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Human gaze offers rich supervisory signals for understanding visual attention in complex visual environments. In this paper, we propose Eyes on Target, a novel depth-aware and gaze-guided object detection framework designed for egocentric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Vishakha Lall , Yisi Liu

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Egocentric videos present unique challenges for 3D scene understanding due to rapid camera motion, frequent object occlusions, and limited object visibility. This paper introduces a novel approach to instance segmentation and tracking in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Yash Bhalgat , Vadim Tschernezki , Iro Laina , João F. Henriques , Andrea Vedaldi , Andrew Zisserman

Egocentric interactive world models are essential for augmented reality and embodied AI, where visual generation must respond to user input with low latency, geometric consistency, and long-term stability. We study egocentric interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Yuxi Wang , Wenqi Ouyang , Tianyi Wei , Yi Dong , Zhiqi Shen , Xingang Pan

In a wearable camera video, we see what the camera wearer sees. While this makes it easy to know roughly what he chose to look at, it does not immediately reveal when he was engaged with the environment. Specifically, at what moments did…

Computer Vision and Pattern Recognition · Computer Science 2016-04-05 Yu-Chuan Su , Kristen Grauman

We present a domain- and user-preference-agnostic approach to detect highlightable excerpts from human-centric videos. Our method works on the graph-based representation of multiple observable human-centric modalities in the videos, such as…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Uttaran Bhattacharya , Gang Wu , Stefano Petrangeli , Viswanathan Swaminathan , Dinesh Manocha

We focus on the task of everyday hand pose estimation from egocentric viewpoints. For this task, we show that depth sensors are particularly informative for extracting near-field interactions of the camera wearer with his/her environment.…

Computer Vision and Pattern Recognition · Computer Science 2014-12-02 Gregory Rogez , James S. Supancic , Maryam Khademi , Jose Maria Martinez Montiel , Deva Ramanan

A large number of works in egocentric vision have concentrated on action and object recognition. Detection and segmentation of hands in first-person videos, however, has less been explored. For many applications in this domain, it is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Aisha Urooj Khan , Ali Borji

In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representation learning methods mainly focus on aligning video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Baoqi Pei , Yifei Huang , Jilan Xu , Guo Chen , Yuping He , Lijin Yang , Yali Wang , Weidi Xie , Yu Qiao , Fei Wu , Limin Wang

Mobile virtual reality (VR) head mounted displays (HMD) have become popular among consumers in recent years. In this work, we demonstrate real-time egocentric hand gesture detection and localization on mobile HMDs. Our main contributions…

Computer Vision and Pattern Recognition · Computer Science 2017-12-15 Rohit Pandey , Marie White , Pavel Pidlypenskyi , Xue Wang , Christine Kaeser-Chen

Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Yubo Zhang , Vishnu Naresh Boddeti , Kris M. Kitani

We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Eadom Dessalene , Botao He , Michael Maynord , Yonatan Tussa , Pavan Mantripragada , Yianni Karabati , Nirupam Roy , Yiannis Aloimonos

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

Current upper extremity outcome measures for persons with cervical spinal cord injury (cSCI) lack the ability to directly collect quantitative information in home and community environments. A wearable first-person (egocentric) camera…

Human-Computer Interaction · Computer Science 2024-05-07 Jirapat Likitlersuang , Elizabeth R. Sumitro , Tianshi Cao , Ryan J. Visee , Sukhvinder Kalsi-Ryan , Jose Zariffa

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

Egocentric, or first-person vision which became popular in recent years with an emerge in wearable technology, is different than exocentric (third-person) vision in some distinguishable ways, one of which being that the camera wearer is…

Computer Vision and Pattern Recognition · Computer Science 2016-10-11 Jessica Finocchiaro , Aisha Urooj Khan , Ali Borji

Predicting future human behavior from egocentric videos is a challenging but critical task for human intention understanding. Existing methods for forecasting 2D hand positions rely on visual representations and mainly focus on hand-object…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Masashi Hatano , Ryo Hachiuma , Hideo Saito

Forecasting future 3D hand pose sequences from egocentric video is essential for understanding human intention and enabling embodied applications such as AR/VR assistance and human-robot interaction. However, this task remains a highly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Jaeyoung Choi , Hyeondong Kim , Yujin Kim , Daehee Park

Egocentric video-language pretraining is a crucial step in advancing the understanding of hand-object interactions in first-person scenarios. Despite successes on existing testbeds, we find that current EgoVLMs can be easily misled by…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Boshen Xu , Ziheng Wang , Yang Du , Zhinan Song , Sipeng Zheng , Qin Jin

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Olga Taran , Damian M. Manzone , Jose Zariffa