English
Related papers

Related papers: Seeing Your Mindless Face: How Viewing One's Live …

200 papers

Given the high prevalence of sedentary behavior in daily life, simple yet practical solutions for behavior change are needed to avoid detrimental health effects. The mobile app SedVis was developed based on the health action process…

Human-Computer Interaction · Computer Science 2021-02-02 Yunlong Wang , Laura M. Koenig , Harald Reiterer

Human actions often induce changes of object states such as "cutting an apple", "cleaning shoes" or "pouring coffee". In this paper, we seek to temporally localize object states (e.g. "empty" and "full" cup) together with the corresponding…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Tomáš Souček , Jean-Baptiste Alayrac , Antoine Miech , Ivan Laptev , Josef Sivic

Researchers have widely acknowledged the potential of control mechanisms with which end-users of recommender systems can better tailor recommendations. However, few e-learning environments so far incorporate such mechanisms, for example for…

Human-Computer Interaction · Computer Science 2023-03-02 Jeroen Ooge , Leen Dereu , Katrien Verbert

Short videos on platforms such as TikTok, Instagram Reels, and YouTube Shorts (i.e. short-form videos) have become a primary source of information and entertainment. Many short-form videos are inaccessible to blind and low vision (BLV)…

Human-Computer Interaction · Computer Science 2024-02-19 Tess Van Daele , Akhil Iyer , Yuning Zhang , Jalyn C. Derry , Mina Huh , Amy Pavel

Mobile telepresence robots allow users to feel present and explore remote environments using technology. Traditionally, these systems are implemented using a camera onboard a mobile robot that can be controlled. Although high-immersion…

Robotics · Computer Science 2025-08-19 Eetu Laukka , Evan G. Center , Timo Ojala , Steven M. LaValle , Matti Pouke

Concept-selective regions within the human cerebral cortex exhibit significant activation in response to specific visual stimuli associated with particular concepts. Precisely localizing these regions stands as a crucial long-term goal in…

Neurons and Cognition · Quantitative Biology 2025-03-05 Guangyin Bao , Qi Zhang , Zixuan Gong , Zhuojia Wu , Duoqian Miao

Misophonia, characterized by intense negative reactions to specific sounds or related visual cues, remains poorly recognized in clinical settings yet profoundly affects daily life. This study examines how individuals with misophonia…

Human-Computer Interaction · Computer Science 2026-01-21 Tawfiq Ammari , Samantha Gilgan

On social media, several individuals experiencing suicidal ideation (SI) do not disclose their distress explicitly. Instead, signs may surface indirectly through everyday posts or peer interactions. Detecting such implicit signals early is…

Social and Information Networks · Computer Science 2026-02-24 Soorya Ram Shimgekar , Ruining Zhao , Agam Goyal , Violeta J. Rodriguez , Paul A. Bloom , Navin Kumar , Hari Sundaram , Koustuv Saha

We are experiencing an upcoming trend of using head mounted display systems in games and serious games, which is likely to become an established practice in the near future. While these systems provide highly immersive experiences, many…

Human-Computer Interaction · Computer Science 2016-11-22 Thiago M. Porcino , Esteban W. Clua , Cristina N. Vasconcelos , Daniela Trevisan , Luis Valente

The ubiquity of smartphone usage in many people's lives make it a rich source of information about a person's mental and cognitive state. In this work we analyze 12 weeks of phone usage data from 113 older adults, 31 with diagnosed…

Machine Learning · Computer Science 2019-11-14 Jonas Rauber , Emily B. Fox , Leon A. Gatys

Social media is a potential source of information that infers latent mental states through Natural Language Processing (NLP). While narrating real-life experiences, social media users convey their feeling of loneliness or isolated…

Computation and Language · Computer Science 2023-05-31 Muskan Garg , Chandni Saxena , Debabrata Samanta , Bonnie J. Dorr

Recently, Multimodal Large Language Models (MLLMs) have demonstrated significant potential in complex visual tasks through the integration of Chain-of-Thought (CoT) reasoning. However, in Video Question Answering, extended thinking…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Xiaokun Sun , Yubo Wang , Haoyu Cao , Linli Xu

Recurrent negative thoughts can significantly disrupt daily life and contribute to negative emotional states. Facing, confronting, and noticing such thoughts without support can be challenging. To provide a playful setting and leverage the…

Human-Computer Interaction · Computer Science 2024-06-10 Julian Rasch , Michelle Johanna Zender , Sophia Sakel , Nadine Wagener

Short-video platforms show an increasing impact on people's daily lives nowadays, with billions of active users spending plenty of time each day. The interactions between users and online platforms give rise to many scientific problems…

Multimedia · Computer Science 2025-02-11 Yu Shang , Chen Gao , Nian Li , Yong Li

In this study we provide the analysis of eye movement behavior elicited by low-level feature distinctiveness with a dataset of synthetically-generated image patterns. Design of visual stimuli was inspired by the ones used in previous…

Computer Vision and Pattern Recognition · Computer Science 2018-11-19 David Berga , Xosé Ramón Fdez-Vidal , Xavier Otazu , Víctor Leborán , Xosé M. Pardo

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

Human-Computer Interaction · Computer Science 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen

Recent studies observe that app foreground is the most striking component that influences the access control decisions in mobile platform, as users tend to deny permission requests lacking visible evidence. However, none of the existing…

Cryptography and Security · Computer Science 2019-01-24 Hao Fu , Zizhan Zheng , Sencun Zhu , Pransant Mohapatra

Personalization, including both self-selected and pre-selected, is inevitable when tremendous amounts of media content are available. Personalization, which is believed to cause people to consume fewer diverse contents, can lead to…

Computers and Society · Computer Science 2018-11-01 Kota Kakiuchi , Fujio Toriumi , Masanori Takano , Kazuya Wada , Ichiro Fukuda

In many choice settings self-punishment affects individual taste, by inducing the decision maker (DM) to disregard some of the best options. In these circumstances the DM may not maximize her true preference, but some harmful distortion of…

Theoretical Economics · Economics 2026-03-20 Angelo Enrico Petralia

Climate change is becoming more visible, and human adaptation is required urgently to prevent greater damage. One particular domain of adaptation concerns daily mobility (work commute), with a significant portion of these trips being done…

Computers and Society · Computer Science 2025-02-14 Carole Adam