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Humans achieve complex manipulation through coordinated whole-body control, whereas most Vision-Language-Action (VLA) models treat robot body parts largely independently, making high-DoF humanoid control challenging and often unstable. We…

For many robotic manipulation and contact tasks, it is crucial to accurately estimate uncertain object poses, for which certain geometry and sensor information are fused in some optimal fashion. Previous results for this problem primarily…

Robotics · Computer Science 2023-05-29 Jeongmin Lee , Minji Lee , Dongjun Lee

For certain manipulation tasks, object pose estimation from head-mounted cameras may not be sufficiently accurate. This is at least in part due to our inability to perfectly calibrate the coordinate frames of today's high degree of freedom…

Robotics · Computer Science 2022-04-12 Patrick Lancaster , Boling Yang , Joshua R. Smith

Micro-expression recognition can obtain the real emotion of the individual at the current moment. Although deep learning-based methods, especially Transformer-based methods, have achieved impressive results, these methods have high…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junbo Wang , Liangyu Fu , Yuke Li , Yining Zhu , Xuecheng Wu , Kun Hu

In this work, we establish dense correspondences between RGB image and a surface-based representation of the human body, a task we refer to as dense human pose estimation. We first gather dense correspondences for 50K persons appearing in…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Rıza Alp Güler , Natalia Neverova , Iasonas Kokkinos

Accurately estimating and forecasting human body pose is important for enhancing the user's sense of immersion in Augmented Reality. Addressing this need, our paper introduces EgoCast, a bimodal method for 3D human pose forecasting using…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Maria Escobar , Juanita Puentes , Cristhian Forigua , Jordi Pont-Tuset , Kevis-Kokitsi Maninis , Pablo Arbelaez

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied intelligence yet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hongming Fu , Wenjia Wang , Xiaozhen Qiao , Rolandos Alexandros Potamias , Taku Komura , Shuo Yang , Zheng Liu , Bo Zhao

Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Kehong Gong , Bingbing Li , Jianfeng Zhang , Tao Wang , Jing Huang , Michael Bi Mi , Jiashi Feng , Xinchao Wang

Recently, human pose estimation mainly focuses on how to design a more effective and better deep network structure as human features extractor, and most designed feature extraction networks only introduce the position of each anatomical…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Zhangjian Ji , Zilong Wang , Ming Zhang , Yapeng Chen , Yuhua Qian

Hand-object pose estimation from monocular RGB images remains a significant challenge mainly due to the severe occlusions inherent in hand-object interactions. Existing methods do not sufficiently explore global structural perception and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Hui Yang , Wei Sun , Jian Liu , Jin Zheng , Jian Xiao , Ajmal Mian

Multi-person pose estimation plays an important role in many fields. Although previous works have researched a lot on different parts of human pose estimation, full body pose estimation for multi-person still needs further research. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Haoyi Zhu , Cheng Jie , Shaofei Jiang

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for…

Graphics · Computer Science 2025-05-01 Duotun Wang , Hengyu Meng , Zeyu Cai , Zhijing Shao , Qianxi Liu , Lin Wang , Mingming Fan , Xiaohang Zhan , Zeyu Wang

Monocular Human Pose Estimation (HPE) aims at determining the 3D positions of human joints from a single 2D image captured by a camera. However, a single 2D point in the image may correspond to multiple points in 3D space. Typically, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Nicola Garau , Giulia Martinelli , Niccolò Bisagno , Denis Tomè , Carsten Stoll

Head pose estimation is a challenging task that aims to solve problems related to predicting three dimensions vector, that serves for many applications in human-robot interaction or customer behavior. Previous researches have proposed some…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Linh Nguyen Viet , Tuan Nguyen Dinh , Hoang Nguyen Viet , Duc Tran Minh , Long Tran Quoc

The generation of talking avatars has achieved significant advancements in precise audio synchronization. However, crafting lifelike talking head videos requires capturing a broad spectrum of emotions and subtle facial expressions. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Huaize Liu , Wenzhang Sun , Donglin Di , Shibo Sun , Jiahui Yang , Changqing Zou , Hujun Bao

Existing head pose estimation (HPE) mainly focuses on single person with pre-detected frontal heads, which limits their applications in real complex scenarios with multi-persons. We argue that these single HPE methods are fragile and…

Computer Vision and Pattern Recognition · Computer Science 2023-02-15 Huayi Zhou , Fei Jiang , Hongtao Lu

Event camera is an emerging imaging sensor for capturing dynamics of moving objects as events, which motivates our work in estimating 3D human pose and shape from the event signals. Events, on the other hand, have their unique challenges:…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Shihao Zou , Chuan Guo , Xinxin Zuo , Sen Wang , Pengyu Wang , Xiaoqin Hu , Shoushun Chen , Minglun Gong , Li Cheng

The 3D Human Pose Estimation (3D HPE) task uses 2D images or videos to predict human joint coordinates in 3D space. Despite recent advancements in deep learning-based methods, they mostly ignore the capability of coupling accessible texts…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Jinglin Xu , Yijie Guo , Yuxin Peng