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In recent years, the video game industry has experienced substantial growth, presenting players with a vast array of game choices. This surge in options has spurred the need for a specialized recommender system tailored for video games.…
Because of the large number of online games available nowadays, online game recommender systems are necessary for users and online game platforms. The former can discover more potential online games of their interests, and the latter can…
Graph Neural Network (GNN) based recommender systems have been attracting more and more attention in recent years due to their excellent performance in accuracy. Representing user-item interactions as a bipartite graph, a GNN model…
Graph-based recommender systems (GRSs) analyze the structural information in the graphical representation of data to make better recommendations, especially when the direct user-item relation data is sparse. Ranking-oriented GRSs that form…
By providing personalized suggestions to users, recommender systems have become essential to numerous online platforms. Collaborative filtering, particularly graph-based approaches using Graph Neural Networks (GNNs), have demonstrated great…
Recommender systems play a crucial role in addressing the issue of information overload by delivering personalized recommendations to users. In recent years, there has been a growing interest in leveraging graph neural networks (GNNs) for…
Graph Neural Networks (GNN) have shown remarkable performance in different tasks. However, there are a few studies about GNN on recommender systems. GCN as a type of GNNs can extract high-quality embeddings for different entities in a…
The growing popularity of subscription services in video game consumption has emphasized the importance of offering diversified recommendations. Providing users with a diverse range of games is essential for ensuring continued engagement…
Recommender systems based on graph neural networks perform well in tasks such as rating and ranking. However, in real-world recommendation scenarios, noise such as user misuse and malicious advertisement gradually accumulates through the…
In recent years, owing to the outstanding performance in graph representation learning, graph neural network (GNN) techniques have gained considerable interests in many real-world scenarios, such as recommender systems and social networks.…
Deep neural networks (DNN) have achieved great success in the recommender systems (RS) domain. However, to achieve remarkable performance, DNN-based recommender models often require numerous parameters, which inevitably bring redundant…
Achieving optimal balance in games is essential to their success, yet reliant on extensive manual work and playtesting. To facilitate this process, the Procedural Content Generation via Reinforcement Learning (PCGRL) framework has recently…
Multimodal recommendation combines the user historical behaviors with the modal features of items to capture the tangible user preferences, presenting superior performance compared to the conventional ID-based recommender systems. However,…
The problem of data sparsity has long been a challenge in recommendation systems, and previous studies have attempted to address this issue by incorporating side information. However, this approach often introduces side effects such as…
Modern recommender systems aim to deeply understand users' complex preferences through their past interactions. While deep collaborative filtering approaches using Graph Neural Networks (GNNs) excel at capturing user-item relationships,…
Recently, real-world recommendation systems need to deal with millions of candidates. It is extremely challenging to conduct sophisticated end-to-end algorithms on the entire corpus due to the tremendous computation costs. Therefore,…
In recent years, Graph Neural Networks (GNNs), which can naturally integrate node information and topological structure, have been demonstrated to be powerful in learning on graph data. These advantages of GNNs provide great potential to…
Graph neural networks (GNNs) have advanced recommender systems by modeling interaction relationships. However, existing graph-based recommenders rely on sparse ID features and do not fully exploit textual information, resulting in low…
To alleviate the cold start problem caused by collaborative filtering in recommender systems, knowledge graphs (KGs) are increasingly employed by many methods as auxiliary resources. However, existing work incorporated with KGs cannot…
Personalized recommendation requires models that capture sequential user preferences while remaining robust to sparse feedback and semantic ambiguity. Recent work has explored large language models (LLMs) as recommenders and re-rankers, but…