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Automatically generating 3D games in commercial game engines remains a non-trivial challenge, as it involves complex engine-related workflows for generating assets such as scenes, blueprints, and code. To address this challenge, we propose…

Human-Computer Interaction · Computer Science 2026-04-09 Lei Yin , Wentao Cheng , Zhida Qin , Tianyu Huang , Yidong Li , Gangyi Ding

Programmable Logic Controllers are operated by proprietary code dialects; this makes it challenging to train coding assistants. Current LLMs are trained on large code datasets and are capable of writing IEC 61131-3 compatible code out of…

Software Engineering · Computer Science 2026-01-19 Joschka Kersting , Michael Rummel , Gesa Benndorf

Team-based collaboration is a cornerstone of modern creative work. Recent advances in generative AI open possibilities for humans to collaborate with multiple AI agents in distinct roles to address complex creative workflows. Yet, how to…

Human-Computer Interaction · Computer Science 2026-01-21 Hyunseung Lim , Dasom Choi , Sooyohn Nam , Bogoan Kim , Hwajung Hong

Assembly planning is a difficult problem for companies. Many disciplines such as design, planning, scheduling, and manufacturing execution need to be carefully engineered and coordinated to create successful product assembly plans. Recent…

Robotics · Computer Science 2020-05-13 Jade Master , Evan Patterson , Shahin Yousfi , Arquimedes Canedo

Diffusion models have shown excellent performance in text-to-image generation. Nevertheless, existing methods often suffer from performance bottlenecks when handling complex prompts that involve multiple objects, characteristics, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Mingcheng Li , Xiaolu Hou , Ziyang Liu , Dingkang Yang , Ziyun Qian , Jiawei Chen , Jinjie Wei , Yue Jiang , Qingyao Xu , Lihua Zhang

Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy without a clear target form. In the spirit of modeling-by-example, we facilitate design by providing reference and inspiration from existing model…

Graphics · Computer Science 2019-04-17 Xiaohua Xie , Kai Xu , Niloy J. Mitra , Daniel Cohen-Or , Baoquan Chen

Multi-robot assembly systems are becoming increasingly appealing in manufacturing due to their ability to automatically, flexibly, and quickly construct desired structural designs. However, effectively planning for these systems in a manner…

Generative AI faces many challenges when entering the product design workflow, such as interface usability and interaction patterns. Therefore, based on design thinking and design process, we developed the DesignGPT multi-agent…

Artificial Intelligence · Computer Science 2023-11-21 Shiying Ding , Xinyi Chen , Yan Fang , Wenrui Liu , Yiwu Qiu , Chunlei Chai

Large language models (LLMs) have enabled remarkable advances in automated task-solving with multi-agent systems. However, most existing LLM-based multi-agent approaches rely on predefined agents to handle simple tasks, limiting the…

Artificial Intelligence · Computer Science 2024-05-01 Guangyao Chen , Siwei Dong , Yu Shu , Ge Zhang , Jaward Sesay , Börje F. Karlsson , Jie Fu , Yemin Shi

We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Denys Iliash , Angel X. Chang , Manolis Savva , Ali Mahdavi-Amiri

We present SKALD, a multi-shot video assembly method that constructs coherent video sequences from candidate shots with minimal reliance on text. Central to our approach is the Learned Clip Assembly (LCA) score, a learning-based metric that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Chen Yi Lu , Md Mehrab Tanjim , Ishita Dasgupta , Somdeb Sarkhel , Gang Wu , Saayan Mitra , Somali Chaterji

In industrial control systems, the generation and verification of Programmable Logic Controller (PLC) code are critical for ensuring operational efficiency and safety. While Large Language Models (LLMs) have made strides in automated code…

Software Engineering · Computer Science 2024-12-30 Zihan Liu , Ruinan Zeng , Dongxia Wang , Gengyun Peng , Jingyi Wang , Qiang Liu , Peiyu Liu , Wenhai Wang

Existing LLM agents for computational materials science are constrained by pipeline-bounded architectures tied to specific simulation codes and by dependence on manually written tool functions that grow with task scope. We present MatClaw,…

Materials Science · Physics 2026-05-25 Chenmu Zhang , Boris I. Yakobson

We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling articulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Jiayi Liu , Hou In Ivan Tam , Ali Mahdavi-Amiri , Manolis Savva

In the field of Human-Computer Interaction (HCI), interactive devices with embedded mechanical computation are gaining attention. The rise of these cutting-edge devices has created a need for specialized design tools that democratize the…

Human-Computer Interaction · Computer Science 2024-10-31 Qiuyu Lu , Jiawei Fang , Zhihao Yao , Yue Yang , Shiqing Lyu , Haipeng Mi , Lining Yao

The objective of this work is to manipulate visual timelines (e.g. a video) through natural language instructions, making complex timeline editing tasks accessible to non-expert or potentially even disabled users. We call this task…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Alejandro Pardo , Jui-Hsien Wang , Bernard Ghanem , Josef Sivic , Bryan Russell , Fabian Caba Heilbron

Designing effective software architectures is a complex, iterative process that traditionally relies on expert judgment. This paper proposes an approach for Large Language Model (LLM)-assisted software architecture design using the…

Software Engineering · Computer Science 2025-07-01 Humberto Cervantes , Rick Kazman , Yuanfang Cai

With the advancement of AIGC (AI-generated content) technologies, an increasing number of generative models are revolutionizing fields such as video editing, music generation, and even film production. However, due to the limitations of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Daoan Zhang , Wenlin Yao , Xiaoyang Wang , Yebowen Hu , Jiebo Luo , Dong Yu

Deep research has revolutionized data analysis, yet data scientists still devote substantial time to manually crafting visualizations, highlighting the need for robust automation from natural language queries. However, current systems…

Artificial Intelligence · Computer Science 2025-10-06 Zichen Chen , Jiefeng Chen , Sercan Ö. Arik , Misha Sra , Tomas Pfister , Jinsung Yoon

Researchers are investing substantial effort in developing powerful general-purpose agents, wherein Foundation Models are used as modules within agentic systems (e.g. Chain-of-Thought, Self-Reflection, Toolformer). However, the history of…

Artificial Intelligence · Computer Science 2025-03-04 Shengran Hu , Cong Lu , Jeff Clune