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Related papers: Beyond Voxel 3D Editing: Learning from 3D Masks an…

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We propose NeRF-Insert, a NeRF editing framework that allows users to make high-quality local edits with a flexible level of control. Unlike previous work that relied on image-to-image models, we cast scene editing as an in-painting…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Benet Oriol Sabat , Alessandro Achille , Matthew Trager , Stefano Soatto

Recently, several works tackled the video editing task fostered by the success of large-scale text-to-image generative models. However, most of these methods holistically edit the frame using the text, exploiting the prior given by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-08 Elia Peruzzo , Vidit Goel , Dejia Xu , Xingqian Xu , Yifan Jiang , Zhangyang Wang , Humphrey Shi , Nicu Sebe

The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Hongcheng Yang , Dingkang Liang , Dingyuan Zhang , Zhe Liu , Zhikang Zou , Xingyu Jiang , Yingying Zhu

Mesh reconstruction from a 3D point cloud is an important topic in the fields of computer graphic, computer vision, and multimedia analysis. In this paper, we propose a voxel structure-based mesh reconstruction framework. It provides the…

Graphics · Computer Science 2021-04-26 Chenlei Lv , Weisi Lin , Baoquan Zhao

Reference-guided video editing takes a source video, a text instruction, and a reference image as inputs, requiring the model to faithfully apply the instructed edits while preserving original motion and unedited content. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Tong Wang , Meng Zou , Chengjing Wu , Xiaochao Qu , Luoqi Liu , Xiaolin Hu , Ting Liu

Accurate 3D bird's-eye view (BEV) object detection is essential for autonomous driving, and depends strongly on effective multimodal representations from complementary sensors such as cameras and LiDAR. Multimodal masked autoencoders have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Prabuddhi Wariyapperuma , Rajitha de Silva , Marc Hanheide , Thomas Bohné , Leonardo Guevara

We introduce Discrete Voxel Diffusion (DVD), a discrete diffusion framework to generate, assess, and edit sparse voxels for SLat (Structured LATent) based 3D generative pipelines. Although discrete diffusion has not generally displaced…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Zhengrui Xiang , Jiaqi Wu , Fupeng Sun , Heliang Zheng , Yingzhen Li

We present EditP23, a method for mask-free 3D editing that propagates 2D image edits to multi-view representations in a 3D-consistent manner. In contrast to traditional approaches that rely on text-based prompting or explicit spatial masks,…

Graphics · Computer Science 2025-06-26 Roi Bar-On , Dana Cohen-Bar , Daniel Cohen-Or

Knowledge editing methods for large language models are commonly evaluated using predefined benchmarks that assess edited facts together with a limited set of related or neighboring knowledge. While effective, such evaluations remain…

Computation and Language · Computer Science 2026-05-12 Shuainan Liu , Xuanang Chen , Ben He , Le Sun

Many 3D scene editing tasks focus on modifying local regions rather than the entire scene, except for some global applications like style transfer, and in the context of 3D Gaussian Splatting (3DGS), where scenes are represented by a series…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Lanqing Guo , Yufei Wang , Hezhen Hu , Yan Zheng , Yeying Jin , Siyu Huang , Zhangyang Wang

Multi-view image generation in autonomous driving demands consistent 3D scene understanding across camera views. Most existing methods treat this problem as a 2D image set generation task, lacking explicit 3D modeling. However, we argue…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Zeming Chen , Hang Zhao

While latent diffusion models achieve impressive image editing results, their application to iterative editing of the same image is severely restricted. When trying to apply consecutive edit operations using current models, they accumulate…

Graphics · Computer Science 2025-04-29 Gal Almog , Ariel Shamir , Ohad Fried

Distilling 3D representations from pretrained 2D diffusion models is essential for 3D creative applications across gaming, film, and interior design. Current SDS-based methods are hindered by inefficient information distillation from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Haoran Li , Yuli Tian , Yonghui Wang , Yong Liao , Lin Wang , Yuyang Wang , Peng Yuan Zhou

Recent advances in video generation have outpaced progress in video editing, which remains constrained by several limiting factors, namely: (a) the task's dependency on supervision severely limits generality, (b) an unnecessary artificial…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Harold Haodong Chen , Harry Yang , Ser-Nam Lim

Recent advances in bioimaging have provided scientists a superior high spatial-temporal resolution to observe dynamics of living cells as 3D volumetric videos. Unfortunately, the 3D biomedical video analysis is lagging, impeded by resource…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Mengyang Zhao , Quan Liu , Aadarsh Jha , Ruining Deng , Tianyuan Yao , Anita Mahadevan-Jansen , Matthew J. Tyska , Bryan A. Millis , Yuankai Huo

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

Evaluating code generation models for 3D spatial reasoning requires executing generated code in realistic environments and assessing outputs beyond surface-level correctness. We introduce a platform VoxelCode, for analyzing code generation…

Machine Learning · Computer Science 2026-04-06 Yan Zheng , Florian Bordes

When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…

Graphics · Computer Science 2021-07-22 Joseph Chen , Ko-Wei Tai , Wen-Chin Chen , Ming Ouhyoung

Existing 3D-aware facial generation methods face a dilemma in quality versus editability: they either generate editable results in low resolution or high-quality ones with no editing flexibility. In this work, we propose a new approach that…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Jingxiang Sun , Xuan Wang , Yichun Shi , Lizhen Wang , Jue Wang , Yebin Liu

Recent advances in language and vision have demonstrated that scaling up model capacity consistently improves performance across diverse tasks. In 3D visual geometry reconstruction, large-scale training has likewise proven effective for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jingnan Gao , Zhe Wang , Xianze Fang , Xingyu Ren , Zhuo Chen , Shengqi Liu , Yuhao Cheng , Jiangjing Lyu , Xiaokang Yang , Yichao Yan