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In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Lincheng Li , Suzhen Wang , Zhimeng Zhang , Yu Ding , Yixing Zheng , Xin Yu , Changjie Fan

Cell tracking remains a pivotal yet challenging task in biomedical research. The full potential of deep learning for this purpose is often untapped due to the limited availability of comprehensive and varied training data sets. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Moritz Sturm , Lorenzo Cerrone , Fred A. Hamprecht

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Although current text-guided music generation technology can cope with simple creative scenarios, achieving fine-grained control over individual text-modality conditions remains challenging as user demands become more intricate.…

Sound · Computer Science 2024-08-12 Jialing Zou , Jiahao Mei , Xudong Nan , Jinghua Li , Daoguo Dong , Liang He

Unsupervised skill learning aims to learn a rich repertoire of behaviors without external supervision, providing artificial agents with the ability to control and influence the environment. However, without appropriate knowledge and…

Artificial Intelligence · Computer Science 2024-01-22 Pietro Mazzaglia , Tim Verbelen , Bart Dhoedt , Alexandre Lacoste , Sai Rajeswar

Gait recognition is a valuable biometric task that enables the identification of individuals from a distance based on their walking patterns. However, it remains limited by the lack of large-scale labeled datasets and the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Sirshapan Mitra , Yogesh S. Rawat

Generating texts which express complex ideas spanning multiple sentences requires a structured representation of their content (document plan), but these representations are prohibitively expensive to manually produce. In this work, we…

Computation and Language · Computer Science 2022-03-28 Rik Koncel-Kedziorski , Dhanush Bekal , Yi Luan , Mirella Lapata , Hannaneh Hajishirzi

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

We introduce Text2Cinemagraph, a fully automated method for creating cinemagraphs from text descriptions - an especially challenging task when prompts feature imaginary elements and artistic styles, given the complexity of interpreting the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Aniruddha Mahapatra , Aliaksandr Siarohin , Hsin-Ying Lee , Sergey Tulyakov , Jun-Yan Zhu

The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xiuyu Yang , Yunze Man , Jun-Kun Chen , Yu-Xiong Wang

Controllable text generation is an appealing but challenging task, which allows users to specify particular attributes of the generated outputs. In this paper, we propose a controllable dialogue generation model to steer response generation…

Computation and Language · Computer Science 2022-10-24 Zhe Hu , Zhiwei Cao , Hou Pong Chan , Jiachen Liu , Xinyan Xiao , Jinsong Su , Hua Wu

Recent advances in generative models have achieved high-fidelity in 3D human reconstruction, yet their utility for specific tasks (e.g., human 3D segmentation) remains constrained. We propose HumanCrafter, a unified framework that enables…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Panwang Pan , Tingting Shen , Chenxin Li , Yunlong Lin , Kairun Wen , Jingjing Zhao , Yixuan Yuan

This work aims to generate natural and diverse group motions of multiple humans from textual descriptions. While single-person text-to-motion generation is extensively studied, it remains challenging to synthesize motions for more than one…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Mengyi Shan , Lu Dong , Yutao Han , Yuan Yao , Tao Liu , Ifeoma Nwogu , Guo-Jun Qi , Mitch Hill

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

Customized text-to-video generation aims to generate text-guided videos with user-given subjects, which has gained increasing attention. However, existing works are primarily limited to single-subject oriented text-to-video generation,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Hong Chen , Xin Wang , Guanning Zeng , Yipeng Zhang , Yuwei Zhou , Feilin Han , Yaofei Wu , Wenwu Zhu

Trajectory-controlled human motion generation aims to synthesize realistic human motions conditioned on both textual descriptions and spatial trajectories. However, existing methods suffer from two critical limitations: first, the conflict…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Deli Cai , Haoyang Ma , Changxing Ding

Gestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co-speech gestures is a long-standing problem in computer animation and is considered an enabling…

Graphics · Computer Science 2023-04-11 Simbarashe Nyatsanga , Taras Kucherenko , Chaitanya Ahuja , Gustav Eje Henter , Michael Neff

This paper presents \emph{ControlVideo} for text-driven video editing -- generating a video that aligns with a given text while preserving the structure of the source video. Building on a pre-trained text-to-image diffusion model,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Min Zhao , Rongzhen Wang , Fan Bao , Chongxuan Li , Jun Zhu

Dance generation is crucial and challenging, particularly in domains like dance performance and virtual gaming. In the current body of literature, most methodologies focus on Solo Music2Dance. While there are efforts directed towards Group…

Sound · Computer Science 2024-12-30 Kaixing Yang , Xulong Tang , Haoyu Wu , Qinliang Xue , Biao Qin , Hongyan Liu , Zhaoxin Fan

With the rapid advancement of intelligent transportation systems, text-driven image generation and editing techniques have demonstrated significant potential in providing rich, controllable visual scene data for applications such as traffic…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Feng Lv , Haoxuan Feng , Zilu Zhang , Chunlong Xia , Yanfeng Li
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