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Combining interconnected wearables provides fascinating opportunities like augmenting exergaming with virtual coaches, feedback on the execution of sports activities, or how to improve on them. Breathing rhythm is a particularly interesting…

In this research, we are concerned with the applicability of virtual reality-based attention training as a tool for stress management. Mental stress is a worldwide challenge that is still far from being fully managed. This has maintained a…

Signal Processing · Electrical Eng. & Systems 2023-12-12 Rojaina Mahmoud , Mona Mamdouh , Omneya Attallah , Ahmad Al-Kabbany

Understanding how people allocate visual attention is central to Human-Computer Interaction (HCI), yet existing computational models of attention are often either descriptive, task-specific, or difficult to interpret. My dissertation…

Human-Computer Interaction · Computer Science 2026-03-03 Yunpeng Bai

We present a technique for providing remote tactile feedback to the thumb and index finger via a wristband device. This enables haptics for touch and pinch interactions in mixed reality (MR) while keeping the hand entirely free. We achieve…

Human-Computer Interaction · Computer Science 2024-10-31 Yudai Tanaka , Neil Weiss , Robert Cole Bolger-Cruz , Jess Hartcher-O'Brien , Brendan Flynn , Roger Boldu , Nicholas Colonnese

Adaptive Virtual Reality (VR) systems have the potential to enhance training and learning experiences by dynamically responding to users' cognitive states. This research investigates how eye tracking and heart rate variability (HRV) can be…

Human-Computer Interaction · Computer Science 2025-04-10 Mahsa Nasri

The emergence of self-supervised learning in the field of wearables-based human activity recognition (HAR) has opened up opportunities to tackle the most pressing challenges in the field, namely to exploit unlabeled data to derive reliable…

Signal Processing · Electrical Eng. & Systems 2022-11-22 Harish Haresamudram , Irfan Essa , Thomas Plötz

Modern Redirected Walking (RDW) techniques significantly outperform classical solutions. Nevertheless, they are often limited by their heavy reliance on eye-tracking hardware embedded within the VR headset to reveal redirection…

Graphics · Computer Science 2022-06-01 Yashas Joshi , Charalambos Poullis

The main purpose of the paper is development, implementation, and testing of a low-cost portable system to assist partially paralyzed patients in their hand rehabilitation after strokes or some injures. Rehabilitation includes time…

Human-Computer Interaction · Computer Science 2025-03-18 Hussein Naeem Hasan

Immersiveness is the main characteristic of Virtual Reality(VR) applications. Precise integration between hardware design and software are necessary for providing a seamless virtual experience. Allowing the user to navigate the VR scene…

Human-Computer Interaction · Computer Science 2023-06-27 Y Pawan Kumar Gururaj , Raghav Mittal , Sai Anirudh Karre , Y. Raghu Reddy , Syed Azeemuddin

Human-robot object handovers have been an actively studied area of robotics over the past decade; however, very few techniques and systems have addressed the challenge of handing over diverse objects with arbitrary appearance, size, shape,…

Robotics · Computer Science 2021-06-07 Wei Yang , Chris Paxton , Arsalan Mousavian , Yu-Wei Chao , Maya Cakmak , Dieter Fox

Robotic manipulation of deformable and fragile objects presents significant challenges, as excessive stress can lead to irreversible damage to the object. While existing solutions rely on accurate object models or specialized sensors and…

Robotics · Computer Science 2025-10-30 Kei Ikemura , Yifei Dong , David Blanco-Mulero , Alberta Longhini , Li Chen , Florian T. Pokorny

Robot-assisted dressing offers an opportunity to benefit the lives of many people with disabilities, such as some older adults. However, robots currently lack common sense about the physical implications of their actions on people. The…

Robotics · Computer Science 2019-05-28 Zackory Erickson , Henry M. Clever , Greg Turk , C. Karen Liu , Charles C. Kemp

In this preliminary study we address the question of the influence of handedness on the localization of targets perceived through a visuo-auditory substitution device. Participants hold the device in one hand in order to explore the…

Neurons and Cognition · Quantitative Biology 2019-04-22 Sylvain Hanneton , Claudia Munoz

Object grasping is an important ability required for various robot tasks. In particular, tasks that require precise force adjustments during operation, such as grasping an unknown object or using a grasped tool, are difficult for humans to…

Robotics · Computer Science 2024-01-22 Koki Yamane , Sho Sakaino , Toshiaki Tsuji

Learning policies in simulation and transferring them to the real world has become a promising approach in dexterous manipulation. However, bridging the sim-to-real gap for each new task requires substantial human effort, such as careful…

Robotics · Computer Science 2025-01-10 Haozhi Qi , Brent Yi , Mike Lambeta , Yi Ma , Roberto Calandra , Jitendra Malik

Cross-modal contrastive pre-training between natural language and other modalities, e.g., vision and audio, has demonstrated astonishing performance and effectiveness across a diverse variety of tasks and domains. In this paper, we…

Machine Learning · Computer Science 2024-08-23 Harish Haresamudram , Apoorva Beedu , Mashfiqui Rabbi , Sankalita Saha , Irfan Essa , Thomas Ploetz

The replication crisis is real, and awareness of its existence is growing across disciplines. We argue that research in human-computer interaction (HCI), and especially virtual reality (VR), is vulnerable to similar challenges due to many…

Human-Computer Interaction · Computer Science 2021-11-01 Daniel Hepperle , Tobias Dienlin , Matthias Wölfel

In the many years since the inception of wearable sensor-based Human Activity Recognition (HAR), a wide variety of methods have been introduced and evaluated for their ability to recognize activities. Substantial gains have been made since…

Signal Processing · Electrical Eng. & Systems 2025-01-06 Harish Haresamudram , Chi Ian Tang , Sungho Suh , Paul Lukowicz , Thomas Ploetz

The vision of adaptive architecture proposes that robotic technologies could enable interior spaces to physically transform in a bidirectional interaction with occupants. Yet, it is still unknown how this interaction could unfold in an…

Human-Computer Interaction · Computer Science 2025-01-06 Alex Binh Vinh Duc Nguyen , Jan Leusmann , Sven Mayer , Andrew Vande Moere

The research aims to expand tactile feedback beyond vibrations to various modes of stimuli, such as indentation, vibration, among others. By incorporating soft material into the design of a novel tactile actuator, we can achieve…

Human-Computer Interaction · Computer Science 2024-11-11 Heeju Mun , Seunggyeom Jung , Seung Mo Jeong , David Santiago Diaz Cortes , Ki-Uk Kyung
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