Related papers: VGGT-HPE: Reframing Head Pose Estimation as Relati…
Existing head pose estimation (HPE) mainly focuses on single person with pre-detected frontal heads, which limits their applications in real complex scenarios with multi-persons. We argue that these single HPE methods are fragile and…
This paper presents a lightweight network for head pose estimation (HPE) task. While previous approaches rely on convolutional neural networks, the proposed network \textit{LwPosr} uses mixture of depthwise separable convolutional (DSC) and…
Head pose estimation (HPE) is a problem of interest in computer vision to improve the performance of face processing tasks in semi-frontal or profile settings. Recent applications require the analysis of faces in the full 360{\deg} rotation…
Head pose estimation (HPE) plays a critical role in various computer vision applications such as human-computer interaction and facial recognition. In this paper, we propose a novel deep learning approach for head pose estimation with…
Visual localization has traditionally been formulated as a pair-wise pose regression problem. Existing approaches mainly estimate relative poses between two images and employ a late-fusion strategy to obtain absolute pose estimates.…
We introduce a novel framework for representation learning in head pose estimation (HPE). Previously such a scheme was difficult due to head pose data sparsity, making triplet sampling infeasible. Recent progress in 3D generative…
Monocular depth estimation (MDE) models have undergone significant advancements over recent years. Many MDE models aim to predict affine-invariant relative depth from monocular images, while recent developments in large-scale training and…
We propose a human pose estimation framework that solves the task in the regression-based fashion. Unlike previous regression-based methods, which often fall behind those state-of-the-art methods, we formulate the pose estimation task into…
Monocular head pose estimation requires learning a model that computes the intrinsic Euler angles for pose (yaw, pitch, roll) from an input image of human face. Annotating ground truth head pose angles for images in the wild is difficult…
Previous works on Human Pose and Shape Estimation (HPSE) from RGB images can be broadly categorized into two main groups: parametric and non-parametric approaches. Parametric techniques leverage a low-dimensional statistical body model for…
Most recent head pose estimation (HPE) methods are dominated by the Euler angle representation. To avoid its inherent ambiguity problem of rotation labels, alternative quaternion-based and vector-based representations are introduced.…
Appearance-based gaze estimation has been actively studied in recent years. However, its generalization performance for unseen head poses is still a significant limitation for existing methods. This work proposes a generalizable multi-view…
Visual re-localization means using a single image as input to estimate the camera's location and orientation relative to a pre-recorded environment. The highest-scoring methods are "structure based," and need the query camera's intrinsics…
Many head pose estimation (HPE) methods promise the ability to create full-range datasets, theoretically allowing the estimation of the rotation and positioning of the head from various angles. However, these methods are only accurate…
Precise six-degree-of-freedom (6DoF) head pose estimation is crucial for safety-critical applications and human-computer interaction scenarios, yet existing monocular methods still struggle with robust pose estimation. We revisit this…
Camera with a fisheye or ultra-wide lens covers a wide field of view that cannot be modeled by the perspective projection. Serious fisheye lens distortion in the peripheral region of the image leads to degraded performance of the existing…
The common approach to 3D human pose estimation is predicting the body joint coordinates relative to the hip. This works well for a single person but is insufficient in the case of multiple interacting people. Methods predicting absolute…
In this paper, we introduce a novel RGB-D based relative pose estimation approach that is suitable for small-overlapping or non-overlapping scans and can output multiple relative poses. Our method performs scene completion and matches the…
Human head pose estimation in images has applications in many fields such as human-computer interaction or video surveillance tasks. In this work, we address this problem, defined here as the estimation of both vertical (tilt/pitch) and…
We address the challenging problem of RGB image-based head pose estimation. We first reformulate head pose representation learning to constrain it to a bounded space. Head pose represented as vector projection or vector angles shows helpful…