Related papers: Lagrange Index based Scheduling for Minimizing Age…
Age of information (AoI) is an effective performance metric measuring the freshness of information and is particularly suitable for applications involving status update. In this paper, using the age violation probability as the metric,…
We consider a scenario where a base station (BS) attempts to collect fresh information from power constrained sensors over time-varying band-limited wireless channels. We characterize the data freshness through the recently proposed…
With the increasing computational capability of mobile devices, deploying agentic retrieval-augmented generation (RAG) locally on heterogeneous System-on-Chips (SoCs) has become a promising way to enhance LLM-based applications. However,…
The noticeably increased deployment of wireless networks for battery-limited industrial applications in recent years highlights the need for tractable performance analysis methodologies as well as efficient QoS-aware transmit power…
The open radio access network (O-RAN) architecture offers a cost-effective and scalable solution for internet service providers to optimize their networks using machine learning algorithms. The architecture's open interfaces enable network…
In this paper, we consider a status update system, in which update packets are sent to the destination via a wireless medium that allows for multiple rates, where a higher rate also naturally corresponds to a higher error probability. The…
In this work, we study age-optimal scheduling with stability constraints in a multiple access channel with two heterogeneous source nodes transmitting to a common destination. The first node is connected to a power grid and it has randomly…
We address the joint problem of learning and scheduling in multi-hop wireless network without a prior knowledge on link rates. Previous scheduling algorithms need the link rate information, and learning algorithms often require a…
We propose a new learning to rank algorithm, named Weighted Margin-Rank Batch loss (WMRB), to extend the popular Weighted Approximate-Rank Pairwise loss (WARP). WMRB uses a new rank estimator and an efficient batch training algorithm. The…
Due to the massive number of devices in the M2M communication era, new challenges have been brought to the existing random-access (RA) mechanism, such as severe preamble collisions and resource block (RB) wastes. To address these problems,…
In this paper we present a hierarchical multi-rate control architecture for nonlinear autonomous systems operating in partially observable environments. Control objectives are expressed using syntactically co-safe Linear Temporal Logic…
We propose a variant of the Age of Information (AoI) metric called Channel-Aware Age of Information (CA-AoI). Unlike AoI, CA-AoI takes into account the channel conditions between the source and the intended destination to compute the "age"…
Consider a network where a wireless base station (BS) connects multiple source-destination pairs. Packets from each source are generated according to a renewal process and are enqueued in a single-packet queue that stores only the freshest…
Recently, we have struck the balance between the information freshness, in terms of age of information (AoI), experienced by users and energy consumed by sensors, by appropriately activating sensors to update their current status in caching…
Low-power wide-area network technologies such as LoRaWAN are promising for collecting low-rate monitoring data from geographically distributed sensors, in which timestamping the sensor data is a critical system function. This paper…
Age-of-information (AoI) is a metric quantifying information freshness at the receiver. Since AoI combines packet generation frequency, packet loss, and delay into a single metric, it has received a lot of research attention as an interface…
In this paper, we consider a status updating system where the transmitter sends status updates of the signal it monitors to the destination through a rate-limited link. We consider the scenario where the status of the monitored signal only…
We propose a reinforcement learning based scheduling framework for Restless Multi-Armed Bandit (RMAB) problems, centred on a Whittle Index Q-Learning policy with Upper Confidence Bound (UCB) exploration, referred to as WIQL-UCB. Unlike…
We consider a G/G/1 queueing system with a single server, where updates arrive from different sources stochastically with possibly different update inter-generation time distributions. The server can transmit/serve at most one update at any…
Stochastic multi-agent multi-armed bandits typically assume that the rewards from each arm follow a fixed distribution, regardless of which agent pulls the arm. However, in many real-world settings, rewards can depend on the sensitivity of…