English
Related papers

Related papers: 3DPipe: A Pipelined GPU Framework for Scalable Gen…

200 papers

We present a parallel visualization algorithm for the illustrative rendering of depth-dependent stylized dense tube data at interactive frame rates. While this computation could be efficiently performed on a GPU device, we target a parallel…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-02 Haipeng Cai , Jian Chen , Alexander P. Auchus

The rapid growth in machine learning models, especially in natural language processing and computer vision, has led to challenges when running these models on hardware with limited resources. This paper introduces Superpipeline, a new…

Machine Learning · Computer Science 2024-10-14 Reza Abbasi , Sernam Lim

Neural network (NN) accelerators with multi-chip-module (MCM) architectures enable integration of massive computation capability; however, they face challenges of computing resource underutilization and off-chip communication overheads.…

Hardware Architecture · Computer Science 2026-02-17 Zongle Huang , Hongyang Jia , Kaiwei Zou , Yongpan Liu

The spatial join is a popular operation in spatial database systems and its evaluation is a well-studied problem. As main memories become bigger and faster and commodity hardware supports parallel processing, there is a need to revamp…

Databases · Computer Science 2020-05-25 Dimitrios Tsitsigkos , Panagiotis Bouros , Nikos Mamoulis , Manolis Terrovitis

In this article, a novel approach for merging 3D point cloud maps in the context of egocentric multi-robot exploration is presented. Unlike traditional methods, the proposed approach leverages state-of-the-art place recognition and learned…

In this report, we introduce UltraShape 1.0, a scalable 3D diffusion framework for high-fidelity 3D geometry generation. The proposed approach adopts a two-stage generation pipeline: a coarse global structure is first synthesized and then…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Tanghui Jia , Dongyu Yan , Dehao Hao , Yang Li , Kaiyi Zhang , Xianyi He , Lanjiong Li , Yuhan Wang , Jinnan Chen , Lutao Jiang , Qishen Yin , Long Quan , Ying-Cong Chen , Li Yuan

This paper presents a simple yet very effective data-driven approach to fuse both low-level and high-level local geometric features for 3D rigid data matching. It is a common practice to generate distinctive geometric descriptors by fusing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Jiaqi Yang , Chen Zhao , Ke Xian , Angfan Zhu , Zhiguo Cao

3D Gaussian Splatting (3DGS) demonstrates unparalleled superior performance in 3D scene reconstruction. However, 3DGS heavily relies on the sharp images. Fulfilling this requirement can be challenging in real-world scenarios especially when…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Yijia Guo , Liwen Hu , Yuanxi Bai , Jiawei Yao , Lei Ma , Tiejun Huang

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

Graphics · Computer Science 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

Slice-based volumetric imaging is widely applied and it demands representations that compress aggressively while preserving internal structure for analysis. We introduce GaussianPile, unifying 3D Gaussian splatting with an imaging…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Di Kong , Yikai Wang , Wenjie Guo , Yifan Bu , Boya Zhang , Yuexin Duan , Xiawei Yue , Wenbiao Du , Yiman Zhong , Yuwen Chen , Cheng Ma

Many interesting datasets ubiquitous in machine learning and deep learning can be described via graphs. As the scale and complexity of graph-structured datasets increase, such as in expansive social networks, protein folding, chemical…

Machine Learning · Computer Science 2021-04-06 Matthew T. Dearing , Xiaoyan Wang

Three-dimensional scene reconstruction from sparse-view satellite images is a long-standing and challenging task. While 3D Gaussian Splatting (3DGS) and its variants have recently attracted attention for its high efficiency, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Xuejun Huang , Xinyi Liu , Yi Wan , Zhi Zheng , Bin Zhang , Mingtao Xiong , Yingying Pei , Yongjun Zhang

3D Gaussian splatting (3DGS) has emerged as a promising direction for SLAM due to its high-fidelity reconstruction and rapid convergence. However, 3DGS-SLAM algorithms remain impractical for mobile platforms due to their high computational…

Hardware Architecture · Computer Science 2025-12-01 Xiaotong Huang , He Zhu , Tianrui Ma , Yuxiang Xiong , Fangxin Liu , Zhezhi He , Yiming Gan , Zihan Liu , Jingwen Leng , Yu Feng , Minyi Guo

Tremendous advances in parallel computing and graphics hardware opened up several novel real-time GPU applications in the fields of computer vision, computer graphics as well as augmented reality (AR) and virtual reality (VR). Although…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-19 Patrick Stotko

3D object detection is a key perception component in autonomous driving. Most recent approaches are based on Lidar sensors only or fused with cameras. Maps (e.g., High Definition Maps), a basic infrastructure for intelligent vehicles,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-11 Jin Fang , Dingfu Zhou , Xibin Song , Liangjun Zhang

We developed a high-speed image reduction pipeline using Graphics Processing Units (GPUs) as hardware accelerators. Astronomers desire detecting EM counterpart of gravitational-wave sources as soon as possible for sharing positional…

Instrumentation and Methods for Astrophysics · Physics 2020-10-14 Masafumi Niwano , Katsuhiro L. Murata , Ryo Adachi , Sili Wang , Yutaro Tachibana , Youichi Yatsu , Nobuyuki Kawai , Takashi Shimokawabe , Ryousuke Itoh

Reconstruction of rigid motion over large spatiotemporal scales remains a challenging task due to limitations in modeling paradigms, severe motion blur, and insufficient physical consistency. In this work, we propose PEGS, a framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Yijun Xu , Jingrui Zhang , Hongyi Liu , Yuhan Chen , Yuanyang Wang , Qingyao Guo , Dingwen Wang , Lei Yu , Chu He

Quantitative analysis of multidimensional biological images is useful for understanding complex cellular phenotypes and accelerating advances in biomedical research. As modern microscopy generates ever-larger 2D and 3D datasets, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Alexandr A. Kalinin , Anne E. Carpenter , Shantanu Singh , Matthew J. O'Meara

In this work, we introduce SPADE, a path planning framework designed for autonomous navigation in dynamic environments using 3D scene graphs. SPADE combines hierarchical path planning with local geometric awareness to enable collision-free…

3D Gaussian Splatting offers a strong speed-quality trade-off but struggles to reconstruct semi-transparent surfaces because most methods assume a single depth per pixel, which fails when multiple surfaces are visible. We propose TSPE-GS…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Zhiyuan Xu , Nan Min , Yuhang Guo , Tong Wei