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Related papers: HSG: Hyperbolic Scene Graph

200 papers

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

Graph embeddings, wherein the nodes of the graph are represented by points in a continuous space, are used in a broad range of Graph ML applications. The quality of such embeddings crucially depends on whether the geometry of the space…

Machine Learning · Statistics 2022-02-03 Francesco Di Giovanni , Giulia Luise , Michael Bronstein

Realistic 3D indoor scene generation is crucial for virtual reality, interior design, embodied intelligence, and scene understanding. While existing methods have made progress in coarse-scale furniture arrangement, they struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xiping Wang , Yuxi Wang , Mengqi Zhou , Junsong Fan , Zhaoxiang Zhang

Modeling the inherent hierarchical structure of 3D objects and 3D scenes is highly desirable, as it enables a more holistic understanding of environments for autonomous agents. Accomplishing this with implicit representations, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Lisa Weijler , Sebastian Koch , Fabio Poiesi , Timo Ropinski , Pedro Hermosilla

Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Xukun Zhou , Zhenbo Song , Jun He , Hongyan Liu , Zhaoxin Fan

This paper addresses the problem of geometric scene parsing, i.e. simultaneously labeling geometric surfaces (e.g. sky, ground and vertical plane) and determining the interaction relations (e.g. layering, supporting, siding and affinity)…

Computer Vision and Pattern Recognition · Computer Science 2016-04-11 Zhanglin Peng , Ruimao Zhang , Xiaodan Liang , Xiaobai Liu , Liang Lin

This paper presents a finding that leveraging the hierarchical structures among labels for relationships and objects can substantially improve the performance of scene graph generation systems. The focus of this work is to create an…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Bowen Jiang , Camillo J. Taylor

Objects and their relationships are critical contents for image understanding. A scene graph provides a structured description that captures these properties of an image. However, reasoning about the relationships between objects is very…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Sanghyun Woo , Dahun Kim , Donghyeon Cho , In So Kweon

Transformer model architectures have become an indispensable staple in deep learning lately for their effectiveness across a range of tasks. Recently, a surge of "X-former" models have been proposed which improve upon the original…

Computation and Language · Computer Science 2021-06-15 Zhe Liu , Yibin Xu

Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Ce Zhang , Simon Stepputtis , Joseph Campbell , Katia Sycara , Yaqi Xie

Graph embedding techniques are useful to characterize spectral signature relations for hyperspectral images. However, such images consists of disjoint classes due to spatial details that are often ignored by existing graph computing tools.…

Computer Vision and Pattern Recognition · Computer Science 2012-11-29 Dalton Lunga 'and' Okan Ersoy

Scene graph (SG) representations can neatly and efficiently describe scene semantics, which has driven sustained intensive research in SG generation. In the real world, multiple modalities often coexist, with different types, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Tat-Seng Chua

3DGS is an emerging and increasingly popular technology in the field of novel view synthesis. Its highly realistic rendering quality and real-time rendering capabilities make it promising for various applications. However, when applied to…

Graphics · Computer Science 2025-06-27 Mai Su , Zhongtao Wang , Huishan Au , Yilong Li , Xizhe Cao , Chengwei Pan , Yisong Chen , Guoping Wang

Graph representation learning (GRL) has emerged as an effective technique for modeling graph-structured data. When modeling heterogeneity and dynamics in real-world complex networks, GRL methods designed for complex heterogeneous temporal…

Social and Information Networks · Computer Science 2026-05-19 Huan Liu , Pengfei Jiao , Mengzhou Gao , Chaochao Chen , Di Jin

In light of the inherent entailment relations between images and text, hyperbolic point vector embeddings, leveraging the hierarchical modeling advantages of hyperbolic space, have been utilized for visual semantic representation learning.…

Artificial Intelligence · Computer Science 2024-08-21 Zhi Qiao , Linbin Han , Xiantong Zhen , Jia-Hong Gao , Zhen Qian

Spatial networks are networks whose graph topology is constrained by their embedded spatial space. Understanding the coupled spatial-graph properties is crucial for extracting powerful representations from spatial networks. Therefore,…

Machine Learning · Computer Science 2024-01-11 Zheng Zhang , Sirui Li , Jingcheng Zhou , Junxiang Wang , Abhinav Angirekula , Allen Zhang , Liang Zhao

Higher-dimensional spaces are ubiquitous in applications of mathematics. Yet, as we live in a three-dimensional space, visualizing, say, a four-dimensional space is challenging. We introduce a novel method of interactive visualization of…

Graphics · Computer Science 2021-10-04 Eryk Kopczyński , Dorota Celińska-Kopczyńska

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Scene graph generation (SGG) aims to understand the visual objects and their semantic relationships from one given image. Until now, lots of SGG datasets with the eyelevel view are released but the SGG dataset with the overhead view is…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Yansheng Li , Kun Li , Yongjun Zhang , Linlin Wang , Dingwen Zhang

Recent 2D-to-3D human pose estimation works tend to utilize the graph structure formed by the topology of the human skeleton. However, we argue that this skeletal topology is too sparse to reflect the body structure and suffer from serious…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Han Li , Bowen Shi , Wenrui Dai , Yabo Chen , Botao Wang , Yu Sun , Min Guo , Chenlin Li , Junni Zou , Hongkai Xiong