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Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jimin Tang , Wenyuan Zhang , Junsheng Zhou , Zian Huang , Kanle Shi , Shenkun Xu , Yu-Shen Liu , Zhizhong Han

Recent developments in 2D visual generation have been remarkably successful. However, 3D and 4D generation remain challenging in real-world applications due to the lack of large-scale 4D data and effective model design. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Yuyang Zhao , Chung-Ching Lin , Kevin Lin , Zhiwen Yan , Linjie Li , Zhengyuan Yang , Jianfeng Wang , Gim Hee Lee , Lijuan Wang

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

Point cloud video perception has become an essential task for the realm of 3D vision. Current 4D representation learning techniques typically engage in iterative processing coupled with dense query operations. Although effective in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Jie Wang , Tingfa Xu , Lihe Ding , Xinjie Zhang , Long Bai , Jianan Li

This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Linzhan Mou , Jun-Kun Chen , Yu-Xiong Wang

Reconstructing 3D scenes and synthesizing novel views from sparse input views is a highly challenging task. Recent advances in video diffusion models have demonstrated strong temporal reasoning capabilities, making them a promising tool for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Yuqi Zhang , Guanying Chen , Jiaxing Chen , Chuanyu Fu , Chuan Huang , Shuguang Cui

Understanding dynamic 4D scenes from an egocentric perspective-modeling changes in 3D spatial structure over time-is crucial for human-machine interaction, autonomous navigation, and embodied intelligence. While existing egocentric datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Junsheng Huang , Shengyu Hao , Bocheng Hu , Hongwei Wang , Gaoang Wang

3D dynamic point clouds provide a discrete representation of real-world objects or scenes in motion, which have been widely applied in immersive telepresence, autonomous driving, surveillance, etc. However, point clouds acquired from…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Qianjiang Hu , Wei Hu

In this study, we tackle the challenge of classifying the object category in point clouds, which previous works like PointCLIP struggle to address due to the inherent limitations of the CLIP architecture. Our approach leverages GPT-4 Vision…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Qi Sun , Xiao Cui , Wengang Zhou , Houqiang Li

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Zeyu Yang , Hongye Yang , Zijie Pan , Li Zhang

3D object detection from point clouds plays a critical role in autonomous driving. Currently, the primary methods for point cloud processing are voxel-based and pillar-based approaches. Voxel-based methods offer high accuracy through…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Liu Qifeng , Zhao Dawei , Dong Yabo , Xiao Liang , Wang Juan , Min Chen , Li Fuyang , Jiang Weizhong , Lu Dongming , Nie Yiming

We introduce the first approach to solve the challenging problem of unsupervised 4D visual scene understanding for complex dynamic scenes with multiple interacting people from multi-view video. Our approach simultaneously estimates a…

Computer Vision and Pattern Recognition · Computer Science 2019-07-24 Armin Mustafa , Chris Russell , Adrian Hilton

This paper introduces a general approach to dynamic scene reconstruction from multiple moving cameras without prior knowledge or limiting constraints on the scene structure, appearance, or illumination. Existing techniques for dynamic scene…

Computer Vision and Pattern Recognition · Computer Science 2015-10-01 Armin Mustafa , Hansung Kim , Jean-Yves Guillemaut , Adrian Hilton

Video stabilization aims to mitigate camera shake but faces a fundamental trade-off between geometric robustness and full-frame consistency. While 2D methods suffer from aggressive cropping, 3D techniques are often undermined by fragile…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Muhua Zhu , Xinhao Jin , Yu Zhang , Yifei Xue , Tie Ji , Yizhen Lao

3D scene understanding is crucial for facilitating seamless interaction between digital devices and the physical world. Real-time capturing and processing of the 3D scene are essential for achieving this seamless integration. While existing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Remco Royen , Kostas Pataridis , Ward van der Tempel , Adrian Munteanu

Explicit surface reconstruction aims to generate a surface mesh that exactly interpolates a given point cloud. This requirement is crucial when the point cloud must lie non-negotiably on the final surface to preserve sharp features and fine…

Graphics · Computer Science 2026-02-13 Pengfei Wang , Jian Liu , Qiujie Dong , Shiqing Xin , Yuanfeng Zhou , Changhe Tu , Caiming Zhang , Wenping Wang

We introduce Motion2VecSets, a 4D diffusion model for dynamic surface reconstruction from point cloud sequences. While existing state-of-the-art methods have demonstrated success in reconstructing non-rigid objects using neural field…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Wei Cao , Chang Luo , Biao Zhang , Matthias Nießner , Jiapeng Tang

We present a new point-based approach for modeling the appearance of real scenes. The approach uses a raw point cloud as the geometric representation of a scene, and augments each point with a learnable neural descriptor that encodes local…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Kara-Ali Aliev , Artem Sevastopolsky , Maria Kolos , Dmitry Ulyanov , Victor Lempitsky

We propose VisFusion, a visibility-aware online 3D scene reconstruction approach from posed monocular videos. In particular, we aim to reconstruct the scene from volumetric features. Unlike previous reconstruction methods which aggregate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Huiyu Gao , Wei Mao , Miaomiao Liu

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Renjie Li , Panwang Pan , Bangbang Yang , Dejia Xu , Shijie Zhou , Xuanyang Zhang , Zeming Li , Achuta Kadambi , Zhangyang Wang , Zhengzhong Tu , Zhiwen Fan