Robotics applications often rely on scene reconstructions to enable downstream tasks. In this work, we tackle the challenge of actively building an accurate map of an unknown scene using an RGB-D camera on a mobile platform. We propose a…

Robotics · Computer Science 2025-04-09 Liren Jin , Xingguang Zhong , Yue Pan , Jens Behley , Cyrill Stachniss , Marija Popović

Emerging immersive display technologies efficiently utilize resources with perceptual graphics methods such as foveated rendering and denoising. Running multiple perceptual graphics methods challenges devices with limited power and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Doğa Yılmaz , He Wang , Towaki Takikawa , Duygu Ceylan , Kaan Akşit

Modern autonomous vehicle simulators feature an ever-growing library of assets, including vehicles, buildings, roads, pedestrians, and more. While this level of customization proves beneficial when creating virtual urban environments, this…

Robotics · Computer Science 2024-12-30 Rami Wilson

In medical image visualization, path tracing of volumetric medical data like CT scans produces lifelike three-dimensional visualizations. Immersive VR displays can further enhance the understanding of complex anatomies. Going beyond the…

Graphics · Computer Science 2026-01-30 Constantin Kleinbeck , Hannah Schieber , Klaus Engel , Ralf Gutjahr , Daniel Roth

We present GSwap, a novel consistent and realistic video head-swapping system empowered by dynamic neural Gaussian portrait priors, which significantly advances the state of the art in face and head replacement. Unlike previous methods that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Jingtao Zhou , Xuan Gao , Dongyu Liu , Junhui Hou , Yudong Guo , Juyong Zhang

Realizing scaling laws in embodied AI has become a focus. However, previous work has been scattered across diverse simulation platforms, with assets and models lacking unified interfaces, which has led to inefficiencies in research. To…

The embodied learning of human motor control requires whole-body neuro-actuated musculoskeletal dynamics, while the internal muscle-driven processes underlying movement remain inaccessible to direct measurement. Computational modeling…

Robotics · Computer Science 2026-04-01 Yunyue Wei , Chenhui Zuo , Shanning Zhuang , Haixin Gong , Yaming Liu , Yanan Sui

Navigating complex indoor environments requires a deep understanding of the space the robotic agent is acting into to correctly inform the navigation process of the agent towards the goal location. In recent learning-based navigation…

Robotics · Computer Science 2023-10-05 Marco Rosano , Antonino Furnari , Luigi Gulino , Corrado Santoro , Giovanni Maria Farinella

3D Gaussian Splatting (3DGS) has recently emerged as a powerful explicit representation enabling fast, high-fidelity rendering, making it a promising foundation for closed-loop simulators and perception models in autonomous driving.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Kota Shimomura , Hidehisa Arai , Tsubasa Takahashi , Takayoshi Yamashita , Hironobu Fujiyoshi

The development of generalist robot manipulation policies has seen significant progress, driven by large-scale demonstration data across diverse environments. However, the high cost and inefficiency of collecting real-world demonstrations…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Tao Tang , Likui Zhang , Youpeng Wen , Kaidong Zhang , Jia-Wang Bian , xia zhou , Tianyi Yan , Kun Zhan , Peng Jia , Hefeng Wu , Liang Lin , Xiaodan Liang

3D Gaussian Splatting (3DGS) has garnered significant attention in robotics for its explicit, high fidelity dense scene representation, demonstrating strong potential for robotic applications. However, 3DGS-based methods in robotics…

Robotics · Computer Science 2025-03-25 Bin Fu , Jialin Li , Bin Zhang , Ruiping Wang , Xilin Chen

Achieving human-like reasoning in deep learning models for complex tasks in unknown environments remains a critical challenge in embodied intelligence. While advanced vision-language models (VLMs) excel in static scene understanding, their…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jinzhou Tang , Jusheng zhang , Sidi Liu , Waikit Xiu , Qinhan Lv , Xiying Li

Real-to-Sim-to-Real technique is gaining increasing interest for robotic manipulation, as it can generate scalable data in simulation while having narrower sim-to-real gap. However, previous methods mainly focused on environment-level…

Robotics · Computer Science 2026-01-27 Yiming Wang , Ruogu Zhang , Minyang Li , Hao Shi , Junbo Wang , Deyi Li , Jieji Ren , Wenhai Liu , Weiming Wang , Hao-Shu Fang

Dynamic jumping on high platforms and over gaps differentiates legged robots from wheeled counterparts. Dynamic locomotion on abrupt surfaces, as opposed to walking on rough terrains, demands the integration of proprioceptive and…

Robotics · Computer Science 2025-07-15 Ze Wang , Yang Li , Long Xu , Hao Shi , Zunwang Ma , Zhen Chu , Chao Li , Fei Gao , Kailun Yang , Kaiwei Wang

Scalable sensor simulation is an important yet challenging open problem for safety-critical domains such as self-driving. Current works in image simulation either fail to be photorealistic or do not model the 3D environment and the dynamic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Yun Chen , Frieda Rong , Shivam Duggal , Shenlong Wang , Xinchen Yan , Sivabalan Manivasagam , Shangjie Xue , Ersin Yumer , Raquel Urtasun

Autonomous-driving simulators typically trade physical fidelity for scalable parallelism. Physics-based platforms such as CARLA and MetaDrive provide articulated vehicle dynamics and contact, but their non-vectorized interfaces make batched…

Multiagent Systems · Computer Science 2026-05-12 Yicheng Zhu , Yang Chen , Tao Li , Zilin Bian
‹ Prev 1 3 4 5 6 7 10 Next ›