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We introduce VIGIL (Visual Inconsistency & Generative In-context Lucidity), the first benchmark dataset and framework providing a fine-grained categorization of hallucinations in the multimodal image recontextualization task for large…
Recent advancements in Video Large Language Models (VideoLLMs) have enabled strong performance across diverse multimodal video tasks. To reduce the high computational cost of processing dense video frames, efficiency-oriented methods such…
Due to the high similarity of disparity between consecutive frames in video sequences, the area where disparity changes is defined as the residual map, which can be calculated. Based on this, we propose RecSM, a network based on residual…
Repository-level code generation aims to generate code within the context of a specified repository. Existing approaches typically employ retrieval-augmented generation (RAG) techniques to provide LLMs with relevant contextual information…
This paper proposes a novel framework utilizing multi-modal large language models (MLLMs) for referring video object segmentation (RefVOS). Previous MLLM-based methods commonly struggle with the dilemma between "Ref" and "VOS": they either…
Recent advances in video reward models and post-training strategies have improved text-to-video (T2V) generation. While these models typically assess visual quality, motion quality, and text alignment, they often overlook key structural…
We propose an efficient evaluation protocol for large vision-language models (VLMs). Given their broad knowledge and reasoning capabilities, multiple benchmarks are needed for comprehensive assessment, making evaluation computationally…
Reasoning-centric video object segmentation is an inherently complex task: the query often refers to dynamics, causality, and temporal interactions, rather than static appearances. Yet existing solutions generally collapse these factors…
Video understanding requires identifying and reasoning over semantically discriminative visual objects across frames, yet existing object-agnostic solutions struggle to effectively handle substantial object variations over time. To address…
Vision-language models (VLMs) have achieved strong results on coding and math benchmarks that are challenging for humans, yet their ability to perform tasks that come naturally to humans--such as perception, spatial navigation, and memory…
Multimodal large language models (MLLMs) have enabled a wide range of advanced vision-language applications, including fine-grained object recognition and contextual understanding. When querying specific regions or objects in an image,…
In this paper, we present a method using Deep Convolutional Neural Networks (DCNNs) to detect common glitches in video games. The problem setting consists of an image (800x800 RGB) as input to be classified into one of five defined classes,…
Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…
Vision-Language Models (VLMs) exhibit significant performance plateaus in specialized domains like precision agriculture, primarily due to "Reasoning-Driven Hallucination" where linguistic priors override visual perception. A key bottleneck…
Visual document retrieval aims to retrieve a set of document pages relevant to a query from visually rich collections. Existing methods often employ Vision-Language Models (VLMs) to encode queries and visual pages into a shared embedding…
Object-aware reasoning in vision-language tasks poses significant challenges for current models, particularly in handling unseen objects, reducing hallucinations, and capturing fine-grained relationships in complex visual scenes. To address…
Vision-Language Models (VLMs), such as CLIP, have demonstrated impressive zero-shot transfer capabilities in image-level visual perception. However, these models have shown limited performance in instance-level tasks that demand precise…
Large Language Models (LLMs) have transformed natural language processing (NLP) tasks, but they suffer from hallucination, generating plausible yet factually incorrect content. This issue extends to Video-Language Models (VideoLLMs), where…
Large vision-language models (LVLMs) suffer from hallucination a lot, generating responses that apparently contradict to the image content occasionally. The key problem lies in its weak ability to comprehend detailed content in a…
Immersive Computer Graphics (CGs) rendering has become ubiquitous in modern daily life. However, comprehensively evaluating CG quality remains challenging for two reasons: First, existing CG datasets lack systematic descriptions of…