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In this paper, we introduce an innovative task focused on human communication, aiming to generate 3D holistic human motions for both speakers and listeners. Central to our approach is the incorporation of factorization to decouple audio…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Mingze Sun , Chao Xu , Xinyu Jiang , Yang Liu , Baigui Sun , Ruqi Huang

We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on…

Human-Computer Interaction · Computer Science 2019-02-01 Kory W. Mathewson , Pablo Samuel Castro , Colin Cherry , George Foster , Marc G. Bellemare

The rapid advancement of large language models (LLMs) has revolutionized role-playing, enabling the development of general role-playing models. However, current role-playing training has two significant issues: (I) Using a predefined role…

Computation and Language · Computer Science 2025-06-10 Yeyong Yu , Runsheng Yu , Haojie Wei , Zhanqiu Zhang , Quan Qian

This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-view captures of a subject, we create an animatable 3D face…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Richard Shaw , Youngkyoon Jang , Athanasios Papaioannou , Arthur Moreau , Helisa Dhamo , Zhensong Zhang , Eduardo Pérez-Pellitero

Socially interactive agents are gaining prominence in domains like healthcare, education, and service contexts, particularly virtual agents due to their inherent scalability. To facilitate authentic interactions, these systems require…

Human-Computer Interaction · Computer Science 2025-01-22 Oliver Chojnowski , Alexander Eberhard , Michael Schiffmann , Ana Müller , Anja Richert

We propose a novel method for generating high-resolution videos of talking-heads from speech audio and a single 'identity' image. Our method is based on a convolutional neural network model that incorporates a pre-trained StyleGAN…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Mohammed M. Alghamdi , He Wang , Andrew J. Bulpitt , David C. Hogg

Diffusion models have revolutionized the field of talking head generation, yet still face challenges in expressiveness, controllability, and stability in long-time generation. In this research, we propose an EmotiveTalk framework to address…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Haotian Wang , Yuzhe Weng , Yueyan Li , Zilu Guo , Jun Du , Shutong Niu , Jiefeng Ma , Shan He , Xiaoyan Wu , Qiming Hu , Bing Yin , Cong Liu , Qingfeng Liu

State-of-the-art conversational agents have advanced significantly in conjunction with the use of large transformer-based language models. However, even with these advancements, conversational agents still lack the ability to produce…

Computation and Language · Computer Science 2020-10-21 Sashank Santhanam , Wei Ping , Raul Puri , Mohammad Shoeybi , Mostofa Patwary , Bryan Catanzaro

Human conversation is organized by an implicit chain of thoughts that manifests as timed speech acts. Capturing this causal pathway is key to building natural full-duplex interactive systems. We introduce a framework that enables reasoning…

Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…

Sound · Computer Science 2024-08-15 Qingju Liu , Hyeongwoo Kim , Gaurav Bharaj

Audio-driven talking head generation aims to create vivid and realistic videos from a static portrait and speech. Existing AR-based methods rely on intermediate facial representations, which limit their expressiveness and realism.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yuzhe Weng , Haotian Wang , Yuanhong Yu , Jun Du , Shan He , Xiaoyan Wu , Haoran Xu

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yuchi Wang , Junliang Guo , Jianhong Bai , Runyi Yu , Tianyu He , Xu Tan , Xu Sun , Jiang Bian

We propose a two-stage framework for audio-driven talking head generation with fine-grained expression control via facial Action Units (AUs). Unlike prior methods relying on emotion labels or implicit AU conditioning, our model explicitly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Shao-Yu Chang , Jingyi Xu , Hieu Le , Dimitris Samaras

Audio-driven talking face generation has gained significant attention for applications in digital media and virtual avatars. While recent methods improve audio-lip synchronization, they often struggle with temporal consistency, identity…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Fatemeh Nazarieh , Zhenhua Feng , Diptesh Kanojia , Muhammad Awais , Josef Kittler

Language models pretrained on text-only corpora often struggle with tasks that require auditory commonsense knowledge. Previous work addresses this problem by augmenting the language model to retrieve knowledge from external audio…

Computation and Language · Computer Science 2025-06-10 Suho Yoo , Hyunjong Ok , Jaeho Lee

Generating semantically coherent and visually accurate talking faces requires bridging the gap between linguistic meaning and facial articulation. Although audio-driven methods remain prevalent, their reliance on high-quality paired audio…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Xu Wang , Shengeng Tang , Fei Wang , Lechao Cheng , Dan Guo , Feng Xue , Richang Hong

Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

Persona-based dialogue systems aim to generate consistent responses based on historical context and predefined persona. Unlike conventional dialogue generation, the persona-based dialogue needs to consider both dialogue context and persona,…

Computation and Language · Computer Science 2024-01-11 Qiushi Huang , Yu Zhang , Tom Ko , Xubo Liu , Bo Wu , Wenwu Wang , Lilian Tang

The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion,…

Multimedia · Computer Science 2024-08-28 Sen Wang , Jiangning Zhang , Xin Tan , Zhifeng Xie , Chengjie Wang , Lizhuang Ma

People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek