English
Related papers

Related papers: LottieGPT: Tokenizing Vector Animation for Autoreg…

200 papers

Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Shijie Wang , Dahun Kim , Ali Taalimi , Chen Sun , Weicheng Kuo

Recent image generative models typically capture the image distribution in a pre-constructed latent space, relying on a frozen image tokenizer. However, there exists a significant discrepancy between the reconstruction and generation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Kai Qiu , Xiang Li , Hao Chen , Jason Kuen , Xiaohao Xu , Jiuxiang Gu , Yinyi Luo , Bhiksha Raj , Zhe Lin , Marios Savvides

Text-to-motion generation has advanced rapidly, yet two challenges persist. First, existing motion autoencoders compress each frame into a single monolithic latent vector, entangling trajectory and per-joint rotations in an unstructured…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zeyu Ling , Qing Shuai , Teng Zhang , Shiyang Li , Bo Han , Changqing Zou

Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot B\'ezier points, and configure timing properties. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Mannat Khurana , Sanyam Jain , Rishav Agarwal

We introduce LaviGen, a framework that repurposes 3D generative models for 3D layout generation. Unlike previous methods that infer object layouts from textual descriptions, LaviGen operates directly in the native 3D space, formulating…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Haoran Feng , Yifan Niu , Zehuan Huang , Yang-Tian Sun , Chunchao Guo , Yuxin Peng , Lu Sheng

We introduce VectorGym, a comprehensive benchmark suite for Scalable Vector Graphics (SVG) that spans generation from text and sketches, complex editing, and visual understanding. VectorGym addresses the lack of realistic, challenging…

Vectorized glyphs are widely used in poster design, network animation, art display, and various other fields due to their scalability and flexibility. In typography, they are often seen as special sequences composed of ordered strokes. This…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Xinyue Zhang , Haolong Li , Jiawei Ma , Chen Ye

Recently, Vector Quantized AutoRegressive (VQ-AR) models have shown remarkable results in text-to-image synthesis by equally predicting discrete image tokens from the top left to bottom right in the latent space. Although the simple…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Zhengcong Fei , Mingyuan Fan , Li Zhu , Junshi Huang

In this work, we propose a two-stage sign language production (SLP) paradigm that first encodes sign language sequences into discrete codes and then autoregressively generates sign language from text based on the learned codebook. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Aoxiong Yin , Haoyuan Li , Kai Shen , Siliang Tang , Yueting Zhuang

Visual tokenization remains a core challenge in unifying visual understanding and generation within the autoregressive paradigm. Existing methods typically employ tokenizers in discrete latent spaces to align with the tokens from large…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Ziyuan Huang , DanDan Zheng , Cheng Zou , Rui Liu , Xiaolong Wang , Kaixiang Ji , Weilong Chai , Jianxin Sun , Libin Wang , Yongjie Lv , Taozhi Huang , Jiajia Liu , Qingpei Guo , Ming Yang , Jingdong Chen , Jun Zhou

This paper presents VQ-SGen, a novel algorithm for high-quality creative sketch generation. Recent approaches have framed the task as pixel-based generation either as a whole or part-by-part, neglecting the intrinsic and contextual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Jiawei Wang , Zhiming Cui , Changjian Li

Autonomous robots typically need to construct representations of their surroundings and adapt their motions to the geometry of their environment. Here, we tackle the problem of constructing a policy model for collision-free motion…

Robotics · Computer Science 2025-05-27 Weiming Zhi , Ziyong Ma , Tianyi Zhang , Matthew Johnson-Roberson

The computational cost of training multimodal large language models (MLLMs) grows rapidly with the number of processed tokens. Existing efficiency methods mainly target inference via token reduction or merging, offering limited benefits…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Chaoyu Li , Yogesh Kulkarni , Pooyan Fazli

Human motion stylization aims to revise the style of an input motion while keeping its content unaltered. Unlike existing works that operate directly in pose space, we leverage the latent space of pretrained autoencoders as a more…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Chuan Guo , Yuxuan Mu , Xinxin Zuo , Peng Dai , Youliang Yan , Juwei Lu , Li Cheng

Modern neural sequence generation models are built to either generate tokens step-by-step from scratch or (iteratively) modify a sequence of tokens bounded by a fixed length. In this work, we develop Levenshtein Transformer, a new partially…

Computation and Language · Computer Science 2019-10-29 Jiatao Gu , Changhan Wang , Jake Zhao

The integration of generative artificial intelligence (AI) into architectural design has advanced significantly, enabling the generation of text, images, and 3D models. However, prior AI applications lack support for text-to-parametric…

Human-Computer Interaction · Computer Science 2025-05-20 Guangxi Feng , Wei Yan

The rapid proliferation of generative 3D models has created a critical bottleneck in animation pipelines: rigging. Existing automated methods are fundamentally limited by their approach to skinning, treating it as an ill-posed,…

Graphics · Computer Science 2026-02-05 Jia-peng Zhang , Cheng-Feng Pu , Meng-Hao Guo , Yan-Pei Cao , Shi-Min Hu

Large Language Models (LLMs) have demonstrated remarkable capabilities but typically require extensive computational resources and memory for inference. Post-training quantization (PTQ) can effectively reduce these demands by storing…

Machine Learning · Computer Science 2026-01-27 Xi Zhang , Xiaolin Wu , Jiamang Wang , Weisi Lin

The domain of automatic video trailer generation is currently undergoing a profound paradigm shift, transitioning from heuristic-based extraction methods to deep generative synthesis. While early methodologies relied heavily on low-level…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Abhishek Dharmaratnakar , Srivaths Ranganathan , Debanshu Das , Anushree Sinha

We introduce HOIGPT, a token-based generative method that unifies 3D hand-object interactions (HOI) perception and generation, offering the first comprehensive solution for captioning and generating high-quality 3D HOI sequences from a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Mingzhen Huang , Fu-Jen Chu , Bugra Tekin , Kevin J Liang , Haoyu Ma , Weiyao Wang , Xingyu Chen , Pierre Gleize , Hongfei Xue , Siwei Lyu , Kris Kitani , Matt Feiszli , Hao Tang