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Vision Transformers (ViTs) enable strong multi-view 3D detection but are limited by high inference latency from dense token and query processing across multiple views and large 3D regions. Existing sparsity methods, designed mainly for 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Sandro Papais , Lezhou Feng , Charles Cossette , Lingting Ge

Recently, 3D Gaussian splatting (3DGS) has gained considerable attentions in the field of novel view synthesis due to its fast performance while yielding the excellent image quality. However, 3DGS in sparse-view settings (e.g., three-view…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Hyunwoo Park , Gun Ryu , Wonjun Kim

Despite recent successes in novel view synthesis using 3D Gaussian Splatting (3DGS), modeling scenes with sparse inputs remains a challenge. In this work, we address two critical yet overlooked issues in real-world sparse-input modeling:…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Yingji Zhong , Zhihao Li , Dave Zhenyu Chen , Lanqing Hong , Dan Xu

We introduce S2C-3D, a novel sparse-view 3D reconstruction framework for high-fidelity and complete scene reconstruction from as few as six to eight images. Our framework features three components: a specialized diffusion model for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiyang Shen , Yin Yang , Kun Zhou , Tianjia Shao

Recovering camera poses from a set of images is a foundational task in 3D computer vision, which powers key applications such as 3D scene/object reconstructions. Classic methods often depend on feature correspondence, such as keypoints,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Hao Tang , Weiyao Wang , Pierre Gleize , Matt Feiszli

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

Graphics · Computer Science 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

Reconstructing 3D scenes with high fidelity and efficiency remains a central pursuit in computer vision and graphics. Recent advances in 3D Gaussian Splatting (3DGS) enable photorealistic rendering with Gaussian primitives, yet the modeling…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Guangchi Fang , Bing Wang

We present a novel approach that converts partial and noisy RGB-D scans into high-quality 3D scene reconstructions by inferring unobserved scene geometry. Our approach is fully self-supervised and can hence be trained solely on real-world,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-26 Angela Dai , Christian Diller , Matthias Nießner

We present XCube (abbreviated as $\mathcal{X}^3$), a novel generative model for high-resolution sparse 3D voxel grids with arbitrary attributes. Our model can generate millions of voxels with a finest effective resolution of up to $1024^3$…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Xuanchi Ren , Jiahui Huang , Xiaohui Zeng , Ken Museth , Sanja Fidler , Francis Williams

For bandwidth-constrained multimedia applications, simultaneously achieving ultra-low bitrate human video compression and accurate vertex prediction remains a critical challenge, as it demands the harmonization of dynamic motion modeling,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Bolin Chen , Ru-Ling Liao , Yan Ye , Jie Chen , Shanzhi Yin , Xinrui Ju , Shiqi Wang , Yibo Fan

3D Gaussian Splatting has emerged as a powerful approach in novel view synthesis, delivering rapid training and rendering but at the cost of an ever-growing set of Gaussian primitives that strains memory and bandwidth. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Hung Nguyen , An Le , Runfa Li , Truong Nguyen

While generative modeling has become prevalent across numerous research fields, its integration into the realm of image retrieval remains largely unexplored and underjustified. In this paper, we present a novel methodology, reframing image…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Yidan Zhang , Ting Zhang , Dong Chen , Yujing Wang , Qi Chen , Xing Xie , Hao Sun , Weiwei Deng , Qi Zhang , Fan Yang , Mao Yang , Qingmin Liao , Jingdong Wang , Baining Guo

Language-guided robotic grasping is a rapidly advancing field where robots are instructed using human language to grasp specific objects. However, existing methods often depend on dense camera views and struggle to quickly update scenes,…

Robotics · Computer Science 2024-12-04 Junqiu Yu , Xinlin Ren , Yongchong Gu , Haitao Lin , Tianyu Wang , Yi Zhu , Hang Xu , Yu-Gang Jiang , Xiangyang Xue , Yanwei Fu

We present a latent diffusion model over 3D scenes, that can be trained using only 2D image data. To achieve this, we first design an autoencoder that maps multi-view images to 3D Gaussian splats, and simultaneously builds a compressed…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Paul Henderson , Melonie de Almeida , Daniela Ivanova , Titas Anciukevičius

Sparse-view novel view synthesis is fundamentally ill-posed due to severe geometric ambiguity. Current methods are caught in a trade-off: regressive models are geometrically faithful but incomplete, whereas generative models can complete…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Atakan Topaloglu , Kunyi Li , Michael Niemeyer , Nassir Navab , A. Murat Tekalp , Federico Tombari

Diffusion Transformers (DiTs) dominate video generation but their high computational cost severely limits real-world applicability, usually requiring tens of minutes to generate a few seconds of video even on high-performance GPUs. This…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Haocheng Xi , Shuo Yang , Yilong Zhao , Chenfeng Xu , Muyang Li , Xiuyu Li , Yujun Lin , Han Cai , Jintao Zhang , Dacheng Li , Jianfei Chen , Ion Stoica , Kurt Keutzer , Song Han

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Rajaei Khatib , Raja Giryes

3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precisely known camera poses, which are rarely available in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zongqi He , Hanmin Li , Kin-Chung Chan , Yushen Zuo , Hao Xie , Zhe Xiao , Jun Xiao , Kin-Man Lam

3D Gaussian Splatting (3DGS) has emerged as a state-of-the-art method for novel view synthesis. However, its performance heavily relies on dense, high-quality input imagery, an assumption that is often violated in real-world applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Zhankuo Xu , Chaoran Feng , Yingtao Li , Jianbin Zhao , Jiashu Yang , Wangbo Yu , Li Yuan , Yonghong Tian