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Learning to manipulate objects efficiently, particularly those involving sustained contact (e.g., pushing, sliding) and articulated parts (e.g., drawers, doors), presents significant challenges. Traditional methods, such as robot-centric…

Robotics · Computer Science 2025-03-18 Shijie Fang , Wenchang Gao , Shivam Goel , Christopher Thierauf , Matthias Scheutz , Jivko Sinapov

The key premise of federated learning (FL) is to train ML models across a diverse set of data-owners (clients), without exchanging local data. An overarching challenge to this date is client heterogeneity, which may arise not only from…

The sim-to-real gap, particularly in the inaccurate modeling of contact-rich dynamics like collisions, remains a primary obstacle to deploying robot policies trained in simulation. Conventional physics engines often trade accuracy for…

Robotics · Computer Science 2026-03-05 Haotian He , Ning Guo , Siqi Shi , Qipeng Liu , Wenzhao Lian

We present a GPU-friendly framework for real-time implicit simulation of elastic material in the presence of frictional contacts. The integration of hyperelasticity, non-interpenetration contact, and friction in real-time simulations…

Graphics · Computer Science 2025-03-20 Ziqiu Zeng , Siyuan Luo , Fan Shi , Zhongkai Zhang

Robotic surgery is a rapidly developing field that can greatly benefit from the automation of surgical tasks. However, training techniques such as Reinforcement Learning (RL) require a high number of task repetitions, which are generally…

Robotics · Computer Science 2025-06-04 Diego Dall'Alba , Michał Naskręt , Sabina Kaminska , Przemysław Korzeniowski

Tactile sensors are increasingly integrated into dexterous robotic manipulators to enhance contact perception. However, learning manipulation policies that rely on tactile sensing remains challenging, primarily due to the trade-off between…

Robotics · Computer Science 2026-04-23 Zhe Xu , Feiyu Zhao , Xiyan Huang , Chenxi Xiao

Robotic manipulation of slender objects is challenging, especially when the induced deformations are large and nonlinear. Traditionally, learning-based control approaches, such as imitation learning, have been used to address deformable…

Robotics · Computer Science 2024-02-21 Andrew Choi , Dezhong Tong , Demetri Terzopoulos , Jungseock Joo , M. Khalid Jawed

Incremental Potential Contact (IPC) is a widely used, robust, and accurate method for simulating complex frictional contact behaviors. However, achieving high efficiency remains a major challenge, particularly as material stiffness…

Graphics · Computer Science 2025-05-05 Kemeng Huang , Xinyu Lu , Huancheng Lin , Taku Komura , Minchen Li

Robotic grasping of 3D deformable objects (e.g., fruits/vegetables, internal organs, bottles/boxes) is critical for real-world applications such as food processing, robotic surgery, and household automation. However, developing grasp…

Robotic manipulation of deformable and fragile objects presents significant challenges, as excessive stress can lead to irreversible damage to the object. While existing solutions rely on accurate object models or specialized sensors and…

Robotics · Computer Science 2025-10-30 Kei Ikemura , Yifei Dong , David Blanco-Mulero , Alberta Longhini , Li Chen , Florian T. Pokorny

Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the…

Robotics · Computer Science 2021-07-20 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

As the foundation of driverless vehicle and intelligent robots, Simultaneous Localization and Mapping(SLAM) has attracted much attention these days. However, non-geometric modules of traditional SLAM algorithms are limited by data…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Rong Kang , Jieqi Shi , Xueming Li , Yang Liu , Xiao Liu

Tissue deformation poses a key challenge for accurate surgical scene reconstruction. Despite yielding high reconstruction quality, existing methods suffer from slow rendering speeds and long training times, limiting their intraoperative…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Shuojue Yang , Qian Li , Daiyun Shen , Bingchen Gong , Qi Dou , Yueming Jin

Step-and-project is a popular way to simulate non-penetrated deformable bodies in physically-based animation. First integrating the system in time regardless of contacts and post resolving potential intersections practically strike a good…

Graphics · Computer Science 2022-11-09 Tianyu Wang , Jiong Chen , Dongping Li , Xiaowei Liu , Huamin Wang , Kun Zhou

Most Deep Reinforcement Learning (Deep RL) algorithms require a prohibitively large number of training samples for learning complex tasks. Many recent works on speeding up Deep RL have focused on distributed training and simulation. While…

Robotics · Computer Science 2018-10-25 Jacky Liang , Viktor Makoviychuk , Ankur Handa , Nuttapong Chentanez , Miles Macklin , Dieter Fox

Differentiable simulation establishes the mathematical foundation for solving challenging inverse problems in computer graphics and robotics, such as physical system identification and inverse dynamics control. However, rigor in frictional…

Graphics · Computer Science 2026-05-19 Ziqiu Zeng , Gang Yang , Zhenhao Huang , Bingyang Zhou , Yulin Li , Jason Pho , Siyuan Luo , Fan Shi

While imitation learning provides us with an efficient toolkit to train robots, learning skills that are robust to environment variations remains a significant challenge. Current approaches address this challenge by relying either on large…

Robotics · Computer Science 2023-03-03 Siddhant Haldar , Jyothish Pari , Anant Rai , Lerrel Pinto

Robotic grasping of 3D deformable objects (e.g., fruits/vegetables, internal organs, bottles/boxes) is critical for real-world applications such as food processing, robotic surgery, and household automation. However, developing grasp…

Computational fluid dynamics and fluid-structure interaction simulations involving moving and deforming bodies is extremely hard. In this work, we present a graphical processing unit (GPU) optimized implementation of the sharp-interface…

Computational Physics · Physics 2026-05-07 Sushrut Kumar , Joshua Romero , Jung-Hee Seo , Massimiliano Fatica , Rajat Mittal
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