Related papers: MAGE: Modality-Agnostic Music Generation and Editi…
Cross-modality magnetic resonance (MR) image synthesis can be used to generate missing modalities from given ones. Existing (supervised learning) methods often require a large number of paired multi-modal data to train an effective…
With the growing success of multi-modal learning, research on the robustness of multi-modal models, especially when facing situations with missing modalities, is receiving increased attention. Nevertheless, previous studies in this domain…
Multimodal recommendation enhances ranking by integrating user-item interactions with item content, which is particularly effective under sparse feedback and long-tail distributions. However, multimodal signals are inherently heterogeneous…
Generating multi-instrument music from symbolic music representations is an important task in Music Information Retrieval (MIR). A central but still largely unsolved problem in this context is musically and acoustically informed control in…
The recent success of the generative model shows that leveraging the multi-modal embedding space can manipulate an image using text information. However, manipulating an image with other sources rather than text, such as sound, is not easy…
We propose Expotion (Facial Expression and Motion Control for Multimodal Music Generation), a generative model leveraging multimodal visual controls - specifically, human facial expressions and upper-body motion - as well as text prompts to…
Mapping music to dance is a challenging problem that requires spatial and temporal coherence along with a continual synchronization with the music's progression. Taking inspiration from large language models, we introduce a 2-step approach…
Existing music-driven 3D dance generation methods mainly concentrate on high-quality dance generation, but lack sufficient control during the generation process. To address these issues, we propose a unified framework capable of generating…
Dance is an important human art form, but creating new dances can be difficult and time-consuming. In this work, we introduce Editable Dance GEneration (EDGE), a state-of-the-art method for editable dance generation that is capable of…
How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…
We introduce MAGNeT, a masked generative sequence modeling method that operates directly over several streams of audio tokens. Unlike prior work, MAGNeT is comprised of a single-stage, non-autoregressive transformer. During training, we…
In this work, we build a simple but strong baseline for sounding video generation. Given base diffusion models for audio and video, we integrate them with additional modules into a single model and train it to make the model jointly…
Masked Autoencoder~(MAE) is a prevailing self-supervised learning method that achieves promising results in model pre-training. However, when the various downstream tasks have data distributions different from the pre-training data, the…
Music-grounded mashup video creation is a challenging form of video non-linear editing, where a system must compose a coherent timeline from large collections of source videos while aligning with music rhythm, user intent, story…
Multimodal Action Quality Assessment (AQA) has recently emerged as a promising paradigm. By leveraging complementary information across shared contextual cues, it enhances the discriminative evaluation of subtle intra-class variations in…
Different modalities hold considerable gaps in optimization trajectories, including speeds and paths, which lead to modality laziness and modality clash when jointly training multimodal models, resulting in insufficient and imbalanced…
Pre-trained video large language models excel at visual reasoning. However, they struggle when videos arrive with auxiliary streams, such as audio, depth map, or dense temporal evidence. In such a scenario, uniform fusion induces modality…
Cross-modal representation learning allows to integrate information from different modalities into one representation. At the same time, research on generative models tends to focus on the visual domain with less emphasis on other domains,…
The goal of multimodal alignment is to learn a single latent space that is shared between multimodal inputs. The most powerful models in this space have been trained using massive datasets of paired inputs and large-scale computational…
We present Lance, a lightweight native unified model supporting multimodal understanding, generation, and editing for both images and videos. Rather than relying on model capacity scaling or text-image-dominant designs, Lance explores a…