Related papers: Single-Source Shortest Paths and Almost Exact Diam…
We study the broadcast version of the CONGEST CLIQUE model of distributed computing. In this model, in each round, any node in a network of size $n$ can send the same message (i.e. broadcast a message) of limited size to every other node in…
A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…
Given a set $P$ of $n$ points and a set $S$ of $n$ weighted disks in the plane, the disk coverage problem is to compute a subset of disks of smallest total weight such that the union of the disks in the subset covers all points of $P$. The…
The determination of time-dependent collision-free shortest paths has received a fair amount of attention. Here, we study the problem of computing a time-dependent shortest path among growing discs which has been previously studied for the…
Over the past decade, there has been increasing interest in distributed/parallel algorithms for processing large-scale graphs. By now, we have quite fast algorithms -- usually sublogarithmic-time and often $poly(\log\log n)$-time, or even…
We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…
We study the problem of releasing the weights of all-pair shortest paths in a weighted undirected graph with differential privacy (DP). In this setting, the underlying graph is fixed and two graphs are neighbors if their edge weights differ…
A disk graph is an intersection graph of disks in the Euclidean plane, where the disks correspond to the vertices of the graph and a pair of vertices are adjacent if and only if their corresponding disks intersect. The problem of…
We provide universally-optimal distributed graph algorithms for $(1+\varepsilon)$-approximate shortest path problems including shortest-path-tree and transshipment. The universal optimality of our algorithms guarantees that, on any $n$-node…
The dynamic shortest paths problem on planar graphs asks us to preprocess a planar graph $G$ such that we may support insertions and deletions of edges in $G$ as well as distance queries between any two nodes $u,v$ subject to the constraint…
A $(1+\epsilon)$-approximate distance oracle of an edge-weighted graph is a data structure that returns an approximate shortest path distance between any two query vertices up to a $(1+\epsilon)$ factor. Thorup (FOCS 2001, JACM 2004) and…
Given a directed, weighted graph $G=(V,E)$ undergoing edge insertions, the incremental single-source shortest paths (SSSP) problem asks for the maintenance of approximate distances from a dedicated source $s$ while optimizing the total time…
We extend the well known bottleneck paths problem in two directions for directed unweighted (unit edge cost) graphs with positive real edge capacities. Firstly we narrow the problem domain and compute the bottleneck of the entire network in…
We present an algorithm for the extensively studied Long Path and Long Cycle problems on unit disk graphs that runs in time $2^{O(\sqrt{k})}(n+m)$. Under the Exponential Time Hypothesis, Long Path and Long Cycle on unit disk graphs cannot…
We study the classical Node-Disjoint Paths (NDP) problem: given an undirected $n$-vertex graph G, together with a set {(s_1,t_1),...,(s_k,t_k)} of pairs of its vertices, called source-destination, or demand pairs, find a maximum-cardinality…
Subgraph Isomorphism is a very basic graph problem, where given two graphs $G$ and $H$ one is to check whether $G$ is a subgraph of $H$. Despite its simple definition, the Subgraph Isomorphism problem turns out to be very broad, as it…
Recently [Bhattacharya et al., STOC 2015] provide the first non-trivial algorithm for the densest subgraph problem in the streaming model with additions and deletions to its edges, i.e., for dynamic graph streams. They present a…
We show how to compute for $n$-vertex planar graphs in $O(n^{11/6}{\rm polylog}(n))$ expected time the diameter and the sum of the pairwise distances. The algorithms work for directed graphs with real weights and no negative cycles. In…
In this paper we provide a parallel algorithm that given any $n$-node $m$-edge directed graph and source vertex $s$ computes all vertices reachable from $s$ with $\tilde{O}(m)$ work and $n^{1/2 + o(1)}$ depth with high probability in $n$ .…
Various applications of graphs, in particular applications related to finding shortest paths, naturally get inputs with real weights on the edges. However, for algorithmic or visualization reasons, inputs with integer weights would often be…