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Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

The way to accurately and effectively identify people has always been an interesting topic in research and industry. With the rapid development of artificial intelligence in recent years, facial recognition gains lots of attention due to…

Computer Vision and Pattern Recognition · Computer Science 2018-11-20 Yang Li , Sangwhan Cha

3D content creation is referred to as one of the most fundamental tasks of computer graphics. And many 3D modeling algorithms from 2D images or curves have been developed over the past several decades. Designers are allowed to align some…

Graphics · Computer Science 2018-06-25 Zhongping Ji , Xiao Qi , Yigang Wang , Gang Xu , Peng Du , Qing Wu

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yue Chen , Xingyu Chen , Yuxuan Xue , Anpei Chen , Yuliang Xiu , Gerard Pons-Moll

We present Tensor4D, an efficient yet effective approach to dynamic scene modeling. The key of our solution is an efficient 4D tensor decomposition method so that the dynamic scene can be directly represented as a 4D spatio-temporal tensor.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Ruizhi Shao , Zerong Zheng , Hanzhang Tu , Boning Liu , Hongwen Zhang , Yebin Liu

Recently, it was shown that excellent results can be achieved in both face landmark localization and pose-invariant face recognition. These breakthroughs are attributed to the efforts of the community to manually annotate facial images in…

Computer Vision and Pattern Recognition · Computer Science 2015-02-04 Christos Sagonas , Yannis Panagakis , Stefanos Zafeiriou , Maja Pantic

It has been recently shown that neural networks can recover the geometric structure of a face from a single given image. A common denominator of most existing face geometry reconstruction methods is the restriction of the solution space to…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Matan Sela , Elad Richardson , Ron Kimmel

Head pose estimation plays a vital role in various applications, e.g., driverassistance systems, human-computer interaction, virtual reality technology, and so on. We propose a novel geometry based algorithm for accurately estimating the…

Computer Vision and Pattern Recognition · Computer Science 2020-01-06 Hui Yuan , Mengyu Li , Junhui Hou , Jimin Xiao

Many modern online 3D applications and videogames rely on parametric models of human faces for creating believable avatars. However, manual reproduction of someone's facial likeness with a parametric model is difficult and time-consuming.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Igor Borovikov , Karine Levonyan , Jon Rein , Pawel Wrotek , Nitish Victor

In this paper, we examine 3 important issues in the practical use of state-of-the-art facial landmark detectors and show how a combination of specific architectural modifications can directly improve their accuracy and temporal stability.…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Prashanth Chandran , Gaspard Zoss , Paulo Gotardo , Derek Bradley

We present the first real-time system capable of tracking and reconstructing, individually, every visible object in a given scene, without any form of prior on the rigidness of the objects, texture existence, or object category. In contrast…

Robotics · Computer Science 2022-10-11 Haonan Chang , Abdeslam Boularias

This paper presents a face recognition method based on a sequence of images. Face shape is reconstructed from images using a combination of structure-from-motion and multi-view stereo methods. The reconstructed 3D face model is compared…

Computer Vision and Pattern Recognition · Computer Science 2018-10-01 Jacek Komorowski , Przemyslaw Rokita

In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so far have been rather ad-hoc for specific object types (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Natalia Neverova , David Novotny , Vasil Khalidov , Marc Szafraniec , Patrick Labatut , Andrea Vedaldi

Sensitivity to severe occlusion and large view angles limits the usage scenarios of the existing monocular 3D dense face alignment methods. The state-of-the-art 3DMM-based method, directly regresses the model's coefficients, underutilizing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Heyuan Li , Bo Wang , Yu Cheng , Mohan Kankanhalli , Robby T. Tan

Dense human pose estimation is the problem of learning dense correspondences between RGB images and the surfaces of human bodies, which finds various applications, such as human body reconstruction, human pose transfer, and human action…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Liqian Ma , Lingjie Liu , Christian Theobalt , Luc Van Gool

Recently, we have seen an increase in the global facial recognition market size. Despite significant advances in face recognition technology with the adoption of convolutional neural networks, there are still open challenges, such as when…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Marcus de Assis Angeloni , Helio Pedrini

Face alignment, which fits a face model to an image and extracts the semantic meanings of facial pixels, has been an important topic in the computer vision community. However, most algorithms are designed for faces in small to medium poses…

Computer Vision and Pattern Recognition · Computer Science 2018-04-04 Xiangyu Zhu , Xiaoming Liu , Zhen Lei , Stan Z. Li

Existing monocular depth estimation methods have achieved excellent robustness in diverse scenes, but they can only retrieve affine-invariant depth, up to an unknown scale and shift. However, in some video-based scenarios such as video…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Guangkai Xu , Wei Yin , Hao Chen , Chunhua Shen , Kai Cheng , Feng Wu , Feng Zhao

When working with 3D facial data, improving fidelity and avoiding the uncanny valley effect is critically dependent on accurate 3D facial performance capture. Because such methods are expensive and due to the widespread availability of 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Felix Taubner , Prashant Raina , Mathieu Tuli , Eu Wern Teh , Chul Lee , Jinmiao Huang

Realistic speech-driven 3D facial animation is a challenging problem due to the complex relationship between speech and face. In this paper, we propose a deep architecture, called Geometry-guided Dense Perspective Network (GDPnet), to…

Graphics · Computer Science 2020-08-25 Jingying Liu , Binyuan Hui , Kun Li , Yunke Liu , Yu-Kun Lai , Yuxiang Zhang , Yebin Liu , Jingyu Yang