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Eye-in-hand cameras have shown promise in enabling greater sample efficiency and generalization in vision-based robotic manipulation. However, for robotic imitation, it is still expensive to have a human teleoperator collect large amounts…

Robotics · Computer Science 2023-07-13 Moo Jin Kim , Jiajun Wu , Chelsea Finn

We propose a novel hands-free control framework for the Boston Dynamics Spot robot using the Microsoft HoloLens 2 mixed-reality headset. Enabling accessible robot control is critical for allowing individuals with physical disabilities to…

Robots operating in complex and uncertain environments face considerable challenges. Advanced robotic systems often rely on extensive datasets to learn manipulation tasks. In contrast, when humans are faced with unfamiliar tasks, such as…

Robotics · Computer Science 2025-11-10 Yichen Zhu , Feifei Feng

Full-body egocentric pose estimation from head and hand poses alone has become an active area of research to power articulate avatar representations on headset-based platforms. However, existing methods over-rely on the indoor…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Jiaxi Jiang , Paul Streli , Manuel Meier , Christian Holz

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices provide diverse, multi-modal sensor inputs, including…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jian Wang , Rishabh Dabral , Diogo Luvizon , Zhe Cao , Lingjie Liu , Thabo Beeler , Christian Theobalt

The ability to forecast human-environment collisions from egocentric observations is vital to enable collision avoidance in applications such as VR, AR, and wearable assistive robotics. In this work, we introduce the challenging problem of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Boxiao Pan , Bokui Shen , Davis Rempe , Despoina Paschalidou , Kaichun Mo , Yanchao Yang , Leonidas J. Guibas

Understanding multimodal signals in egocentric vision, such as RGB video, depth, camera poses, and gaze, is essential for applications in augmented reality, robotics, and human-computer interaction, enabling systems to better interpret the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Gen Li , Yutong Chen , Yiqian Wu , Kaifeng Zhao , Marc Pollefeys , Siyu Tang

Accurately estimating and forecasting human body pose is important for enhancing the user's sense of immersion in Augmented Reality. Addressing this need, our paper introduces EgoCast, a bimodal method for 3D human pose forecasting using…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Maria Escobar , Juanita Puentes , Cristhian Forigua , Jordi Pont-Tuset , Kevis-Kokitsi Maninis , Pablo Arbelaez

Recent advancements in visual generation technologies have markedly increased the scale and availability of video datasets, which are crucial for training effective video generation models. However, a significant lack of high-quality,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Hui Li , Mingwang Xu , Yun Zhan , Shan Mu , Jiaye Li , Kaihui Cheng , Yuxuan Chen , Tan Chen , Mao Ye , Jingdong Wang , Siyu Zhu

Driven by recent advances in vision-language models (VLMs) and egocentric perception research, the emerging topic of an egocentric procedural AI assistant (EgoProceAssist) is introduced to step-by-step support daily procedural tasks in a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Junlong Li , Huaiyuan Xu , Sijie Cheng , Kejun Wu , Kim-Hui Yap , Lap-Pui Chau , Yi Wang

Mistake action detection is crucial for developing intelligent archives that detect workers' errors and provide feedback. Existing studies have focused on visually apparent mistakes in free-style activities, resulting in video-only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yuto Haneji , Taichi Nishimura , Hirotaka Kameko , Keisuke Shirai , Tomoya Yoshida , Keiya Kajimura , Koki Yamamoto , Taiyu Cui , Tomohiro Nishimoto , Shinsuke Mori

Large-scale, high-quality multimodal demonstrations are essential for robot learning of contact-rich dexterous manipulation. While human-centric data collection systems lower the barrier to scaling, they struggle to capture the tactile…

Robotics · Computer Science 2026-03-19 Xitong Chen , Yifeng Pan , Min Li , Xiaotian Ding

We present EgoFun3D, a coordinated task formulation, dataset, and benchmark for modeling interactive 3D objects from egocentric videos. Interactive objects are of high interest for embodied AI but scarce, making modeling from readily…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Weikun Peng , Denys Iliash , Manolis Savva

The growing interest in embodied intelligence has brought ego-centric perspectives to contemporary research. One significant challenge within this realm is the accurate localization and tracking of objects in ego-centric videos, primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Shengyu Hao , Wenhao Chai , Zhonghan Zhao , Meiqi Sun , Wendi Hu , Jieyang Zhou , Yixian Zhao , Qi Li , Yizhou Wang , Xi Li , Gaoang Wang

Monocular egocentric 3D human motion capture is a challenging and actively researched problem. Existing methods use synchronously operating visual sensors (e.g. RGB cameras) and often fail under low lighting and fast motions, which can be…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Christian Theobalt , Vladislav Golyanik

Motion-controllable video generation is crucial for egocentric applications in virtual reality and embodied AI. However, existing methods often struggle to achieve 3D-consistent fine-grained hand articulation. By adopting on 2D trajectories…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chenyangguang Zhang , Botao Ye , Boqi Chen , Alexandros Delitzas , Fangjinhua Wang , Marc Pollefeys , Xi Wang

Action-conditioned video models offer a promising path to building general-purpose robot simulators that can improve directly from data. Yet, despite training on large-scale robot datasets, current state-of-the-art video models still…

Robot learning of manipulation skills is hindered by the scarcity of diverse, unbiased datasets. While curated datasets can help, challenges remain in generalizability and real-world transfer. Meanwhile, large-scale "in-the-wild" video…

Robotics · Computer Science 2025-10-22 Chrisantus Eze , Christopher Crick

Large-scale, diverse robot datasets have emerged as a promising path toward enabling dexterous manipulation policies to generalize to novel environments, but acquiring such datasets presents many challenges. While teleoperation provides…

Robotics · Computer Science 2026-05-19 Tony Tao , Mohan Kumar Srirama , Jason Jingzhou Liu , Kenneth Shaw , Deepak Pathak

Multimodal Large Language Models (MLLMs) have demonstrated remarkable video reasoning capabilities across diverse tasks. However, their ability to understand human intent at a fine-grained level in egocentric videos remains largely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Ye Pan , Chi Kit Wong , Yuanhuiyi Lyu , Hanqian Li , Jiahao Huo , Jiacheng Chen , Lutao Jiang , Xu Zheng , Xuming Hu