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Related papers: Marrying Text-to-Motion Generation with Skeleton-B…

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3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Neeraj Battan , Abbhinav Venkat , Avinash Sharma

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Peishan Cong , Ziyi Wang , Yuexin Ma , Xiangyu Yue

Skeleton-based action segmentation requires recognizing composable actions in untrimmed videos. Current approaches decouple this problem by first extracting local visual features from skeleton sequences and then processing them by a…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Di Yang , Yaohui Wang , Antitza Dantcheva , Quan Kong , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

Creating a virtual avatar with semantically coherent gestures that are aligned with speech is a challenging task. Existing gesture generation research mainly focused on generating rhythmic beat gestures, neglecting the semantic context of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Lanmiao Liu , Esam Ghaleb , Aslı Özyürek , Zerrin Yumak

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

Recent advances in generative modeling and tokenization have driven significant progress in text-to-motion generation, leading to enhanced quality and realism in generated motions. However, effectively leveraging textual information for…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Che-Jui Chang , Qingze Tony Liu , Honglu Zhou , Vladimir Pavlovic , Mubbasir Kapadia

Detecting anomalies in human mobility is essential for applications such as public safety and urban planning. While traditional anomaly detection methods primarily focus on individual movement patterns (e.g., a child should stay at home at…

Machine Learning · Computer Science 2025-08-21 Haomin Wen , Shurui Cao , Leman Akoglu

Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Boyuan Li , Sipeng Zheng , Bin Cao , Ruihua Song , Zongqing Lu

Large Language Models (LLMs) have demonstrated remarkable capabilities in various domains, including data augmentation and synthetic data generation. This work explores the use of LLMs to generate rich textual descriptions for motion…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Radu Chivereanu , Adrian Cosma , Andy Catruna , Razvan Rughinis , Emilian Radoi

Text-to-Motion (T2M) generation aims to synthesize realistic and semantically aligned human motion sequences from natural language descriptions. However, current approaches face dual challenges: Generative models (e.g., diffusion models)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Zhengdao Li , Siheng Wang , Zeyu Zhang , Hao Tang

In this work, we present MoLang (a Motion-Language connecting model) for learning joint representation of human motion and language, leveraging both unpaired and paired datasets of motion and language modalities. To this end, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Jihoon Kim , Youngjae Yu , Seungyoun Shin , Taehyun Byun , Sungjoon Choi

Existing automatic approaches for 3D virtual character motion synthesis supporting scene interactions do not generalise well to new objects outside training distributions, even when trained on extensive motion capture datasets with diverse…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Wanyue Zhang , Rishabh Dabral , Thomas Leimkühler , Vladislav Golyanik , Marc Habermann , Christian Theobalt

Recent progress in large models has led to significant advances in unified multimodal generation and understanding. However, the development of models that unify motion-language generation and understanding remains largely underexplored.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Zekun Li , Sizhe An , Chengcheng Tang , Chuan Guo , Ivan Shugurov , Linguang Zhang , Amy Zhao , Srinath Sridhar , Lingling Tao , Abhay Mittal

Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Xu Dong , Wanqing Li , Anthony Adeyemi-Ejeye , Andrew Gilbert

Motion understanding aims to establish a reliable mapping between motion and action semantics, while it is a challenging many-to-many problem. An abstract action semantic (i.e., walk forwards) could be conveyed by perceptually diverse…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Xinpeng Liu , Yong-Lu Li , Ailing Zeng , Zizheng Zhou , Yang You , Cewu Lu

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

Human action recognition is pivotal in computer vision, with applications ranging from surveillance to human-robot interaction. Despite the effectiveness of supervised skeleton-based methods, their reliance on exhaustive annotation limits…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yuxi Zhou , Zhengbo Zhang , Jingyu Pan , Zhiyu Lin , Zhigang Tu

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun
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