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We propose a sharp and conservative 3D numerical method for simulating moving contact lines on complex geometries, developed within a coupled geometric Volume-of-Fluid (VOF) and embedded boundary framework. The first major contribution is a…

Numerical Analysis · Mathematics 2026-03-12 Chong-Sen Huang , Tian-Yang Han , Jie Zhang , Ming-Jiu Ni

Differentiable physics is a powerful tool in computer vision and robotics for scene understanding and reasoning about interactions. Existing approaches have frequently been limited to objects with simple shape or shapes that are known in…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Michael Strecke , Joerg Stueckler

Estimating collision probabilities between robots and environmental obstacles or other moving agents is crucial to ensure safety during path planning. This is an important building block of modern planning algorithms in many application…

Robotics · Computer Science 2024-09-09 Felix Herrmann , Sebastian Zach , Jacopo Banfi , Jan Peters , Georgia Chalvatzaki , Davide Tateo

Key part of robotics, augmented reality, and digital inspection is dense 3D reconstruction from depth observations. Traditional volumetric fusion techniques, including truncated signed distance functions (TSDF), enable efficient and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Soumya Mazumdar , Vineet Kumar Rakesh , Tapas Samanta

We present an efficient, accurate, and robust method for simulation of dense suspensions of deformable and rigid particles immersed in Stokesian fluid in two dimensions. We use a well-established boundary integral formulation for the…

Numerical Analysis · Mathematics 2017-08-23 Libin Lu , Abtin Rahimian , Denis Zorin

This paper presents a real-time solution for collision detection between objects based on the physics properties. Traditional approaches on collision detection often rely on the geometric relationships that computing the intersections…

Computational Geometry · Computer Science 2016-05-10 Claudio Paglia

Simulations of many rigid bodies colliding with each other sometimes yield particularly interesting results if the colliding objects differ significantly in size and are non-spherical. The most expensive part within such a simulation code…

Computational Geometry · Computer Science 2022-10-21 Peter J. Noble , Tobias Weinzierl

Discrete simulation methods are efficient tools to investigate the complex behaviors of complex fluids made of either dry granular materials or dilute suspensions. By contrast, materials made of soft and/or concentrated units (emulsions,…

Fluid Dynamics · Physics 2008-12-18 Pierre Rognon , Cyprien Gay

The present work proposes an approach for fluid-solid and contact interaction problems including thermo-mechanical coupling and reversible phase transitions. The solid field is assumed to consist of several arbitrarily-shaped, undeformable…

Computational Engineering, Finance, and Science · Computer Science 2021-09-14 Sebastian L. Fuchs , Christoph Meier , Wolfgang A. Wall , Christian J. Cyron

Robots operating in everyday environments must navigate and manipulate within densely cluttered spaces, where physical contact with surrounding objects is unavoidable. Traditional safety frameworks treat contact as unsafe, restricting…

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

This paper presents a novel method for the reconstruction of interaction vertices in particle collision data. The algorithm is an agglomerative clustering technique designed for high-luminosity environments in current and future…

Instrumentation and Detectors · Physics 2017-05-02 Federico Meloni

Step-and-project is a popular way to simulate non-penetrated deformable bodies in physically-based animation. First integrating the system in time regardless of contacts and post resolving potential intersections practically strike a good…

Graphics · Computer Science 2022-11-09 Tianyu Wang , Jiong Chen , Dongping Li , Xiaowei Liu , Huamin Wang , Kun Zhou

Some of the next generation massive spectroscopic survey projects, such as DESI and PFS, plan to use thousands of fiber positioner robots packed at a focal plane to quickly move in parallel the fiber-ends from the previous to the next…

Instrumentation and Methods for Astrophysics · Physics 2015-06-18 Laleh Makarem , Jean-Paul Kneib , Denis Gillet , Hannes Bleuler , Mohamed Bouri , Laurent Jenni , Francisco Prada , Justo Sanchez

An advanced Volume of Fluid (VOF) method is presented that enables performant three-dimensional Direct Numerical Simulations (DNS) of the interaction of two immiscible fluids in a gaseous environment with large topology changes, e.g.,…

Fluid Dynamics · Physics 2023-11-08 Johanna Potyka , Kathrin Schulte

Collision-free navigation in cluttered environments with static and dynamic obstacles is essential for many multi-robot tasks. Dynamic obstacles may also be interactive, i.e., their behavior varies based on the behavior of other entities.…

Robotics · Computer Science 2024-05-21 Baskın Şenbaşlar , Gaurav S. Sukhatme

Particle-in-cell methods with stochastic collision models are commonly used to simulate collisional plasma dynamics, with applications ranging from hypersonic flight to semiconductor manufacturing. Code verification of such methods is…

Computational Physics · Physics 2026-05-26 Brian A. Freno , William J. McDoniel , Christopher H. Moore , Neil R. Matula

To enable safe and effective human-robot collaboration (HRC) in smart manufacturing, seamless integration of sensing, cognition, and prediction into the robot controller is critical for real-time awareness, response, and communication…

Robotics · Computer Science 2024-11-01 Dianhao Zhang , Mien Van , Pantelis Sopasakis , Seán McLoone

The current dominant paradigm for robotic manipulation involves two separate stages: manipulator design and control. Because the robot's morphology and how it can be controlled are intimately linked, joint optimization of design and control…

Robotics · Computer Science 2021-08-25 Jie Xu , Tao Chen , Lara Zlokapa , Michael Foshey , Wojciech Matusik , Shinjiro Sueda , Pulkit Agrawal

Common methods for learning robot dynamics assume motion is continuous, causing unrealistic model predictions for systems undergoing discontinuous impact and stiction behavior. In this work, we resolve this conflict with a smooth, implicit…

Robotics · Computer Science 2020-11-03 Samuel Pfrommer , Mathew Halm , Michael Posa