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We propose PAV, Personalized Head Avatar for the synthesis of human faces under arbitrary viewpoints and facial expressions. PAV introduces a method that learns a dynamic deformable neural radiance field (NeRF), in particular from a…
Unsupervised face animation aims to generate a human face video based on the appearance of a source image, mimicking the motion from a driving video. Existing methods typically adopted a prior-based motion model (e.g., the local affine…
Egocentric motion capture with a head-mounted body-facing stereo camera is crucial for VR and AR applications but presents significant challenges such as heavy occlusions and limited annotated real-world data. Existing methods rely on…
Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…
Existing neural head avatars methods have achieved significant progress in the image quality and motion range of portrait animation. However, these methods neglect the computational overhead, and to the best of our knowledge, none is…
Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D morphable models or feature warping techniques, they often…
Human affective behavior analysis has received much attention in human-computer interaction (HCI). In this paper, we introduce our submission to the CVPR 2022 Competition on Affective Behavior Analysis in-the-wild (ABAW). To fully exploit…
We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic…
Micro-expression has emerged as a promising modality in affective computing due to its high objectivity in emotion detection. Despite the higher recognition accuracy provided by the deep learning models, there are still significant scope…
With the rapid growth in deepfake video content, we require improved and generalizable methods to detect them. Most existing detection methods either use uni-modal cues or rely on supervised training to capture the dissonance between the…
Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…
Existing methods for driver facial expression recognition (DFER) are often computationally intensive, rendering them unsuitable for real-time applications. In this work, we introduce a novel transfer learning-based dual architecture, named…
Recent video generation research has focused heavily on isolated actions, leaving interactive motions-such as hand-face interactions-largely unexamined. These interactions are essential for emerging biometric authentication systems, which…
Facial Expression Recognition (FER) from videos is a crucial task in various application areas, such as human-computer interaction and health diagnosis and monitoring (e.g., assessing pain and depression). Beyond the challenges of…
AI-based talking-head videoconferencing systems reduce bandwidth by sending a compact pose-expression latent and re-synthesizing RGB at the receiver, but this latent can be puppeteered, letting an attacker hijack a victim's likeness in real…
Deep facial expression recognition faces two challenges that both stem from the large number of trainable parameters: long training times and a lack of interpretability. We propose a novel method based on evolutionary algorithms, that deals…
Applications of an efficient emotion recognition system can be found in several domains such as medicine, driver fatigue surveillance, social robotics, and human-computer interaction. Appraising human emotional states, behaviors, and…
Wireless fingerprinting refers to a device identification method leveraging hardware imperfections and wireless channel variations as signatures. Beyond physical layer characteristics, recent studies demonstrated that user behaviors could…
Building photorealistic, animatable full-body digital humans remains a longstanding challenge in computer graphics and vision. Recent advances in animatable avatar modeling have largely progressed along two directions: improving the…
Face recognition in unconstrained environments such as surveillance, video, and web imagery must contend with extreme variation in pose, blur, illumination, and occlusion, where conventional visual quality metrics fail to predict whether…