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In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Sunoh Kim , Kimin Yun , Jongyoul Park , Jin Young Choi

Skeleton-based multi-entity action recognition is a challenging task aiming to identify interactive actions or group activities involving multiple diverse entities. Existing models for individuals often fall short in this task due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yuhang Wen , Mengyuan Liu , Songtao Wu , Beichen Ding

Human action recognition aims at classifying the category of human action from a segment of a video. Recently, people have dived into designing GCN-based models to extract features from skeletons for performing this task, because skeleton…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Huanyu Zhou , Qingjie Liu , Yunhong Wang

Combining skeleton structure with graph convolutional networks has achieved remarkable performance in human action recognition. Since current research focuses on designing basic graph for representing skeleton data, these embedding features…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Dong Yang , Monica Mengqi Li , Hong Fu , Jicong Fan , Zhao Zhang , Howard Leung

Generative recommendation plays a crucial role in personalized systems, predicting users' future interactions from their historical behavior sequences. A critical yet underexplored factor in training these models is data augmentation, the…

Machine Learning · Computer Science 2026-05-21 Geon Lee , Bhuvesh Kumar , Clark Mingxuan Ju , Tong Zhao , Kijung Shin , Neil Shah , Liam Collins

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Zhen Huang , Xu Shen , Xinmei Tian , Houqiang Li , Jianqiang Huang , Xian-Sheng Hua

Automated assessment of human motion plays a vital role in rehabilitation, enabling objective evaluation of patient performance and progress. Unlike general human activity recognition, rehabilitation motion assessment focuses on analyzing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ali Ismail-Fawaz , Maxime Devanne , Stefano Berretti , Jonathan Weber , Germain Forestier

Sliding window is one direct way to extend a successful recognition system to handle the more challenging detection problem. While action recognition decides only whether or not an action is present in a pre-segmented video sequence, action…

Computer Vision and Pattern Recognition · Computer Science 2015-12-29 Moustafa Meshry , Mohamed E. Hussein , Marwan Torki

A skeleton representation of the human body has been proven to be effective for this task. The skeletons are presented in graphs form-like. However, the topology of a graph is not structured like Euclidean-based data. Therefore, a new set…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Motasem S. Alsawadi , Miguel Rio

Capturing the dependencies between joints is critical in skeleton-based action recognition task. Transformer shows great potential to model the correlation of important joints. However, the existing Transformer-based methods cannot capture…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Helei Qiu , Biao Hou , Bo Ren , Xiaohua Zhang

Rapid progress and superior performance have been achieved for skeleton-based action recognition recently. In this article, we investigate this problem under a cross-dataset setting, which is a new, pragmatic, and challenging task in…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Yansong Tang , Xingyu Liu , Xumin Yu , Danyang Zhang , Jiwen Lu , Jie Zhou

Data augmentation is widely used to train deep learning models to address data scarcity. However, traditional data augmentation (TDA) typically relies on simple geometric transformation, such as random rotation and rescaling, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Dekai Zhu , Stefan Gavranovic , Flavien Boussuge , Benjamin Busam , Slobodan Ilic

We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Data augmentation is a valuable tool for the design of deep learning systems to overcome data limitations and stabilize the training process. Especially in the medical domain, where the collection of large-scale data sets is challenging and…

Machine Learning · Computer Science 2025-02-11 Mane Margaryan , Matthias Seibold , Indu Joshi , Mazda Farshad , Philipp Fürnstahl , Nassir Navab

Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Nguyen Huu Bao Long

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Giancarlo Paoletti , Jacopo Cavazza , Cigdem Beyan , Alessio Del Bue

Spatiotemporal human representation based on 3D visual perception data is a rapidly growing research area. Based on the information sources, these representations can be broadly categorized into two groups based on RGB-D information or 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-02-07 Fei Han , Brian Reily , William Hoff , Hao Zhang

This paper presents a novel method for structural data recognition using a large number of graph models. In general, prevalent methods for structural data recognition have two shortcomings: 1) Only a single model is used to capture…

Machine Learning · Computer Science 2020-04-15 Tomo Miyazaki , Shinichiro Omachi