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Traditional multi-agent reinforcement learning (MARL) algorithms, such as independent Q-learning, struggle when presented with partially observable scenarios, and where agents are required to develop delicate action sequences. This is often…

Machine Learning · Computer Science 2022-11-21 F. Bredell , H. A. Engelbrecht , J. C. Schoeman

Continual learning requires incremental compatibility with a sequence of tasks. However, the design of model architecture remains an open question: In general, learning all tasks with a shared set of parameters suffers from severe…

Machine Learning · Computer Science 2022-07-15 Liyuan Wang , Xingxing Zhang , Qian Li , Jun Zhu , Yi Zhong

We introduce D2AC, a new model-free reinforcement learning (RL) algorithm designed to train expressive diffusion policies online effectively. At its core is a policy improvement objective that avoids the high variance of typical policy…

Machine Learning · Computer Science 2026-05-25 Lunjun Zhang , Shuo Han , Hanrui Lyu , Bradly C Stadie

Multi-agent reinforcement learning (MARL) has witnessed significant progress with the development of value function factorization methods. It allows optimizing a joint action-value function through the maximization of factorized per-agent…

Multiagent Systems · Computer Science 2023-05-05 Hanhan Zhou , Tian Lan , Vaneet Aggarwal

Counterfactuals have become a popular technique nowadays for interacting with black-box machine learning models and understanding how to change a particular instance to obtain a desired outcome from the model. However, most existing…

Machine Learning · Computer Science 2021-09-29 Philip Naumann , Eirini Ntoutsi

Strategic coopetition in multi-stakeholder systems requires understanding how cooperation persists through time without binding contracts. This technical report extends computational foundations for strategic coopetition to sequential…

Multiagent Systems · Computer Science 2026-04-03 Vik Pant , Eric Yu

Team competition in multi-agent Markov games is an increasingly important setting for multi-agent reinforcement learning, due to its general applicability in modeling many real-life situations. Multi-agent actor-critic methods are the most…

Multiagent Systems · Computer Science 2023-01-18 Paramita Koley , Aurghya Maiti , Niloy Ganguly , Sourangshu Bhattacharya

The actor-critic (AC) framework has achieved strong empirical success in off-policy reinforcement learning but suffers from the "moving target" problem, where the evaluated policy changes continually. Functional critics, or…

Machine Learning · Computer Science 2026-02-10 Qinxun Bai , Yuxuan Han , Wei Xu , Zhengyuan Zhou

We consider a sequential decision-making problem where an agent can take one action at a time and each action has a stochastic temporal extent, i.e., a new action cannot be taken until the previous one is finished. Upon completion, the…

Machine Learning · Computer Science 2020-03-26 P Sharoff , Nishant A. Mehta , Ravi Ganti

Action and observation delays commonly occur in many Reinforcement Learning applications, such as remote control scenarios. We study the anatomy of randomly delayed environments, and show that partially resampling trajectory fragments in…

Machine Learning · Computer Science 2021-05-06 Simon Ramstedt , Yann Bouteiller , Giovanni Beltrame , Christopher Pal , Jonathan Binas

Recent advances in deep reinforcement learning have achieved impressive results in a wide range of complex tasks, but poor sample efficiency remains a major obstacle to real-world deployment. Soft actor-critic (SAC) mitigates this problem…

Machine Learning · Computer Science 2024-09-10 Luca Della Libera

Hidden confounders that influence both states and actions can bias policy learning in reinforcement learning (RL), leading to suboptimal or non-generalizable behavior. Most RL algorithms ignore this issue, learning policies from…

Machine Learning · Computer Science 2025-06-09 Thanh Vinh Vo , Young Lee , Haozhe Ma , Chien Lu , Tze-Yun Leong

In traditional reinforcement learning, an agent maximizes the reward collected during its interaction with the environment by approximating the optimal policy through the estimation of value functions. Typically, given a state s and action…

Machine Learning · Computer Science 2018-06-20 Shangda Li , Selina Bing , Steven Yang

Artificial behavioral agents are often evaluated based on their consistent behaviors and performance to take sequential actions in an environment to maximize some notion of cumulative reward. However, human decision making in real life…

Artificial Intelligence · Computer Science 2021-12-28 Baihan Lin , Guillermo Cecchi , Djallel Bouneffouf , Jenna Reinen , Irina Rish

Learning to collaborate has witnessed significant progress in multi-agent reinforcement learning (MARL). However, promoting coordination among agents and enhancing exploration capabilities remain challenges. In multi-agent environments,…

Artificial Intelligence · Computer Science 2023-12-18 Xiao Du , Yutong Ye , Pengyu Zhang , Yaning Yang , Mingsong Chen , Ting Wang

Decentralized (PO)MDPs provide an expressive framework for sequential decision making in a multiagent system. Given their computational complexity, recent research has focused on tractable yet practical subclasses of Dec-POMDPs. We address…

Artificial Intelligence · Computer Science 2018-04-11 Duc Thien Nguyen , Akshat Kumar , Hoong Chuin Lau

In collective systems, the available agents are a limited resource that must be allocated among tasks to maximize collective performance. Computing the optimal allocation of several agents to numerous tasks through a brute-force approach…

Robotics · Computer Science 2025-12-30 Simay Atasoy Bingöl , Tobias Töpfer , Sven Kosub , Heiko Hamann , Andreagiovanni Reina

Counterfactual reasoning is an important paradigm applicable in many fields, such as healthcare, economics, and education. In this work, we propose a novel method to address the issue of \textit{selection bias}. We learn two groups of…

Machine Learning · Computer Science 2019-12-20 Zichen Zhang , Qingfeng Lan , Lei Ding , Yue Wang , Negar Hassanpour , Russell Greiner

We introduce CriticSMC, a new algorithm for planning as inference built from a composition of sequential Monte Carlo with learned Soft-Q function heuristic factors. These heuristic factors, obtained from parametric approximations of the…

Casting session-based or sequential recommendation as reinforcement learning (RL) through reward signals is a promising research direction towards recommender systems (RS) that maximize cumulative profits. However, the direct use of RL…

Machine Learning · Computer Science 2021-11-08 Xin Xin , Alexandros Karatzoglou , Ioannis Arapakis , Joemon M. Jose