Related papers: Prox-E: Fine-Grained 3D Shape Editing via Primitiv…
Deep learning-based multi-view coarse-grained 3D shape classification has achieved remarkable success over the past decade, leveraging the powerful feature learning capabilities of CNN-based and ViT-based backbones. However, as a…
We present a new paradigm for fine-tuning large-scale visionlanguage pre-trained models on downstream task, dubbed Prompt Regularization (ProReg). Different from traditional fine-tuning which easily overfits to the downstream task data,…
Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…
Leveraging visual priors from pre-trained text-to-image (T2I) generative models has shown success in dense prediction. However, dense prediction is inherently an image-to-image task, suggesting that image editing models, rather than T2I…
3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits…
Transformer based methods have enabled users to create, modify, and comprehend text and image data. Recently proposed Large Reconstruction Models (LRMs) further extend this by providing the ability to generate high-quality 3D models with…
Recent advancements in 3D foundation models have enabled the generation of high-fidelity assets, yet precise 3D manipulation remains a significant challenge. Existing 3D editing frameworks often face a difficult trade-off between visual…
Many learning-based approaches have difficulty scaling to unseen data, as the generality of its learned prior is limited to the scale and variations of the training samples. This holds particularly true with 3D learning tasks, given the…
Existing text-driven 3D human motion editing methods have demonstrated significant progress, but are still difficult to precisely control over detailed, part-specific motions due to their global modeling nature. In this paper, we propose…
Instruction-guided 3D editing is a rapidly emerging field with the potential to broaden access to 3D content creation. However, existing methods face critical limitations: optimization-based approaches are prohibitively slow, while…
Accurate 3D shape abstraction from a single 2D image is a long-standing problem in computer vision and graphics. By leveraging a set of primitives to represent the target shape, recent methods have achieved promising results. However, these…
3D shape generation is a challenging problem due to the high-dimensional output space and complex part configurations of real-world objects. As a result, existing algorithms experience difficulties in accurate generative modeling of 3D…
The ability to edit 3D assets from natural language presents a compelling paradigm to aid in the democratization of 3D content creation. However, while natural language is often effective at communicating general intent, it is poorly suited…
Creating and editing high-quality 3D content remains a central challenge in computer graphics. We address this challenge by introducing CompoSE, a novel method for Compositional Synthesis and Editing of 3D shapes via part-aware control. Our…
Despite significant advances in modeling image priors via diffusion models, 3D-aware image editing remains challenging, in part because the object is only specified via a single image. To tackle this challenge, we propose 3D-Fixup, a new…
Existing 3D editing methods often produce unrealistic and unrefined results due to the deeply integrated nature of their reconstruction networks. To address the challenge, this paper introduces CEI-3D, an editing-oriented reconstruction…
The problem of single-view 3D shape completion or reconstruction is challenging, because among the many possible shapes that explain an observation, most are implausible and do not correspond to natural objects. Recent research in the field…
3D shapes captured by scanning devices are often incomplete due to occlusion. 3D shape completion methods have been explored to tackle this limitation. However, most of these methods are only trained and tested on a subset of categories,…
Text-driven portrait editing holds significant potential for various applications but also presents considerable challenges. An ideal text-driven portrait editing approach should achieve precise localization and appropriate content…
Large-scale foundation models provide powerful feature representations for downstream object segmentation tasks. However, when adapted to specific tasks through the full-parameter fine-tuning, the enormous parameters being updated often…