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Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Jinlin Liu , Kai Yu , Mengyang Feng , Xiefan Guo , Miaomiao Cui

In this paper, we propose H-MoRe, a novel pipeline for learning precise human-centric motion representation. Our approach dynamically preserves relevant human motion while filtering out background movement. Notably, unlike previous methods…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Zhanbo Huang , Xiaoming Liu , Yu Kong

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Davis Rempe , Tolga Birdal , Aaron Hertzmann , Jimei Yang , Srinath Sridhar , Leonidas J. Guibas

Recent advancements in audio-visual generative modeling have been propelled by progress in deep learning and the availability of data-rich benchmarks. However, the growth is not attributed solely to models and benchmarks. Universally…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Lucas Goncalves , Prashant Mathur , Chandrashekhar Lavania , Metehan Cekic , Marcello Federico , Kyu J. Han

Multimodal Large Language Models (MLLMs) have demonstrated significant advances in visual understanding tasks involving both images and videos. However, their capacity to comprehend human-centric video data remains underexplored, primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Yuxuan Cai , Jiangning Zhang , Zhenye Gan , Qingdong He , Xiaobin Hu , Junwei Zhu , Yabiao Wang , Chengjie Wang , Zhucun Xue , Chaoyou Fu , Xinwei He , Xiang Bai

Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Peishan Cong , Ziyi Wang , Yuexin Ma , Xiangyu Yue

Retrieving videos based on semantic motion is a fundamental, yet unsolved, problem. Existing video representation approaches overly rely on static appearance and scene context rather than motion dynamics, a bias inherited from their…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Saar Huberman , Kfir Goldberg , Or Patashnik , Sagie Benaim , Ron Mokady

Recent advances in image-based human pose estimation make it possible to capture 3D human motion from a single RGB video. However, the inherent depth ambiguity and self-occlusion in a single view prohibit the recovery of as high-quality…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Junting Dong , Qing Shuai , Yuanqing Zhang , Xian Liu , Xiaowei Zhou , Hujun Bao

From an image of a person in action, we can easily guess the 3D motion of the person in the immediate past and future. This is because we have a mental model of 3D human dynamics that we have acquired from observing visual sequences of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Angjoo Kanazawa , Jason Y. Zhang , Panna Felsen , Jitendra Malik

We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video. To address this problem, we propose a joint optimization…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Muhammed Kocabas , Ye Yuan , Pavlo Molchanov , Yunrong Guo , Michael J. Black , Otmar Hilliges , Jan Kautz , Umar Iqbal

Video quality assessment (VQA) is an important processing task, aiming at predicting the quality of videos in a manner highly consistent with human judgments of perceived quality. Traditional VQA models based on natural image and/or video…

Image and Video Processing · Electrical Eng. & Systems 2024-12-12 Qi Zheng , Yibo Fan , Leilei Huang , Tianyu Zhu , Jiaming Liu , Zhijian Hao , Shuo Xing , Chia-Ju Chen , Xiongkuo Min , Alan C. Bovik , Zhengzhong Tu

Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Kyung-Min Jin , Byoung-Sung Lim , Gun-Hee Lee , Tae-Kyung Kang , Seong-Whan Lee

Recent advances in video diffusion models have enabled realistic and controllable human image animation with temporal coherence. Although generating reasonable results, existing methods often overlook the need for regional supervision in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Zhongcong Xu , Chaoyue Song , Guoxian Song , Jianfeng Zhang , Jun Hao Liew , Hongyi Xu , You Xie , Linjie Luo , Guosheng Lin , Jiashi Feng , Mike Zheng Shou

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Liang Xu , Xintao Lv , Yichao Yan , Xin Jin , Shuwen Wu , Congsheng Xu , Yifan Liu , Yizhou Zhou , Fengyun Rao , Xingdong Sheng , Yunhui Liu , Wenjun Zeng , Xiaokang Yang

This paper introduces HarmonySet, a comprehensive dataset designed to advance video-music understanding. HarmonySet consists of 48,328 diverse video-music pairs, annotated with detailed information on rhythmic synchronization, emotional…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Zitang Zhou , Ke Mei , Yu Lu , Tianyi Wang , Fengyun Rao

This paper proposes a method to track human figures in physical spaces and then utilizes this data to generate several data points such as footfall distribution, demographic analysis,heat maps as well as gender distribution. The proposed…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Namit Juneja , Rajesh Kumar Muthu

We establish THumB, a rubric-based human evaluation protocol for image captioning models. Our scoring rubrics and their definitions are carefully developed based on machine- and human-generated captions on the MSCOCO dataset. Each caption…

Computation and Language · Computer Science 2022-05-20 Jungo Kasai , Keisuke Sakaguchi , Lavinia Dunagan , Jacob Morrison , Ronan Le Bras , Yejin Choi , Noah A. Smith

Automatically evaluating the quality of language generation is critical. Although recent learned metrics show high correlation with human judgement, these metrics can not explain their verdict or associate the scores with defects in…

Computation and Language · Computer Science 2023-10-30 Wenda Xu , Danqing Wang , Liangming Pan , Zhenqiao Song , Markus Freitag , William Yang Wang , Lei Li

Generative video models are increasingly used in design animation tasks, yet no standardized evaluation framework exists for this domain. Unlike natural video generation, design animation imposes structured constraints: specific components…

Graphics · Computer Science 2026-05-18 Adrienne Deganutti , Dingning Cao , Jaejung Seol , Elad Hirsch , Purvanshi Mehta

In recent years, artificial intelligence (AI)-driven video generation has gained significant attention. Consequently, there is a growing need for accurate video quality assessment (VQA) metrics to evaluate the perceptual quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Zhichao Zhang , Wei Sun , Xinyue Li , Jun Jia , Xiongkuo Min , Zicheng Zhang , Chunyi Li , Zijian Chen , Puyi Wang , Fengyu Sun , Shangling Jui , Guangtao Zhai