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Generating long, coherent egocentric videos is difficult, as hand-object interactions and procedural tasks require reliable long-term memory. Existing autoregressive models suffer from content drift, where object identity and scene…
We introduce EgoPoints, a benchmark for point tracking in egocentric videos. We annotate 4.7K challenging tracks in egocentric sequences. Compared to the popular TAP-Vid-DAVIS evaluation benchmark, we include 9x more points that go…
Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert…
Mistake detection in procedural tasks is essential for building intelligent systems that support learning and task execution. Existing approaches primarily analyze how an action is performed, while overlooking what it produces, i.e., the…
Being able to map the activities of others into one's own point of view is one fundamental human skill even from a very early age. Taking a step toward understanding this human ability, we introduce EgoExoLearn, a large-scale dataset that…
Video is a promising source of knowledge for embodied agents to learn models of the world's dynamics. Large deep networks have become increasingly effective at modeling complex video data in a self-supervised manner, as evaluated by metrics…
Long-form egocentric video understanding provides rich contextual information and unique insights into long-term human behaviors, holding significant potential for applications in embodied intelligence, long-term activity analysis, and…
Emerging embodied AI applications, such as wearable cameras and autonomous agents, have underscored the need for robust reasoning from first person video streams. We introduce EgoVLM, a vision-language model specifically designed to…
Intelligent assistance involves not only understanding but also action. Existing ego-centric video datasets contain rich annotations of the videos, but not of actions that an intelligent assistant could perform in the moment. To address…
Humans can intuitively parallelise complex activities, but can a model learn this from observing a single person? Given one egocentric video, we introduce the N-Body Problem: how N individuals, can hypothetically perform the same set of…
We humans are good at translating third-person observations of hand-object interactions (HOI) into an egocentric view. However, current methods struggle to replicate this ability of view adaptation from third-person to first-person.…
Egocentric video-language pretraining is a crucial step in advancing the understanding of hand-object interactions in first-person scenarios. Despite successes on existing testbeds, we find that current EgoVLMs can be easily misled by…
Can humans identify AI-generated (fake) videos and provide grounded reasons? While video generation models have advanced rapidly, a critical dimension -- whether humans can detect deepfake traces within a generated video, i.e.,…
Egocentric videos capture how humans manipulate objects and tools, providing diverse motion cues for learning object manipulation. Unlike the costly, expert-driven manual teleoperation commonly used in training Vision-Language-Action models…
Egocentric video understanding requires procedural reasoning under partial observability and continuously shifting viewpoints. Current multimodal large language models (MLLMs) struggle with this setting, often generating plausible but…
Classical video quality assessment methods generate a numerical score to judge a video's perceived visual fidelity and clarity. Yet, a score fails to describe the video's complex quality dimensions, restricting its applicability. Benefiting…
We introduce Mistake Attribution (MATT), a new task for fine-grained understanding of human mistakes in egocentric videos. While prior work detects whether a mistake occurs, MATT attributes the mistake to what part of the instruction is…
Recent advancements in large multimodal models (LMMs) have driven substantial progress in both text-to-video (T2V) generation and video-to-text (V2T) interpretation tasks. However, current AI-generated videos (AIGVs) still exhibit…
Existing benchmarks for assessing the spatio-temporal understanding and reasoning abilities of video language models are susceptible to score inflation due to the presence of shortcut solutions based on superficial visual or textual cues.…
Embodied robotic agents often perceive movies through an egocentric screen-view interface rather than native cinematic footage, introducing domain shifts such as viewpoint distortion, scale variation, illumination changes, and environmental…