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Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

We introduce iMotion-LLM, a large language model (LLM) integrated with trajectory prediction modules for interactive motion generation. Unlike conventional approaches, it generates feasible, safety-aligned trajectories based on textual…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Abdulwahab Felemban , Nussair Hroub , Jian Ding , Eslam Abdelrahman , Xiaoqian Shen , Abduallah Mohamed , Mohamed Elhoseiny

End-to-end autonomous driving aims to generate safe and plausible planning policies from raw sensor input. Driving world models have shown great potential in learning rich representations by predicting the future evolution of a driving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xingtai Gui , Meijie Zhang , Tianyi Yan , Wencheng Han , Jiahao Gong , Feiyang Tan , Cheng-zhong Xu , Jianbing Shen

Language-guided grasping has emerged as a promising paradigm for enabling robots to identify and manipulate target objects through natural language instructions, yet it remains highly challenging in cluttered or occluded scenes. Existing…

Robotics · Computer Science 2026-02-05 Rui Tang , Guankun Wang , Long Bai , Huxin Gao , Jiewen Lai , Chi Kit Ng , Jiazheng Wang , Fan Zhang , Hongliang Ren

Recent advances in large language models (LLMs) have empowered AI agents capable of performing various sequential decision-making tasks. However, effectively guiding LLMs to perform well in unfamiliar domains like web navigation, where they…

Computation and Language · Computer Science 2024-12-04 Yao Fu , Dong-Ki Kim , Jaekyeom Kim , Sungryull Sohn , Lajanugen Logeswaran , Kyunghoon Bae , Honglak Lee

Automatically generating interactive 3D indoor scenes from natural language is crucial for virtual reality, gaming, and embodied AI. However, existing LLM-based approaches often suffer from spatial errors and collisions, in part because…

Artificial Intelligence · Computer Science 2026-05-01 Song Tang , Kaiyong Zhao , Yuliang Li , Qingsong Yan , Penglei Sun , Junyi Zou , Qiang Wang , Xiaowen Chu

Human-human communication is like a delicate dance where listeners and speakers concurrently interact to maintain conversational dynamics. Hence, an effective model for generating listener nonverbal behaviors requires understanding the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Minh Tran , Di Chang , Maksim Siniukov , Mohammad Soleymani

The safe operation of autonomous vehicles (AVs) is highly dependent on their understanding of the surroundings. For this, the task of 3D semantic occupancy prediction divides the space around the sensors into voxels, and labels each voxel…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Zhenxing Ming , Julie Stephany Berrio , Mao Shan , Yaoqi Huang , Hongyu Lyu , Nguyen Hoang Khoi Tran , Tzu-Yun Tseng , Stewart Worrall

Developing systems that can synthesize natural and life-like motions for simulated characters has long been a focus for computer animation. But in order for these systems to be useful for downstream applications, they need not only produce…

Machine Learning · Computer Science 2023-02-01 Jordan Juravsky , Yunrong Guo , Sanja Fidler , Xue Bin Peng

Physics-aware driving world model is essential for drive planning, out-of-distribution data synthesis, and closed-loop evaluation. However, existing methods often rely on a single diffusion model to directly map driving actions to videos,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Zhenya Yang , Zhe Liu , Yuxiang Lu , Liping Hou , Chenxuan Miao , Siyi Peng , Bailan Feng , Xiang Bai , Hengshuang Zhao

We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Liang , Jiacheng Bao , Ruichi Zhang , Sihan Ren , Yuecheng Xu , Sibei Yang , Xin Chen , Jingyi Yu , Lan Xu

Recent AIGC systems possess the capability to generate digital multimedia content based on human language instructions, such as text, image and video. However, when it comes to speech, existing methods related to human instruction-to-speech…

Sound · Computer Science 2024-08-29 Yixuan Zhou , Xiaoyu Qin , Zeyu Jin , Shuoyi Zhou , Shun Lei , Songtao Zhou , Zhiyong Wu , Jia Jia

Vision-based occupancy prediction, also known as 3D Semantic Scene Completion (SSC), presents a significant challenge in computer vision. Previous methods, confined to onboard processing, struggle with simultaneous geometric and semantic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Hao Shi , Song Wang , Jiaming Zhang , Xiaoting Yin , Guangming Wang , Jianke Zhu , Kailun Yang , Kaiwei Wang

Well-designed indoor scenes should prioritize how people can act within a space rather than merely what objects to place. However, existing 3D scene generation methods emphasize visual and semantic plausibility, while insufficiently…

Human-Computer Interaction · Computer Science 2026-03-04 Semin Jin , Donghyuk Kim , Jeongmin Ryu , Kyung Hoon Hyun

Generating varied scenarios through simulation is crucial for training and evaluating safety-critical systems, such as autonomous vehicles. Yet, the task of modeling the trajectories of other vehicles to simulate diverse and meaningful…

Robotics · Computer Science 2024-06-07 Phat Nguyen , Tsun-Hsuan Wang , Zhang-Wei Hong , Sertac Karaman , Daniela Rus

Recent progress in generative models has stimulated significant innovations in many fields, such as image generation and chatbots. Despite their success, these models often produce sketchy and misleading solutions for complex multi-agent…

Artificial Intelligence · Computer Science 2024-10-04 Zeyang Liu , Xinrui Yang , Shiguang Sun , Long Qian , Lipeng Wan , Xingyu Chen , Xuguang Lan

Scene completion and forecasting are two popular perception problems in research for mobile agents like autonomous vehicles. Existing approaches treat the two problems in isolation, resulting in a separate perception of the two aspects. In…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Xinhao Liu , Moonjun Gong , Qi Fang , Haoyu Xie , Yiming Li , Hang Zhao , Chen Feng

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peishan Cong , Ziyi Wang , Zhiyang Dou , Yiming Ren , Wei Yin , Kai Cheng , Yujing Sun , Xiaoxiao Long , Xinge Zhu , Yuexin Ma

Despite advances in text and visual generation, creating coherent long-form audio narratives remains challenging. Existing frameworks often exhibit limitations such as mismatched character settings with voice performance, insufficient…

Sound · Computer Science 2026-05-21 Yiming Ren , Xuenan Xu , Ziyang Zhang , Wen Wu , Baoxiang Li , Chao Zhang

Recent vision-language-action (VLA) models rely on 2D inputs, lacking integration with the broader realm of the 3D physical world. Furthermore, they perform action prediction by learning a direct mapping from perception to action,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Haoyu Zhen , Xiaowen Qiu , Peihao Chen , Jincheng Yang , Xin Yan , Yilun Du , Yining Hong , Chuang Gan