Related papers: Soft tilings
Probabilistic smoothing is a standard tool for global optimization, but existing methods rely on Gaussian kernels and specific transforms, often resulting in strong hyperparameter sensitivity and limited robustness. We propose a general…
A convex polyhedron, that is, a compact convex subset of $\mathbb{R}^3$ which is the intersection of finitely many closed half-spaces, can be rectified by taking the convex hull of the midpoints of the edges of the polyhedron. We derive…
In their paper about a dual of MacMahon's classical theorem on plane partitions, Ciucu and Krattenthaler proved a closed form product formula for the tiling number of a hexagon with a "shamrock", a union of four adjacent triangles, removed…
A finite set of integers $A$ tiles the integers by translations if $\mathbb{Z}$ can be covered by pairwise disjoint translated copies of $A$. Restricting attention to one tiling period, we have $A\oplus B=\mathbb{Z}_M$ for some…
Rosengren found an explicit formula for a certain weighted enumeration of lozenge tilings of a hexagon with an arbitrary triangular hole. He pointed out that a certain ratio corresponding to two such regions has a nice product formula. In…
Rohatgi and the author recently proved a shuffling theorem for lozenge tilings of `doubly-dented hexagons' (arXiv:1905.08311). The theorem can be considered as a hybrid between two classical theorems in the enumeration of tilings:…
We investigate the folding problem that asks if a polygon P can be folded to a polyhedron Q for given P and Q. Recently, an efficient algorithm for this problem has been developed when Q is a box. We extend this idea to regular polyhedra,…
In areas as diverse as contemporary art, play structures, climbing equipment, and modular construction toys, we see the presence of building block-like polyhedral complexes, which are generalizations of the pieces in the game Tetris. We…
We use the subgraph replacement method to investigate new properties of the tilings of regions on the square lattice with diagonals drawn in. In particular, we show that the centrally symmetric tilings of a generalization of the Aztec…
A group-theoretical approach to the construction of quasiperiodic tilings of a Euclidean plane, possessing five-fold symmetry, is applied. Of the infinitely many of variants of quasiperiodic partitions of the plane, possessing the dihedral…
We prove a generic flatness result for the cohomology of thickenings of a projective scheme that is smooth over a Noetherian domain containing a field of characteristic zero. Our study is motivated, in part, by a classical question in…
Tilings of a surface of negative Euler characteristic by n-gons with n\ge 7 is a finite problem. One extreme of the finite problem is single tile tilings. We develop the algorithm for finding all the single tile tilings and present the…
In this paper we prove that the set of $S$-integral points of the smooth cubic surfaces in $\mathbb{A}^3$ over a number field $k$ is not thin, for suitable $k$ and $S$. As a corollary, we obtain results on the complement in $\mathbb{P}^2$…
We prove that the Random-Edge simplex algorithm requires an expected number of at most 13n/sqrt(d) pivot steps on any simple d-polytope with n vertices. This is the first nontrivial upper bound for general polytopes. We also describe a…
A tiling (edge-to-edge) of the plane is a family of tiles that cover the plane without gaps or overlaps. Vertex figure of a vertex in a tiling to be the union of all edges incident to that vertex. A tiling is $k$-vertex-homogeneous if any…
We classify the d-dimensional simplicial, terminal, and reflexive polytopes with at least 3d-2 vertices. In particular, it turns out that these are all smooth Fano polytopes. This improves on previous results of Casagrande in 2006 and Oebro…
Deciding realizability of a given polyhedral map on a (compact, connected) surface belongs to the hard problems in discrete geometry, from the theoretical, the algorithmic, and the practical point of view. In this paper, we present a…
We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…
We show that there are no edge-to-edge tilings of the sphere by congruent pentagons beyond the minimal dodecahedron tiling, such that there is a tile with all vertices having degree 3 and the edge length combinations are three of the five…
We describe a simple geometric transformation of triangles which leads to an efficient and effective algorithm to smooth triangle and tetrahedral meshes. Our focus lies on the convergence properties of this algorithm: we prove the…