Related papers: MRGEN: A Conceptual Framework for LLM-Powered Mixe…
Mathematical error detection in educational settings presents a significant challenge for Multimodal Large Language Models (MLLMs), requiring a sophisticated understanding of both visual and textual mathematical content along with complex…
Despite the existing evolution of Multimodal Large Language Models (MLLMs), a non-neglectable limitation remains in their struggle with visual text grounding, especially in text-rich images of documents. Document images, such as scanned…
The ActiveAI project addresses key challenges in AI education for grades 7-9 students by providing an engaging AI literacy learning experience based on the AI4K12 knowledge framework. Utilizing learning science mechanisms such as goal-based…
This paper presents Matrix, an advanced AI-powered framework designed for real-time 3D object generation in Augmented Reality (AR) environments. By integrating a cutting-edge text-to-3D generative AI model, multilingual speech-to-text…
In this paper, we introduce the MLM (Multiple Languages and Modalities) dataset - a new resource to train and evaluate multitask systems on samples in multiple modalities and three languages. The generation process and inclusion of semantic…
Ensuring that Large Language Models (LLMs) generate text representative of diverse sub-populations is essential, particularly when key concepts related to under-represented groups are scarce in the training data. We address this challenge…
Simulating learner actions helps stress-test open-ended interactive learning environments and prototype new adaptations before deployment. While recent studies show the promise of using large language models (LLMs) for simulating human…
Previous research has shown that inquiry-based learning through hands-on experiments, as well as learning with multiple, external representations (MERs) can promote the understanding of complex phenomena in physics. In this context,…
The increasing reliance on Large Language Models (LLMs) across various domains extends to education, where students progressively use generative AI as a tool for learning. While prior work has examined LLMs' mathematical ability, their…
Novel object synthesis by integrating distinct textual concepts from diverse categories remains a significant challenge in Text-to-Image (T2I) generation. Existing methods often suffer from insufficient concept mixing, lack of rigorous…
Text-to-Image (T2I) generation has made significant advancements with diffusion models, yet challenges persist in handling complex instructions, ensuring fine-grained content control, and maintaining deep semantic consistency. Existing T2I…
Multimodal Large Language Models (MLLMs) are beginning to empower new user experiences that can flexibly generate content from a range of inputs, including images, text, speech, and video. These capabilities have the potential to enrich…
This article explores a critical gap in Mixed Reality (MR) technology: while advances have been made, MR still struggles to authentically replicate human embodiment and socio-motor interaction. For MR to enable truly meaningful social…
This study explores NotebookLM, a Google Gemini - powered AI platform that integrates Retrieval-Augmented Generation (RAG) as a Socratic tutor for physics education. In this implementation, NotebookLM was configured to support students in…
Teachers' growth mindset supportive language (GMSL)--rhetoric emphasizing that one's skills can be improved over time--has been shown to significantly reduce disparities in academic achievement and enhance students' learning outcomes.…
The autonomous synthesis of deep research reports represents a critical frontier for Large Language Models (LLMs), demanding sophisticated information orchestration and non-linear narrative logic. Current approaches rely on rigid predefined…
The integration of large language models (LLMs) with robotics has significantly advanced robots' abilities in perception, cognition, and task planning. The use of natural language interfaces offers a unified approach for expressing the…
In the field of Virtual Reality (VR) and Augmented Reality (AR) technologies have made huge progress during the last years and also reached the field of education. The virtuality continuum, ranging from pure virtuality on one side to the…
Meta Learning has been in focus in recent years due to the meta-learner model's ability to adapt well and generalize to new tasks, thus, reducing both the time and data requirements for learning. However, a major drawback of meta learner is…
Machine learning has been proposed as a way to improve educational assessment by making fine-grained predictions about student performance and learning relationships between items. One challenge with many machine learning approaches is…