Related papers: Labeled TrustSet Guided: Batch Active Learning wit…
Active learning (AL) is a training paradigm for selecting unlabeled samples for annotation to improve model performance on a test set, which is useful when only a limited number of samples can be annotated. These algorithms often work by…
Active Learning (AL) and Few Shot Learning (FSL) are two label-efficient methods which have achieved excellent results recently. However, most prior arts in both learning paradigms fail to explore the wealth of the vast unlabelled data. In…
We consider a batch active learning scenario where the learner adaptively issues batches of points to a labeling oracle. Sampling labels in batches is highly desirable in practice due to the smaller number of interactive rounds with the…
Active Learning (AL) techniques have proven to be highly effective in reducing data labeling costs across a range of machine learning tasks. Nevertheless, one known challenge of these methods is their potential to introduce unfairness…
While the state-of-the-art performance on entity resolution (ER) has been achieved by deep learning, its effectiveness depends on large quantities of accurately labeled training data. To alleviate the data labeling burden, Active Learning…
Learning robot policies using imitation learning requires collecting large amounts of costly action-labeled expert demonstrations, which fundamentally limits the scale of training data. A promising approach to address this bottleneck is to…
Recently, single-frame infrared small target (SIRST) detection with single point supervision has drawn wide-spread attention. However, the latest label evolution with single point supervision (LESPS) framework suffers from instability,…
Recently, Convolutional Neural Networks (CNNs) have shown unprecedented success in the field of computer vision, especially on challenging image classification tasks by relying on a universal approach, i.e., training a deep model on a…
Active learning (AL) aims to minimize labeling efforts for data-demanding deep neural networks (DNNs) by selecting the most representative data points for annotation. However, currently used methods are ill-equipped to deal with biased…
Real world datasets contain incorrectly labeled instances that hamper the performance of the model and, in particular, the ability to generalize out of distribution. Also, each example might have different contribution towards learning.…
Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…
We study the problem of training an accurate linear regression model by procuring labels from multiple noisy crowd annotators, under a budget constraint. We propose a Bayesian model for linear regression in crowdsourcing and use variational…
The offline reinforcement learning (RL) setting (also known as full batch RL), where a policy is learned from a static dataset, is compelling as progress enables RL methods to take advantage of large, previously-collected datasets, much…
Deep reinforcement learning (RL) is a powerful approach to complex decision making. However, one issue that limits its practical application is its brittleness, sometimes failing to train in the presence of small changes in the environment.…
Central to active learning (AL) is what data should be selected for annotation. Existing works attempt to select highly uncertain or informative data for annotation. Nevertheless, it remains unclear how selected data impacts the test…
Long-term test-time adaptation (TTA) is a challenging task due to error accumulation. Recent approaches tackle this issue by actively labeling a small proportion of samples in each batch, yet the annotation burden quickly grows as the batch…
In stream-based active learning, the learning procedure typically has access to a stream of unlabeled data instances and must decide for each instance whether to label it and use it for training or to discard it. There are numerous active…
Skeleton-based action recognition has recently made significant progress. However, data imbalance is still a great challenge in real-world scenarios. The performance of current action recognition algorithms declines sharply when training…
The proliferation of automated data collection schemes and the advances in sensorics are increasing the amount of data we are able to monitor in real-time. However, given the high annotation costs and the time required by quality…
Deep-learning-based models are increasingly used to emulate scientific simulations to accelerate scientific research. However, accurate, supervised deep learning models require huge amount of labelled data, and that often becomes the…