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Claims that humanoid robots achieve ``human-level'' actuation are common but rarely quantified. Peak torque or speed specifications tell us little about whether a joint can deliver the right combination of torque, power, and endurance at…

Robotics · Computer Science 2025-11-11 MD-Nazmus Sunbeam

The great success of wearables and smartphone apps for provision of extensive physical workout instructions boosts a whole industry dealing with consumer oriented sensors and sports equipment. But with these opportunities there are also new…

Computers and Society · Computer Science 2017-11-23 Andre Ebert , Marie Kiermeier , Chadly Marouane , Claudia Linnhoff-Popien

The rapid advancements in AI technologies have revolutionized the production of graphical content across various sectors, including entertainment, advertising, and e-commerce. These developments have spurred the need for robust evaluation…

Human-Computer Interaction · Computer Science 2024-09-04 Memoona Aziz , Umair Rehman , Syed Ali Safi , Amir Zaib Abbasi

Over the years, performance evaluation has become essential in computer vision, enabling tangible progress in many sub-fields. While talking-head video generation has become an emerging research topic, existing evaluations on this topic…

Computer Vision and Pattern Recognition · Computer Science 2020-05-08 Lele Chen , Guofeng Cui , Ziyi Kou , Haitian Zheng , Chenliang Xu

Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Zan Wang , Yixin Chen , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Boyuan Li , Sipeng Zheng , Bin Cao , Ruihua Song , Zongqing Lu

Human motion transfer refers to synthesizing photo-realistic and temporally coherent videos that enable one person to imitate the motion of others. However, current synthetic videos suffer from the temporal inconsistency in sequential…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Guang Yang , Wu Liu , Xinchen Liu , Xiaoyan Gu , Juan Cao , Jintao Li

Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Hsuan-I Ho , Xu Chen , Jie Song , Otmar Hilliges

Generating good quality and geometrically plausible synthetic images of humans with the ability to control appearance, pose and shape parameters, has become increasingly important for a variety of tasks ranging from photo editing, fashion…

Computer Vision and Pattern Recognition · Computer Science 2019-10-21 Mihai Zanfir , Elisabeta Oneata , Alin-Ionut Popa , Andrei Zanfir , Cristian Sminchisescu

In the context of fitness coaching or for rehabilitation purposes, the motor actions of a human participant must be observed and analyzed for errors in order to provide effective feedback. This task is normally carried out by human coaches,…

Artificial Intelligence · Computer Science 2017-09-27 Felix Hülsmann , Stefan Kopp , Mario Botsch

Generative AI (GenAI) models have revolutionized animation, enabling the synthesis of humans and motion patterns with remarkable visual fidelity. However, generating truly realistic human animation remains a formidable challenge, where even…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Ivan DeAndres-Tame , Chengwei Ye , Ruben Tolosana , Ruben Vera-Rodriguez , Shiqi Yu

Similarly to humans, humanoid robots require posture control and balance to walk and interact with the environment. In this work posture control in perturbed conditions is evaluated as a performance test for humanoid control. A specific…

Robotics · Computer Science 2022-10-28 Vittorio Lippi , Christoph Maurer , Thomas Mergner

Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Jiayi Zhao , Dongdong Weng , Qiuxin Du , Zeyu Tian

Recent advancements in visual generation technologies have markedly increased the scale and availability of video datasets, which are crucial for training effective video generation models. However, a significant lack of high-quality,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Hui Li , Mingwang Xu , Yun Zhan , Shan Mu , Jiaye Li , Kaihui Cheng , Yuxuan Chen , Tan Chen , Mao Ye , Jingdong Wang , Siyu Zhu

There is growing interest in artificial intelligence to build socially intelligent robots. This requires machines to have the ability to "read" people's emotions, motivations, and other factors that affect behavior. Towards this goal, we…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Paul Vicol , Makarand Tapaswi , Lluis Castrejon , Sanja Fidler

The aspiration for artificial general intelligence, fueled by the rapid progress of multimodal models, demands human-comparable performance across diverse environments. We propose HumanPCR, an evaluation suite for probing MLLMs' capacity…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Keliang Li , Hongze Shen , Hao Shi , Ruibing Hou , Hong Chang , Jie Huang , Chenghao Jia , Wen Wang , Yiling Wu , Dongmei Jiang , Shiguang Shan , Xilin Chen

Text- and image-conditioned video generation models have achieved strong visual fidelity and temporal coherence, but they often fail to generate motion governed by kinematic and geometric constraints. In these settings, object parts must…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Rahul Jain , Mayank Patel , Asim Unmesh , Karthik Ramani

Current deep learning results on video generation are limited while there are only a few first results on video prediction and no relevant significant results on video completion. This is due to the severe ill-posedness inherent in these…

Computer Vision and Pattern Recognition · Computer Science 2018-12-24 Haoye Cai , Chunyan Bai , Yu-Wing Tai , Chi-Keung Tang

Image-to-video (I2V) generation seeks to produce realistic motion sequences from a single reference image. Although recent methods exhibit strong temporal consistency, they often struggle when dealing with complex, non-repetitive human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Ashkan Taghipour , Morteza Ghahremani , Mohammed Bennamoun , Farid Boussaid , Aref Miri Rekavandi , Zinuo Li , Qiuhong Ke , Hamid Laga

Scenes are continuously undergoing dynamic changes in the real world. However, existing human-scene interaction generation methods typically treat the scene as static, which deviates from reality. Inspired by world models, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Yin Wang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang
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