Related papers: ReConText3D: Replay-based Continual Text-to-3D Gen…
Attempts to train a comprehensive artificial intelligence capable of solving multiple tasks have been impeded by a chronic problem called catastrophic forgetting. Although simply replaying all previous data alleviates the problem, it…
Text-to-3D generation is to craft a 3D object according to a natural language description. This can significantly reduce the workload for manually designing 3D models and provide a more natural way of interaction for users. However, this…
Continual learning (CL) enables models to adapt to evolving data streams without catastrophic forgetting, a fundamental requirement for real-world AI systems. However, the current methods often depend on large replay buffers or heavily…
Continual Learning entails progressively acquiring knowledge from new data while retaining previously acquired knowledge, thereby mitigating ``Catastrophic Forgetting'' in neural networks. Our work presents a novel uncertainty-driven…
Text-to-video (T2V) generation has gained significant attention recently. However, the costs of training a T2V model from scratch remain persistently high, and there is considerable room for improving the generation performance, especially…
Continual learning (CL) aims to constantly learn new knowledge over time while avoiding catastrophic forgetting on old tasks. We focus on continual text classification under the class-incremental setting. Recent CL studies have identified…
Continual learning (CL) refers to a machine learning paradigm that learns continuously without forgetting previously acquired knowledge. Thereby, major difficulty in CL is catastrophic forgetting of preceding tasks, caused by shifts in data…
Recent advances in large-scale pre-training such as GPT-3 allow seemingly high quality text to be generated from a given prompt. However, such generation systems often suffer from problems of hallucinated facts, and are not inherently…
Training a multi-speaker Text-to-Speech (TTS) model from scratch is computationally expensive and adding new speakers to the dataset requires the model to be re-trained. The naive solution of sequential fine-tuning of a model for new…
As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…
Learning new tasks accumulatively without forgetting remains a critical challenge in continual learning. Generative experience replay addresses this challenge by synthesizing pseudo-data points for past learned tasks and later replaying…
The rapid progress of large multimodal models has inspired efforts toward unified frameworks that couple understanding and generation. While such paradigms have shown remarkable success in 2D, extending them to 3D remains largely…
This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…
Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to…
Concept Bottleneck Models (CBMs) enhance the interpretability of AI systems, particularly by bridging visual input with human-understandable concepts, effectively acting as a form of multimodal interpretability model. However, existing CBMs…
Data streams are rarely static in dynamic environments like Industry 4.0. Instead, they constantly change, making traditional offline models outdated unless they can quickly adjust to the new data. This need can be adequately addressed by…
We introduce ProcGen3D, a new approach for 3D content creation by generating procedural graph abstractions of 3D objects, which can then be decoded into rich, complex 3D assets. Inspired by the prevalent use of procedural generators in…
Current controls over diffusion models (e.g., through text or ControlNet) for image generation fall short in recognizing abstract, continuous attributes like illumination direction or non-rigid shape change. In this paper, we present an…
Although contemporary text-to-image generation models have achieved remarkable breakthroughs in producing visually appealing images, their capacity to generate precise and flexible typographic elements, especially non-Latin alphabets,…
Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…