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We propose and study a new model for competitions, specifically sports multi-player leagues where the initial strengths of the teams are independent i.i.d. random variables that evolve during different days of the league according to…
We consider a variant of the game of Cops and Robbers, called Containment, in which cops move from edge to adjacent edge, the robber moves from vertex to adjacent vertex (but cannot move along an edge occupied by a cop). The cops win by…
Multiagent systems where agents interact among themselves and with a stochastic environment can be formalized as stochastic games. We study a subclass named Markov potential games (MPGs) that appear often in economic and engineering…
Inspired by work of Scheepers and Tall, we use properties defined by topological games to provide bounds for the cardinality of topological spaces. We obtain a partial answer to an old question of Bell, Ginsburg and Woods regarding the…
TheMinority Game (MG) has become a paradigm to probe complex social and economical phenomena where adaptive agents compete for a limited resource, and it finds applications in statistical and nonlinear physics as well. In the traditional MG…
In this note we study the open-point topological games in order to analyze the least upper bound for density of dense subsets of a topological space. This way we may also analyze the behavior of such cardinal invariants in taking products…
We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…
Let (G, X) be a second-countable transformation group with G acting freely on X. It is shown that measure-theoretic accumulation of the action and topological strength of convergence in the orbit space X/G provide equivalent ways of…
We consider a nonzero-sum N-player Markov game on an abstract measurable state space with compact metric action spaces. The payoff functions are bounded Carath\'eodory functions and the transitions of the system are assumed to have a…
Partially Observable Markov Games (POMGs) provide a general framework for modeling multi-agent sequential decision-making under asymmetric information. A common approach is to reformulate a POMG as a fully observable Markov game over belief…
An old question of A.V. Arhangel'skii asks if the Menger property of a Tychonoff space $X$ is preserved by homeomorphisms of its function space $C_p(X)$. We provide affirmative answer in the case of linear homeomorphisms. To this end, we…
We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player B, who wants…
It is well-known that for infinitely repeated games, there are computable strategies that have best responses, but no computable best responses. These results were originally proved for either specific games (e.g., Prisoner's dilemma), or…
We introduce the notions of weakly *-concave and weakly naturally quasi-concave correspondence and prove fixed point theorems and continuous selection theorems for these kind of correspondences. As applications in the game theory, by using…
The goal of this paper is to show that the local Gr\"obner fan is a polyhedral fan for ideals in the ring of power series and the homogenized ring of analytic differential operators. We will also discuss about relations between the local…
Markov games with coupling constraints model constrained dynamical decision-making involving self-interested agents, where the feasibility of an individual agent's strategy depends on the joint strategies of the others. Such games arise in…
Using a game-theoretic approach we present a generalization of the classical result of Brzuchowski, Cicho\'n, Grzegorek and Ryll-Nardzewski on non-measurable unions. We also present applications of obtained results to Marczewski--Burstin…
In this paper we consider the question of when the space $C_p(X)$ of continuous real-valued functions on $X$ with the pointwise convergence topology is countable dense homogeneous. In particular, we focus on the case when $X$ is countable…
We show that the *-algebra of the product of two synchronous games is the tensor product of the corresponding *-algebras. We prove that the product game has a perfect C*-strategy if and only if each of the individual games does, and that in…
We study stochastic zero-sum games on graphs, which are prevalent tools to model decision-making in presence of an antagonistic opponent in a random environment. In this setting, an important question is the one of strategy complexity: what…