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Corneal reflection (glint) detection plays an important role in pupil-corneal reflection (P-CR) eye tracking, but in practice it is often handled as heuristics embedded within larger systems, making reproducibility difficult across hardware…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Virmarie Maquiling , Yasmeen Abdrabou , Enkelejda Kasneci

Creating immersive 3D visual experiences typically requires expensive and specialized hardware such as VR headsets, autostereoscopic displays, or active shutter glasses. These constraints limit the accessibility and everyday use of 3D…

Graphics · Computer Science 2025-08-25 Trung Hieu Pham , Chanh Minh Tran , Eiji Kamioka , Xuan Tan Phan

Eye-tracking technology is integral to numerous consumer electronics applications, particularly in the realm of virtual and augmented reality (VR/AR). These applications demand solutions that excel in three crucial aspects: low-latency,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Baoheng Zhang , Yizhao Gao , Jingyuan Li , Hayden Kwok-Hay So

Eye-tracking is a vital technology for human-computer interaction, especially in wearable devices such as AR, VR, and XR. The realization of high-speed and high-precision eye-tracking using frame-based image sensors is constrained by their…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Hongwei Ren , Xiaopeng Lin , Hongxiang Huang , Yue Zhou , Bojun Cheng

Our group is developing a multi-user eye-tracked 3D display, an evolution of the single-user eye-tracked 3D display that we have already successfully developed. This display utilizes a slanted lenticular setup, where multiple perspective…

Systems and Control · Electrical Eng. & Systems 2025-02-27 Ziyang Liu , Zekai Chen , Changxiong Zheng , Phil Surman , Xiao Wei Sun

Facial motion tracking in head-mounted displays (HMD) has the potential to enable immersive "face-to-face" interaction in a virtual environment. However, current works on facial tracking are not suitable for unobtrusive augmented reality…

Human-Computer Interaction · Computer Science 2023-08-16 Yinan Xuan , Varun Viswanath , Sunny Chu , Owen Bartolf , Jessica Echterhoff , Edward Wang

To help the blind people walk to the destination efficiently and safely in indoor environment, a novel wearable navigation device is presented in this paper. The locating, way-finding, route following and obstacle avoiding modules are the…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Jinqiang Bai , Shiguo Lian , Zhaoxiang Liu , Kai Wang , Dijun Liu

Eye movements play a vital role in perceiving the world. Eye gaze can give a direct indication of the users point of attention, which can be useful in improving human-computer interaction. Gaze estimation in a non-intrusive manner can make…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Anjith George

This paper proposes a process that uses two cameras to obtain three-dimensional (3D) information of a target object for human tracking. Results of human detection and tracking from two cameras are integrated to obtain the 3D information.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Shinya Matsubara , Akihiko Honda , Yonghoon Ji , Kazunori Umeda

Event-based cameras are becoming a popular solution for efficient, low-power eye tracking. Due to the sparse and asynchronous nature of event data, they require less processing power and offer latencies in the microsecond range. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Andrea Aspesi , Andrea Simpsi , Aaron Tognoli , Simone Mentasti , Luca Merigo , Matteo Matteucci

CAVE displays offer many advantages over other virtual reality (VR) displays, including a large, unencumbering viewing space. Unfortunately, the typical tracking subsystems used with CAVE displays tether the user and lessen this advantage.…

Human-Computer Interaction · Computer Science 2025-07-04 Ehud Sharlin , Pablo Figueroa , Mark Green , Benjamin Watson

Using Low Cost Portable Eye Tracking for Biometric Identification Or Verification: Eye tracking technologies have in recent years become available outside of specialised labs, and are starting to become integrated in tablets and virtual…

Human-Computer Interaction · Computer Science 2017-05-09 Per Bækgaard , Michael Kai Petersen , Jakob Eg Larsen

Gaze-tracking is a novel way of interacting with computers which allows new scenarios, such as enabling people with motor-neuron disabilities to control their computers or doctors to interact with patient information without touching screen…

Artificial Intelligence · Computer Science 2020-10-13 Jatin Sharma , Jon Campbell , Pete Ansell , Jay Beavers , Christopher O'Dowd

Eye tracking is fundamental to numerous applications, yet achieving robust, high-frequency tracking with ultra-low power consumption remains challenging for wearable platforms. While event-based vision sensors offer microsecond resolution…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Federico Paredes-Valles , Yoshitaka Miyatani , Kirk Y. W. Scheper

Morphable design and depth-based visual control are two upcoming trends leading to advancements in the field of quadrotor autonomy. Stereo-cameras have struck the perfect balance of weight and accuracy of depth estimation but suffer from…

Robotics · Computer Science 2020-11-09 Nitin J. Sanket , Chahat Deep Singh , Varun Asthana , Cornelia Fermüller , Yiannis Aloimonos

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

Human-Computer Interaction · Computer Science 2022-03-30 Efe Bozkir

We introduce Stereo Anywhere, a novel stereo-matching framework that combines geometric constraints with robust priors from monocular depth Vision Foundation Models (VFMs). By elegantly coupling these complementary worlds through a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Luca Bartolomei , Fabio Tosi , Matteo Poggi , Stefano Mattoccia

This paper presents a renewed overview of photosensor oculography (PSOG), an eye-tracking technique based on the principle of using simple photosensors to measure the amount of reflected (usually infrared) light when the eye rotates.…

Computer Vision and Pattern Recognition · Computer Science 2017-07-20 Ioannis Rigas , Hayes Raffle , Oleg V. Komogortsev

Stereo matching serves as a cornerstone in 3D vision, aiming to establish pixel-wise correspondences between stereo image pairs for depth recovery. Despite remarkable progress driven by deep neural architectures, current models often…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Xianda Guo , Chenming Zhang , Youmin Zhang , Ruilin Wang , Dujun Nie , Wenzhao Zheng , Matteo Poggi , Hao Zhao , Mang Ye , Qin Zou , Long Chen

Research investigating cognitive aspects of information systems is often dependent on detail-rich data. Eye-trackers promise to provide respective data, but the associated costs are often beyond the researchers' budget. Recently,…

Human-Computer Interaction · Computer Science 2015-11-16 Stefan Zugal , Jakob Pinggera