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Existing weakly-supervised semantic segmentation methods using image-level annotations typically rely on initial responses to locate object regions. However, such response maps generated by the classification network usually focus on…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Yu-Ting Chang , Qiaosong Wang , Wei-Chih Hung , Robinson Piramuthu , Yi-Hsuan Tsai , Ming-Hsuan Yang

Sliding window is one direct way to extend a successful recognition system to handle the more challenging detection problem. While action recognition decides only whether or not an action is present in a pre-segmented video sequence, action…

Computer Vision and Pattern Recognition · Computer Science 2015-12-29 Moustafa Meshry , Mohamed E. Hussein , Marwan Torki

This paper addresses the task of unsupervised video multi-object segmentation. Current approaches follow a two-stage paradigm: 1) detect object proposals using pre-trained Mask R-CNN, and 2) conduct generic feature matching for temporal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Tianfei Zhou , Jianwu Li , Xueyi Li , Ling Shao

Effectively modeling discriminative spatio-temporal information is essential for segmenting activities in long action sequences. However, we observe that existing methods are limited in weak spatio-temporal modeling capability due to two…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Yunheng Li , Zhongyu Li , Shanghua Gao , Qilong Wang , Qibin Hou , Ming-Ming Cheng

3D Skeleton-based human action recognition has attracted increasing attention in recent years. Most of the existing work focuses on supervised learning which requires a large number of labeled action sequences that are often expensive and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Yongjian Hu , Alex C. Kot

This paper focuses on task recognition and action segmentation in weakly-labeled instructional videos, where only the ordered sequence of video-level actions is available during training. We propose a two-stream framework, which exploits…

Computer Vision and Pattern Recognition · Computer Science 2021-10-13 Reza Ghoddoosian , Saif Sayed , Vassilis Athitsos

Inferring future activity information based on observed activity data is a crucial step to improve the accuracy of early activity prediction. Traditional methods based on generative adversarial networks(GAN) or joint learning frameworks can…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Tingyu Liu , Jun Huang , Chenyi Weng

Indexing intervals is a fundamental problem, finding a wide range of applications. Recent work on managing large collections of intervals in main memory focused on overlap joins and temporal aggregation problems. In this paper, we propose…

Databases · Computer Science 2022-03-08 George Christodoulou , Panagiotis Bouros , Nikos Mamoulis

Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Xu Dong , Wanqing Li , Anthony Adeyemi-Ejeye , Andrew Gilbert

Unsupervised learning of time series data, also known as temporal clustering, is a challenging problem in machine learning. Here we propose a novel algorithm, Deep Temporal Clustering (DTC), to naturally integrate dimensionality reduction…

Machine Learning · Computer Science 2018-02-06 Naveen Sai Madiraju , Seid M. Sadat , Dimitry Fisher , Homa Karimabadi

Previous methods for skeleton-based gesture recognition mostly arrange the skeleton sequence into a pseudo picture or spatial-temporal graph and apply deep Convolutional Neural Network (CNN) or Graph Convolutional Network (GCN) for feature…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Jianbo Liu , Ying Wang , Shiming Xiang , Chunhong Pan

Skeleton-based human action recognition has achieved remarkable progress in recent years. However, most existing GCN-based methods rely on short-range motion topologies, which not only struggle to capture long-range joint dependencies and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ruosi Wang , Fangwei Zuo , Lei Li , Zhaoqiang Xia

Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human skeletons, skeleton data naturally exhibit heterogeneity. The…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Hongsong Wang , Xiaoyan Ma , Jidong Kuang , Jie Gui

Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shengqin Wang , Yongji Zhang , Minghao Zhao , Hong Qi , Kai Wang , Fenglin Wei , Yu Jiang

Point-level supervised temporal action localization (PTAL) aims at recognizing and localizing actions in untrimmed videos where only a single point (frame) within every action instance is annotated in training data. Without temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Yuan Yin , Yifei Huang , Ryosuke Furuta , Yoichi Sato

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Motasem S. Alsawadi , Miguel Rio

Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jeonghyeok Do , Munchurl Kim

The introduction of low-cost RGB-D sensors has promoted the research in skeleton-based human action recognition. Devising a representation suitable for characterising actions on the basis of noisy skeleton sequences remains a challenge,…

Computer Vision and Pattern Recognition · Computer Science 2015-04-21 Ruizhi Qiao , Lingqiao Liu , Chunhua Shen , Anton von den Hengel

In this work, we address the task of weakly-supervised human action segmentation in long, untrimmed videos. Recent methods have relied on expensive learning models, such as Recurrent Neural Networks (RNN) and Hidden Markov Models (HMM).…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Li Ding , Chenliang Xu
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