Related papers: CFSR: Geometry-Conditioned Shadow Removal via Phys…
Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed…
In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…
Guided image super-resolution (GISR) aims to obtain a high-resolution (HR) target image by enhancing the spatial resolution of a low-resolution (LR) target image under the guidance of a HR image. However, previous model-based methods mainly…
This paper presents DFR (Decompose, Fuse and Reconstruct), a novel framework that addresses the fundamental challenge of effectively utilizing multi-modal guidance in few-shot segmentation (FSS). While existing approaches primarily rely on…
Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two…
Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…
In recent years, there have been significant advancements in 3D reconstruction and dense RGB-D SLAM systems. One notable development is the application of Neural Radiance Fields (NeRF) in these systems, which utilizes implicit neural…
We present a method that learns neural shadow fields which are neural scene representations that are only learnt from the shadows present in the scene. While traditional shape-from-shadow (SfS) algorithms reconstruct geometry from shadows,…
Guided depth map super-resolution (GDSR), which aims to reconstruct a high-resolution (HR) depth map from a low-resolution (LR) observation with the help of a paired HR color image, is a longstanding and fundamental problem, it has…
We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior multi-view…
We propose DiMeR, a novel geometry-texture disentangled feed-forward model with 3D supervision for sparse-view mesh reconstruction. Existing methods confront two persistent obstacles: (i) textures can conceal geometric errors, i.e.,…
This paper proposes PreSem-Surf, an optimized method based on the Neural Radiance Field (NeRF) framework, capable of reconstructing high-quality scene surfaces from RGB-D sequences in a short time. The method integrates RGB, depth, and…
Existing single-image denoising algorithms often struggle to restore details when dealing with complex noisy images. The introduction of near-infrared (NIR) images offers new possibilities for RGB image denoising. However, due to the…
Existing fixed pattern noise reduction (FPNR) methods are easily affected by the motion state of the scene and working condition of the image sensor, which leads to over smooth effects, ghosting artifacts as well as slow convergence rate.…
To realize high-accuracy classification of high spatial resolution (HSR) images, this letter proposes a new multi-feature fusion-based scene classification framework (MF2SCF) by fusing local, global, and color features of HSR images.…
3D face reconstruction technology aims to generate a face stereo model naturally and realistically. Previous deep face reconstruction approaches are typically designed to generate convincing textures and cannot generalize well to multiple…
Guided depth super-resolution (GDSR) is an essential topic in multi-modal image processing, which reconstructs high-resolution (HR) depth maps from low-resolution ones collected with suboptimal conditions with the help of HR RGB images of…
Most conventional supervised super-resolution (SR) algorithms assume that low-resolution (LR) data is obtained by downscaling high-resolution (HR) data with a fixed known kernel, but such an assumption often does not hold in real scenarios.…
Deep learning-based dMRI super-resolution methods can effectively enhance image resolution by leveraging the learning capabilities of neural networks on large datasets. However, these methods tend to learn a fixed scale mapping between…
Most shadow removal methods rely on the invasion of training images associated with laborious and lavish shadow region annotations, leading to the increasing popularity of shadow image synthesis. However, the poor performance also stems…