Related papers: TeMuDance: Contrastive Alignment-Based Textual Con…
Text-to-motion generation aims to generate 3D human motions that are tightly aligned with the input text while remaining physically plausible and rich in fine-grained detail. Although recent approaches can produce complex and natural…
ControlNet has enabled detailed spatial control in text-to-image diffusion models by incorporating additional visual conditions such as depth or edge maps. However, its effectiveness heavily depends on the availability of visual conditions…
In pop music, accompaniments are usually played by multiple instruments (tracks) such as drum, bass, string and guitar, and can make a song more expressive and contagious by arranging together with its melody. Previous works usually…
We present CycleDance, a dance style transfer system to transform an existing motion clip in one dance style to a motion clip in another dance style while attempting to preserve motion context of the dance. Our method extends an existing…
Text-to-motion generation holds significant potential for cross-linguistic applications, yet it is hindered by the lack of bilingual datasets and the poor cross-lingual semantic understanding of existing language models. To address these…
Cross-modal alignment is a crucial task in multimodal learning aimed at achieving semantic consistency between vision and language. This requires that image-text pairs exhibit similar semantics. Traditional algorithms pursue embedding…
Semantic typographic logos harmoniously blend typeface and imagery to represent semantic concepts while maintaining legibility. Conventional methods using spatial composition and shape substitution are hindered by the conflicting…
Text-to-image generative models have made significant advancements in recent years; however, accurately capturing intricate details in textual prompts-such as entity missing, attribute binding errors, and incorrect relationships remains a…
We present a training-free framework for continuous and controllable image editing at test time for text-conditioned generative models. In contrast to prior approaches that rely on additional training or manual user intervention, we find…
Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural…
Multimodal models often over-rely on dominant modalities, failing to achieve optimal performance. While prior work focuses on modifying training objectives or optimization procedures, data-centric solutions remain underexplored. We propose…
Large Language Models (LLMs) show promise in lyric-to-melody generation, but models trained with Supervised Fine-Tuning (SFT) often produce musically implausible melodies with issues like poor rhythm and unsuitable vocal ranges, a…
Text-to-video diffusion models are notoriously limited in their ability to model temporal aspects such as motion, physics, and dynamic interactions. Existing approaches address this limitation by retraining the model or introducing external…
This paper introduces a generative model designed for multimodal control over text-to-image foundation generative AI models such as Stable Diffusion, specifically tailored for engineering design synthesis. Our model proposes parametric,…
Audio is inherently temporal and closely synchronized with the visual world, making it a naturally aligned and expressive control signal for controllable video generation (e.g., movies). Beyond control, directly translating audio into video…
Rapid advancements in artificial intelligence have significantly enhanced generative tasks involving music and images, employing both unimodal and multimodal approaches. This research develops a model capable of generating music that…
Text-to-motion generation has gained increasing attention, but most existing methods are limited to generating short-term motions that correspond to a single sentence describing a single action. However, when a text stream describes a…
We introduce MoLingo, a text-to-motion (T2M) model that generates realistic, lifelike human motion by denoising in a continuous latent space. Recent works perform latent space diffusion, either on the whole latent at once or…
Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…
The field of advanced text-to-image generation is witnessing the emergence of unified frameworks that integrate powerful text encoders, such as CLIP and T5, with Diffusion Transformer backbones. Although there have been efforts to control…