Related papers: Listen, Correct, and Feed Back: Spoken Pedagogical…
Grammatical error correction (GEC) tools, powered by advanced generative artificial intelligence (AI), competently correct linguistic inaccuracies in user input. However, they often fall short in providing essential natural language…
Automated Program Repair tools are developed for generating feedback and suggesting a repair method for erroneous code. State of the art (SOTA) code repair methods rely on data-driven approaches and often fail to deliver solution for…
Automated explanatory feedback systems play a crucial role in facilitating learning for a large cohort of learners by offering feedback that incorporates explanations, significantly enhancing the learning process. However, delivering such…
In this work, we address the problem of finegrained traceback of emotional and manipulation characteristics from synthetically manipulated speech. We hypothesize that combining semantic-prosodic cues captured by Speech Foundation Models…
This study underscores the pivotal role of syntax feedback in augmenting the syntactic proficiency of students. Recognizing the challenges faced by learners in mastering syntactic nuances, we introduce a specialized dataset named…
Reinforcement learning from human feedback (RLHF) is widely used to train large language models (LLMs). However, it is unclear whether LLMs accurately learn the underlying preferences in human feedback data. We coin the term \textit{Learned…
Question Generation (QG) is a task of Natural Language Processing (NLP) that aims at automatically generating questions from text. Many applications can benefit from automatically generated questions, but often it is necessary to curate…
Supervised Fine-Tuning (SFT) is commonly used to train language models to imitate annotated responses for given instructions. In this paper, we propose Critique Fine-Tuning (CFT), a method more effective than SFT for reasoning tasks.…
Aligning large generative models with human feedback is a critical challenge. In speech synthesis, this is particularly pronounced due to the lack of a large-scale human preference dataset, which hinders the development of models that truly…
We treat grammatical error correction (GEC) as a classification problem in this study, where for different types of errors, a target word is identified, and the classifier predicts the correct word form from a set of possible choices. We…
Learning from preference feedback is essential for aligning large language models (LLMs) with human values and improving the quality of generated responses. However, existing preference learning methods rely heavily on curated data from…
While recent advancements in speech language models have achieved significant progress, they face remarkable challenges in modeling the long acoustic sequences of neural audio codecs. In this paper, we introduce \textbf{G}enerative…
Evaluating the grammatical competence of second language (L2) learners is essential both for providing targeted feedback and for assessing proficiency. To achieve this, we propose a novel framework leveraging the English Grammar Profile…
Grammar error correction (GEC) systems have become ubiquitous in a variety of software applications, and have started to approach human-level performance for some datasets. However, very little is known about how to efficiently personalize…
Grammatical error correction systems improve written communication by detecting and correcting language mistakes. To help language learners better understand why the GEC system makes a certain correction, the causes of errors (evidence…
Fine-tuning large language models (LLMs) for downstream tasks has become increasingly crucial due to their widespread use and the growing availability of open-source models. However, the high memory costs associated with fine-tuning remain…
Large language models (LLMs) have achieved impressive performance in code generation. However, due to the long-tail distribution of LLMs' training data, low-frequency terms are typically underrepresented in the training process.…
Game Description Generation (GDG) is the task of generating a game description written in a Game Description Language (GDL) from natural language text. Previous studies have explored generation methods leveraging the contextual…
The training paradigm integrating large language models (LLM) is gradually reshaping sequential recommender systems (SRS) and has shown promising results. However, most existing LLM-enhanced methods rely on rich textual information on the…
Large language models (LLMs) can provide automated feedback in educational settings, but aligning an LLMs style with a specific instructors tone while maintaining diagnostic correctness remains challenging. We ask how can we update an LLM…