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Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

We propose a unified framework aimed at enhancing the diffusion priors for 3D generation tasks. Despite the critical importance of these tasks, existing methodologies often struggle to generate high-caliber results. We begin by examining…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Xiaofeng Yang , Yiwen Chen , Cheng Chen , Chi Zhang , Yi Xu , Xulei Yang , Fayao Liu , Guosheng Lin

Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Dejan Azinović , Ricardo Martin-Brualla , Dan B Goldman , Matthias Nießner , Justus Thies

The recent research explosion around implicit neural representations, such as NeRF, shows that there is immense potential for implicitly storing high-quality scene and lighting information in compact neural networks. However, one major…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Thomas Neff , Pascal Stadlbauer , Mathias Parger , Andreas Kurz , Joerg H. Mueller , Chakravarty R. Alla Chaitanya , Anton Kaplanyan , Markus Steinberger

Row-column arrays have shown to be able to generate 3-D ultrafast ultrasound images with an order of magnitude less independent electronic channels than classic 2D matrix arrays. Unfortunately row-column array images suffer from major…

Signal Processing · Electrical Eng. & Systems 2021-02-16 Joseph Hansen-Shearer , Marcelo Lerendegui , Matthieu Toulemonde , Meng-Xing Tang

Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional methods struggle with fixed lighting conditions, while…

Graphics · Computer Science 2025-09-10 Yu Hong , Yize Wu , Zhehao Shen , Chengcheng Guo , Yuheng Jiang , Yingliang Zhang , Jingyi Yu , Lan Xu

Addressing the intricate challenge of modeling and re-rendering dynamic scenes, most recent approaches have sought to simplify these complexities using plane-based explicit representations, overcoming the slow training time issues…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Ange Lou , Benjamin Planche , Zhongpai Gao , Yamin Li , Tianyu Luan , Hao Ding , Terrence Chen , Jack Noble , Ziyan Wu

Diffraction analysis in four dimensional scanning transmission electron microscopy now enables the mapping of local structures including symmetry, strain, and polarization of materials. However, measuring the distribution of these…

Materials Science · Physics 2024-06-19 Tim B. Eldred , Jacob G. Smith , Wenpei Gao

Deep learning has significantly advanced PET image re-construction, achieving remarkable improvements in image quality through direct training on sinogram or image data. Traditional methods often utilize masks for inpainting tasks, but…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Bin Huang , Binzhong He , Yanhan Chen , Zhili Liu , Xinyue Wang , Binxuan Li , Qiegen Liu

Neural 3D implicit representations learn priors that are useful for diverse applications, such as single- or multiple-view 3D reconstruction. A major downside of existing approaches while rendering an image is that they require evaluating…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Tarun Yenamandra , Ayush Tewari , Nan Yang , Florian Bernard , Christian Theobalt , Daniel Cremers

Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…

Graphics · Computer Science 2025-08-12 Kaiwen Song , Jinkai Cui , Zherui Qiu , Juyong Zhang

The visual system is hierarchically organized to process visual information in successive stages. Neural representations vary drastically across the first stages of visual processing: at the output of the retina, ganglion cell receptive…

Neurons and Cognition · Quantitative Biology 2019-01-07 Jack Lindsey , Samuel A. Ocko , Surya Ganguli , Stephane Deny

3D Gaussian Splatting (3DGS) achieves an appealing balance between rendering quality and efficiency, but relies on approximating 3D Gaussians as 2D projections--an assumption that degrades accuracy, especially under generic large…

Graphics · Computer Science 2026-03-13 Zixun Huang , Cho-Ying Wu , Yuliang Guo , Xinyu Huang , Liu Ren

Recent advancements in Simultaneous Localization and Mapping (SLAM) have increasingly highlighted the robustness of LiDAR-based techniques. At the same time, Neural Radiance Fields (NeRF) have introduced new possibilities for 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Qi Zhang , He Wang , Ru Li , Wenbin Li

Recently, Gaussian splatting has emerged as a robust technique for representing 3D scenes, enabling real-time rasterization and high-fidelity rendering. However, Gaussians' inherent radial symmetry and smoothness constraints limit their…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yi-Hua Huang , Ming-Xian Lin , Yang-Tian Sun , Ziyi Yang , Xiaoyang Lyu , Yan-Pei Cao , Xiaojuan Qi

Deep neural networks (DNNs) have shown remarkable performance improvements on vision-related tasks such as object detection or image segmentation. Despite their success, they generally lack the understanding of 3D objects which form the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Hiroharu Kato , Deniz Beker , Mihai Morariu , Takahiro Ando , Toru Matsuoka , Wadim Kehl , Adrien Gaidon

Voronoi tessellation, also known as Voronoi diagram, is an important computational geometry technique that has applications in various scientific disciplines. It involves dividing a given space into regions based on the proximity to a set…

Computational Geometry · Computer Science 2024-12-17 Sergei Shumilin , Alexander Ryabov , Serguei Barannikov , Evgeny Burnaev , Vladimir Vanovskii

We introduce a novel neural representation for maps between 3D shapes based on flow-matching models, which is computationally efficient and supports cross-representation shape matching without large-scale training or data-driven procedures.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Lorenzo Olearo , Giulio Viganò , Daniele Baieri , Filippo Maggioli , Simone Melzi

In the field of 3D medical imaging, accurately extracting and representing the blood vessels with curvilinear structures holds paramount importance for clinical diagnosis. Previous methods have commonly relied on discrete representation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Ziwei Zhao , Zhixing Zhang , Yuhang Liu , Zhao Zhang , Haojun Yu , Dong Wang , Liwei Wang

High-quality view synthesis relies on volume rendering, splatting, or surface rendering. While surface rendering is typically the fastest, it struggles to accurately model fuzzy geometry like hair. In turn, alpha-blending techniques excel…

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